a polygon with three edges and three vertices: jay vs adiass

jay
RebbleFront_zps715a8d2b.png

Rebble [-] [-----]
Types: Rock
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities: Levitate | Technician | Mold Breaker (H)
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician: This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Mold Breaker: Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMZktgbV.
Nature: Timid (+15% Speed, +30% Accuracy, -1 Atk)

Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 3
SpD: 2
Speed: 104
Size Class (SC): 1
Weight Class (WC): 2
Base Rank Total (BRT): 14

EC: 0/9
MC: 0
AC: 0/5

Attacks
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem

Ancient Power
Earth Power
Stealth Rock
Swift
Giga Drain

Stone Edge
Flamethrower
Earthquake
Shadow Ball
Smack Down

adiass
175.gif

Togepi [♀] [Togepi]
Types: Fairy
Abilities: Hustle / Serene Grace / Super Luck (H)
Nature: Timid (Speed*1.15 / +5% Accuracy / -1 ATK)
Stats:
HP:
90
Atk: 0 (-)
Def: 3
SpA: 2
SpD: 3
Spe: 23 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Follow Me
Bestow
Ancient Power

Egg
Nasty Plot
Morning Sun
Future Sight
Mirror Move
Psycho Shift

TM/HM
Grass Knot
Dazzling Gleam
Shadow Ball
Fire Blast
Thunder Wave

jayelt413 equips and orders
adiass equips and orders
I ref
 
Jay
RebbleFront_zps715a8d2b.png

Rebble
90
100
1/2/3/2/104 +30%

Adiass
175.gif

Togepi
90
100
0/3/2/3/23 (+5%)

A1
Rebble Rock Blast 8
2/6 TWO HITS
8/16 1/16 ONE CRIT
(6 + 2 + 1 + 3 + 1.5 - 4.5) = 9

Togepi Dazzling Gleam 5
3/16 NO CRIT
(8 + 3 + 3 - 3) = 11

A2
Rebble Ancient Power 4
12/16 NO CRIT
92/100 NO EFF
(6 * 1.5 + 3 + 4.5 - 4.5) = 12

Togepi Future Sight 8
9/16 NO CRIT
(12 + 3 - 3) = 12

A3
Rebble Rock Blast 8
3/6 THREE HITS
12/16 16/16 no CRIT
(9 + 3 + 3 + 1.5 - 4.5) = 12

Togepi Dazzling Gleam 5
9/16 NO CRIT
(8 + 3 + 3 - 3) = 11

Jay
RebbleFront_zps715a8d2b.png

Rebble
68
80
1/2/3/2/104 +30%
Future Sight 12

Adiass
175.gif

Togepi
57
82
0/3/2/3/23 (+5%)

adiass orders
jayelt413 orders
I ref
 
Last edited:
Jay
RebbleFront_zps715a8d2b.png

Rebble
68
80
1/2/3/2/104 +30%
Future Sight 12

Adiass
175.gif

Togepi
57
82
0/3/2/3/23 (+5%)

A1
Rebble Disable 7

Togepi Struggle 5
13/16 NO CRIT
5 + 0 - 3 = 2
0.4 * 2 = 0.8 RECOIL

Future Sight: Rebble -12 HP

A2
Rebble Rock Blast 8
6/6 FIVE HITS
3/16 7/16 1/16 9/16 3/16 ONE CRIT
(15 + 5 + 1 + 3 + 1.5 - 4.5) = 21

Togepi Future Sight 8
2/16 NO CRIT
(12 + 3 - 3) = 12

A3
Rebble Ancient Power 4
10/16 NO CRIT
81/100 NO EFF
(6 * 1.5 + 3 + 4.5 - 4.5) = 12

Togepi Struggle 5
4/16 NO CRIT
5 + 0 - 3 = 2
0.4 * 2 = 0.8 RECOIL

ayy
RebbleFront_zps715a8d2b.png

Rebble
52
61
1/2/3/2/104 +30%
Future Sight 12

Adiass
175.gif

Togepi
22
82
0/3/2/3/23 (+5%)
Disable 3

jayelt413 orders
adiass orders
I ref
 
Hay
RebbleFront_zps715a8d2b.png

Rebble
52
61
1/2/3/2/104 +30%
Future Sight 12

Adiass
175.gif

Togepi
22
82
0/3/2/3/23 (+5%)
Disable 3

A1
Rebble Rock Blast 8
5/6 FOUR HITS
6/16 12/16 13/16 2/16 NO CRIT
(12 + 4 + 3 + 1.5 - 4.5) = 16

Togepi Grass Knot 5
16/16 NO CRIT
(5 + 3 - 3) * 1.5 = 7.5

Future Sight: Rebble -12 HP

A2
Rebble Ancient Power 4
2/16 NO CRIT
32/100 NO EFF
(6 * 1.5 + 3 + 4.5 - 4.5) = 12
Togepi fainted
jayelt413 1 CC, Rebble 1 EC, 3 MC, 1 AC, 1 KOC
adiass 1 CC, Togepi 1 EC, 2 MC, 1 AC, 1 LEC
Ooraloo 3 UC
 
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