Abra Kadabra, flash!

Chinchou:

NecturineFront_zpse0c07dce.png

Necturine (F)
Nature: Naughty (+1 Atk, -1 SpD)
Type:
grass.gif
ghost.gif

grass.gif
: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
ghost.gif
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks. LOCKED

Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 2
SpD: Rank 2-
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex

Gravity
Future Sight
Leaf Blade
Leaf Storm
Sketch

Hidden Power [Fire]
Protect
Solarbeam
Infestation
Nature Power

VS

Zam:

chinchou.png

Chinchou [Diamantina] (F)
Nature: Modest
Type: Water / Electric

Abilities:
Volt Absorb (Passive)
Illuminate (Toggle)
Water Absorb (Passive) (H, locked)

Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Agility
Amnesia
Brine
Bubble
Bubble Beam
Confuse Ray
Electro Ball
Flail
Ice Beam
Protect
Soak
Spark
Substitute
Supersonic
Surf
Take Down
Thunder Wave
Thunderbolt
Water Gun
Whirlpool
---
20 Moves

Chinchou111 equips and orders
Someoneelse equips and orders
I ref
 
Action 1:
Chinchou used Soak!
Necturine became a water type!
-8EN

Necturine used Sketch!
Necturine sketched Soak!
-6EN

Action 2:
Chinchou used Thunderbolt!
Crit Roll = 498 YES
Eff Roll = 9999 NO
(9+3+4.5-3)*1.5 = 20.25 DMG
-6EN

Necturine used Leaf Blade!
Crit Roll = 6446 NO
(9+3+4.5-3)*1.5 = 20.25 DMG
-6EN

Action 3:
Chinchou used Thunderbolt!
Crit Roll = 9556 NO
Eff Roll = 3918 NO
(9+3+4.5-3)*1.5 = 20.25 DMG
-10EN

Necturine used Leaf Blade!
Crit Roll = 9843 NO
(9+3+4.5-3)*1.5 = 20.25 DMG
-10EN
NecturineFront_zpse0c07dce.png

49 | 78
3/2/2/2/51/1/1
Soaked
VS
chinchou.png

59 | 72
1/2/3/2/67/1/2​
Someoneelse orders
Chinchou111 orders
I ref
 
Last edited:
Action 1:
Chinchou used Thunderbolt!
Crit Roll = 2252 NO
Eff Roll = 3184 NO
(9+3+4.5-3)*1.5 = 20.25 DMG
-14EN

Necturine used Leaf Blade!
Crit Roll = 7791 NO
(9+3+4.5-3)*1.5 = 20.25 DMG
-14EN

Action 2:
Chinchou used Thunderbolt!
Crit Roll = 4348 NO
Eff Roll = 4201 NO
(9+3+4.5-3)*1.5 = 20.25 DMG
-18EN

Necturine used Forest Tornado!
Crit Roll = 639 NO
((13*2.25)+3+3-3)*1.5 = 48.375 DMG
-38.5EN

Chinchou fainted!
NecturineFront_zpse0c07dce.png

8 | 46
3/2/2/2/51/1/1
Soaked
VS
chinchou.png

KO | 19
1/2/3/2/67/1/2​
Someoneelse gets 1CC
Chinchou gets +1EC/3MC/1AC
Chinchou111 gets +1CC
Necturine gets +1EC/3MC/1AC/1KOC

I get 3UC
 
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