goid and ooraloo

Goid:
LSH1M3r.png

Master Belch (Muk) (M)
Nature: Quiet
Type: Poison

Poison (close)

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Stench:

Type:
Passive

This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move

Sticky Hold:

Type: Passive

This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.

Pokemon with this ability: Shroomish, Breloom, Gliscor.

Poison Touch: (DW Unlocked)

Type: Toggle

By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Stats:

HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-15% spe, -10% evasion flat)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 01
DC: 5/5

Attacks (44/90):

Poison Gas (*)
Pound (*)
Harden (*)
Mud-Slap (*)
Disable (*)
Sludge (*)
Minimize (*)
Mud Bomb (*)
Sludge Bomb
Acid Armor
Gunk Shot

Toxic
Venoshock
Taunt
Hyper Beam
Sludge Wave (*)
Thunderbolt (*)
Flamethrower (*)
Dig (*)
Protect (*)
Brick Break
Double Team
Fire Blast
Rock Tomb
Torment
Rest
Payback
Giga Impact
Rock Slide
Infestation
Sleep Talk
Substitute

Acid Spray (*)
Haze (*)
Imprison (*)
Scary Face
Shadow Sneak (*)
Stockpile (*)

Bide
Giga Drain
Endure
Focus Punch
Ice Punch
Pain Split

g7fnz5V.png

Great Reaper (Dusknoir) (M)
Nature: Brave
Type: Ghost

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Pressure

Frisk (HA Unlocked)

Stats:

Hp: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (-15% Speed, -10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Moves (40/???):

Fire Punch
Ice Punch
Thunder Punch
Gravity
Bind
Leer (*)
Night Shade (*)
Disable (*)
Foresight (*)
Astonish (*)
Confuse Ray (*)
Shadow Sneak (*)
Pursuit (*)
Will-O-Wisp (*)
Shadow Punch
Hex
Payback
Future Sight

Destiny Bond (*)
Haze (*)
Imprison (*)
Pain Split (*)
Skill Swap (*)

Toxic
Taunt (*)
Hyper Beam
Protect
Earthquake
Shadow Ball (*)
Brick Break
Torment (*)
Rest
Giga Impact
Rock Slide
Infestation (*)
Sleep Talk
Trick Room (*)

Counter
Endure
Focus Punch
Sucker Punch

Spr_5b_289.png

Kong (Slaking) (M)
Nature: Hasty
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Truant

Stats:

Hp: 125
Atk: Rank 7
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 27

EC: 9/9
MC: 0
AC: N/A4/5

Moves (65/100):

Hammer Arm
Punishment
Reversal
Scratch (*)
Focus Energy
Yawn (*)
Encore (*)
Fling
Uproar
Slack Off (*)
Feint Attack (*)
Fury Swipes
Amnesia (*)
Endure
Covet
Chip Away
Slash
Swagger
Counter
Flail
Play Rough
Focus Punch

Body Slam (*)
Crush Claw (*)
Curse (*)
Night Slash (*)
Pursuit (*)

Roar
Toxic
Taunt
Blizzard
Hyper Beam
Protect (*)
Solar Beam
Smack Down
Thunder
Earthquake
Return (*)
Brick Break (*)
Double Team
Fire Blast (*)
Rock Tomb (*)
Aerial Ace
Rest
Facade
Low Sweep
Focus Blast
Shadow Claw
Incinerate
Bulldoze
Giga Impact
Rock Slide
Sleep Talk
Substitute
Power-Up-Punch
Secret Power

Fire Punch
Fury Cutter
Gunk Shot
Headbutt
Ice Punch
Icy Wind
Low Kick
Sucker Punch
Thunder Punch

VS

Ooraloo:

Imported%20piskel%204_zps6qsfot56.png

Aurumoth (♀) Raziel
Types:
Bug/Psychic
Abilities: Weak Armor / No Guard / Illusion
Nature: Quiet (+Sp.A, -Spe, -10% EVA)
Stats:
HP:
110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 2
Spe: 81 (-, -10% EVA)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5

Moves (85/85):
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Water Pulse
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt

S0L1D G0LD sends out equips and orders
Ooraloo equips and orders
I ref
 
Great Reaper @ Exp Share

Shadow Ball - Payback - Shadow Ball
If your move is Disabled when you would act, use Payback that action instead.
If Counter when you would use Payback, use Will-O-Wisp on the first instance, and Hex on the second and third.
 
Action 1:
Aurumoth used Shadow Ball!
Crit Roll = 6289 NO
Eff Roll = 8805 NO
(8+9-7.5)*1.5 = 14.25 DMG
-6EN

Dusknoir used Shadow Ball!
Crit Roll = 1290 NO
Eff Roll = 3021 NO
(8+3+4.5-3)*1.5 = 18.75 DMG
-5EN

Action 2:
Aurumoth used Ominous Wind!
Crit Roll = 6420 NO
Eff Roll = 8007 NO
(6+9-7.5)*1.5 = 11.25 DMG
-4EN

Dusknoir used Payback!
Crit Roll = 830 NO
(10+7.5-4.5)*1.5 = 19.5 DMG
-7EN

Action 3:
Aurumoth used Shadow Ball!
Crit Roll = 6756 NO
Eff Roll = 1133 YES
(8+9-7.5)*1.5 = 14.25 DMG
-6EN

Dusknoir used Shadow Ball!
Crit Roll = 3353 NO
Eff Roll = 4884 NO
(8+3+4.5-3)*1.5 = 18.75 DMG
-5EN
g7fnz5V.png

50 | 83
5/5/3/5(-1)/39/4/5

VS
Imported%20piskel%204_zps6qsfot56.png

53 | 84
5/4/6/2/81/4/5​
Ooraloo orders
S0L1D G0LD orders
I ref
 
Action 1:
Aurumoth used Blizzard!
Crit Roll = 6854 NO
Eff Roll = 7189 NO
(11+9-7.5)+2 = 14.5 DMG
-8EN

Dusknoir used Will-O-Wisp!
Aurumoth was burned!
-7EN

Action 2:
Aurumoth used Thunder!
Crit Roll = 9079 NO
Eff Roll = 9972 NO
(11+9-7.5)+2 = 14.5 DMG
-8EN

Dusknoir used Hex!
Crit Roll = 8597 NO
(13+3+4.5-3)*1.5 = 26.25 DMG
-7EN

Action 3:
Dusknoir used Clouted Assassination!
((4*2.25)+3+7.5-4.5)*1.5 = 22.5 DMG
-17.5EN

Aurumoth Fainted!

S0L1D G0LD gets 1CC
Dusknoir gets 4MC/1KOC
Ooraloo gets 7CC

I get 3UC
 
Last edited:
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