ASB Team Tournament Redux Sign-up and Info Thread

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Confirming that I'm with Marmalade and Bananas.
Also confirming that they forced me into using frog smh
Zara's past remains shrouded in mystery. She reveals little about her origins herself, and doesn't make any efforts whatsoever to confirm or deny the rumors that float around about her. If the stories are to be believed, Zara comes from a secluded fortress built into a solitary mountain, deep in the desert. Here, a secretive Order has lived and trained for generations, at the service of a mysterious figure who might be more myth than man. This "Old Man of the Mountain" is rumored to have a legion of assassins at his beck and call, trained in the arts of combat and deception. Be it as it may, Zara joined Silver after hearing of the young trainer's intentions of contending for the position of Dark Gym Leader, and she has always worked to that end with ruthless precision, efficiency and loyalty. Nothing about Zara has ever made Silver feel like the rumors about her being a highly-trained assassin are false.

Zara's loyalty and composure have quickly endeared her to Soul, who sees in her a kindred spirit. She seems to be motivated by a deep sense of spirituality, although few manage to comprehend this part of her personality.

Zara - Greninja (F).
Type: Water/Dark
Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities: Torrent / Protean (U)

Nature: Naive (+15% Spe / +23% Acc / -1 SpD)

Stats:
HP - 100
Atk - 3
Def - 3
SpA - 4
SpD - 2 (-)
Spe - 141 (+)
Size class - 3
Weight class - 3
Total: 21

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Attacks (64):
Level up:
Night Slash
Role Play
Mat Block
Shadow Sneak
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Bounce
Water Shuriken
Spikes
Extrasensory
Hydro Pump
Haze
Feint Attack
Double Team

Egg:
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport

TM:
Toxic
Taunt
Protect
Dig
Substitute
Blizzard
U-Turn
Grass Knot
Hidden Power [Fairy]
Thief
Dive
Acrobatics
Hyper Beam
Giga Impact
Rock Slide
Dark Pulse
Rock Tomb
Scald
Ice Beam
Façade
Surf
Sleep Talk
Waterfall
Rest
Return
Rain Dance
Aerial Ace
Swagger

Tutor:
Gunk Shot
Low Kick
Icy Wind
Snatch
Spite
Hydro Cannon
Snore
Ice Punch
Water Pledge


Nothing
Greed is... strange. Many chalk it up to living in a cave for the longest time, since it seems the solitude has messed with his people skills, among other things. He has a bit of an obsession with things that shine in the darkness, as well as a not-so-small case of kleptomania. Greed is also fixated on hoarding money and jewels, which, strangely, he doesn't eat, unlike most of his species. Suffice it to say, he's not entirely right in the head, which freaks Zelda out to no end. Still, he's an able battler, and he will always go all-out in a fight--albeit for a price.

Greed joined Silver as soon as the position of Dark Gym Leader became open, presumably because he felt that a substancious reward would come from helping the young Trainer secure the position. Even as the aftermath of that decision has brought more work than gain for himself, it seems Greed is content with making a name for himself in the battlefield, rather than hoarding rocks in a cave in Hoenn.

Greed - Sableye (M).
Type: Dark / Ghost
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.

Abilities: Keen Eye / Stall / Prankster (U)

Nature: Brave (+1 Atk / -15% Spe / -10% Evasion)

Stats:
HP - 90
Atk - 4 (+)
Def - 3
SpA - 3
SpD - 3
Spe - 43 (-)
Size class - 1
Weight class - 2
Total: 16

Credit to Gnomowladny for the sprite
Greed - Mega Sableye (M).

Type: Dark / Ghost
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.

Abilities: Keen Eye / Stall / Prankster (U) / Magic Bounce (M)

Nature: Brave (+1 Atk / -15% Spe / -10% Evasion)

Stats:
HP - 90
Atk - 4 (+)
Def - 5
SpA - 3
SpD - 4
Spe - 17 (-)
Size class - 1
Weight class - 5
Total: 18
EC: 0/0
MC: 0
AC: 5/5
KOC: 0

Attacks (59):
Level up:
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Shadow Claw
Feint Attack
Punishment
Knock Off
Foul Play
Shadow Ball

Egg:
Imprison
Metal Burst
Recover
Sucker Punch
Trick
Feint
Moonlight

TM:
Will-O-Wisp
Payback
Torment
Brick Break
Poison Jab
Taunt
Aerial Ace
Substitute
Dazzling Gleam
Façade
Rest
Sleep Talk
Toxic
Psychic
Thief
Dig
Rock Tomb

Tutor:
Endure
Pain Split
ThunderPunch
Low Kick
Counter
Ice Punch
Magic Coat
DynamicPunch
Focus Punch
Snatch
Metronome
Fire Punch
Role Play
Gravity
Mimic
Protect
Low Sweep
Retaliate
Brash, boisterous and ruthless, Jaeger's strength is only matched by his utter contempt for others. Jaeger's air of superiority makes it hare to understand why he offered to assist Silver in his bid to become the Dark-type Gym Leader, but his power and resourcefulness in the battlefield have been of great assistance to the young trainer.

Jaeger's competitive spirit extends beyond the arena, from board games to video games to eating contests. He is especially good at competitive hot dog eating and all things Warcraft. However, Belladonna is currently on a seven-game winning streak in Skiddley Whiffers, which frustrates Jaeger to no end.

Jaeger - Colossoil (M).
Type: Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ground STAB; immune to Sandstorm damage. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists. Evasive Digging reduced from 6 energy per action to 5 per action.

Abilities: Rebound / Guts / Pressure (U)

Nature: Jolly (+15% Spe / +14% Acc / -1 SpA)

Stats:
HP - 120
Atk - 5
Def - 3
SpA - 2 (-)
SpD - 3
Spe - 110 (+)
Size class - 5
Weight class - 10
Total: 22

EC: 6/6
MC: 0
AC: 5/5
KOC:

Attacks (62):
Level up:
Drill Run
Peck
Rototiller
Horn Attack
Leer
Tackle
Bubblebeam
Bite
Rapid Spin
Body Slam
Dig
Bounce
Megahorn
Crunch
Horn Drill
Pursuit
Muddy Water
Magnitude
Stockpile

Egg:
Encore
Fake Out
Foul Play
Sand Tomb
Sucker Punch
Double-Edge
Fissure
Fire Fang
Flail
ThunderFang

TM:
Taunt
Protect
Earthquake
Bulldoze
Substitute
Endure
U-Turn
Poison Jab
Facade
Rest
Sleep Talk
Smack Down
Sunny Day
Rock Tomb
Stone Edge
Brick Break
Roar
Giga Impact
Rock Slide
Sandstorm
Toxic
Dragon Tail
Payback
Thief
Retaliate

Tutor:
Knock Off
Snatch
Iron Tail
Aqua Tail
Superpower
Dive
Dark Pulse
Earth Power

Credit to DougJustDoug for the sprite =)
Alina - Aurumoth (F)
Type: Bug / Psychic
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Weak Armor / No Guard / Illusion (U)
Nature: Sassy (+1 SpD / -15% Spe / -10% Evasion)

Stats:
HP: 110
Atk: 5
Def: 4
SpA: 5
SpD: 3 (+)
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Total: 23

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Attacks (61)
Level up:
Dragon Dance
Quiver Dance
Tackle
String Shot
Bug Bite
Silver Wind
Sunny Day
Heal Pulse
Confusion
Will-O-Wisp
Final Gambit
AncientPower
Wish
Light Screen
Reflect
Ominous Wind
Healing Wish
Tail Glow
Zen Headbutt

Egg:
Bug Buzz
Close Combat
Counter
Disable
Feint
Hydro Pump
Megahorn
Wing Attack

TM:
Psyshock
Protect
Shadow Ball
Infestation
Substitute
Psychic
Blizzard
Dazzling Gleam
SolarBeam
Thunder
Hyper Beam
Hidden Power [Ground]
Overheat
Safeguard
Focus Blast
Façade
Ice Beam
Thunderbolt
Surf
Rain Dance
Steel Wing
Giga Impact
Rest
Sleep Talk
X-Scissor
Frustration

Tutor:
Magic Coat
Trick
Skill Swap
Electroweb
Icy Wind
Role Play
Magic Room
Wonder Room
Belladonna is the first--and so far only--Pokémon that Silver has caught. Silver only did this because Belladonna was scaring Zelda, and he thought that if he caught the Ghost Pokémon she would stop staring. Belladonna's red-eyed stared remains, however, as does Zelda's apprehension for her teammate. The fact that it took an inordinately long time for Belladonna to speak her first words did nothing to soothe Zelda's nerves, although her lack of words could be explained by the fact that the small Nohface didn't have a face at the time.

After evolution, however, Belladonna did grow a face--five of them, to be precise. And just as Silver had hoped, the addition of faces has allowed Belladonna to speak in a voice that others can hear. Three voices, in fact, since it seems that the faces can communicate independently of each other. Belladonna's regular voice seems to come from her front face, while the heads above her shoulders seem to communicate in whispers. The faces above her hind legs appear to be reserved for blood-curdling screams and terrifying howls, but also for some foreign languages, like German.

Zelda still wishes B would stop staring at her.

Belladonna - Kitsunoh (F).
Type: Ghost / Steel
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.

Abilities: Frisk / Limber / Cursed Body (U)

Nature: Jolly (+15% Spe / +19% Acc / -1 SpA)

Stats:
HP - 100
Atk - 4
Def - 3
SpA – 1 (-)
SpD - 3
Spe - 127 (+)
Size class - 3
Weight class - 4
Total: 19

EC: 6/6
MC: 0
AC: 5/5
KOC: 0

Attacks (65)
Level up:
Imprison
Scratch
Tail Whip
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Metal Claw
Curse
Fake Out
ShadowStrike
Perish Song
Revenge
Iron Head
Hex
Copycat

Egg:
Flail
Foul Play
Meteor Mash
Phantom Force
Yawn
Psycho Shift

TM:
Protect
Torment
Endure
Will-O-Wisp
Substitute
Trick Room
Taunt
Gyro Ball
Dig
Earthquake
U-Turn
Defog
Giga Impact
Bulldoze
Roar
Façade
Rock Slide
Toxic
Hidden Power [Water]
Safeguard
Rest
Sleep Talk
Thief
Shadow Ball
Dark Pulse
Embargo

Tutor:
Magic Coat
Pain Split
Knock Off
Low Kick
Ice Punch
Endeavor
Snatch
Sucker Punch
Super Fang
Iron Tail
Role Play
Superpower
ThunderPunch
Trick
Icy Wind
Also why are we posting our teams this early guys come on ¬¬
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
I'm in as a free agent. I specialize in Doubles but I can play anything!

S0L1D G0LD P2X7 ???

I'll probably bring this.
|

Washington (Sableye ♂)
Nature: Brave ( +Attack, -Speed, -10% Evasion )
Mega?: Yes

Types: Dark/Ghost
Abilities: Keen Eye, Stall HA: Prankster Mega: Magic Bounce

HP: 90 —— MEGA
Attack: 4 —— 4
Defen.: 3 —— 5
Sp.Atk: 3 —— 3
Sp.Def: 3 —— 4
Speed: 43 —— 17

Size: 1 (1 mega) Weight: 2 (5 mega) BRT: 16 (18 mega)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

50 / 112 Moves Known
Astonish
Attract
Brick Break
Confuse Ray
Counter
Detect
Dig
DynamicPunch
Embargo
Endure
Fake Out
Feint
Fire Punch
Focus Punch
Foresight
Fury Swipes
Gravity
Ice Punch
Icy Wind
Leer
Low Kick
Magic Coat
Mean Look
Metal Burst
Moonlight
Night Shade
Pain Split
Payback
Power Gem
Psychic
Pursuit
Rain Dance
Recover
Rest
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Snatch
Substitute
Sucker Punch
Sunny Day
Taunt
Telekinesis
ThunderPunch
Torment
Toxic
Trick
Will-O-Wisp

Oros (Dragonite ♂)
Nature: Rash ( +Sp.Attack, -Sp.Defense )
Mega?: None

Types: Dragon/Flying
Abilities: Inner Focus HA: Multiscale

HP: 100
Attack: 5
Defen.: 3
Sp.Atk: 5
Sp.Def: 3
Speed: 80

Size: 4 Weight: 6 BRT: 22

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

55 / 121 Moves Known
Agility
Aqua Jet
Aqua Tail
Bide
Blizzard
Brick Break
Dive
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Endure
Extremespeed
Fire Blast
Fire Punch
Flamethrower
Fly
Focus Blast
Focus Punch
Heat Wave
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Leer
Light Screen
Outrage
Protect
Rain Dance
Reflect
Rest
Roar
Rock Slide
Roost
Safeguard
Sky Drop
Slam
Sleep Talk
Stone Edge
Substitute
Sunny Day
Surf
Tailwind
Thunder
Thunder Wave
Thunderbolt
ThunderPunch
Twister
Waterfall
Wrap

Camille (Togekiss ♀)
Nature: Bold ( +Defense, -Attack )
Mega?: None

Types: Fairy/Flying
Abilities: Hustle, Serene Grace HA: Super Luck

HP: 100
Attack: 1
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 80

Size: 3 Weight: 3 BRT: 20

Move Counters: 1
Evolution Counters: Full
Ability Counters: 5 / 5

47 / 120 Moves Known
After You
Air Slash
Ancient Power
Aura Sphere
Baton Pass
Bestow
Charm
Counter
Double Team
Drain Punch
Encore
Endure
Extrasensory
Extremespeed
Fairy Wind
Fire Blast
Flamethrower
Fly
Follow Me
Future Sight
Growl
Heal Bell
Heat Wave
Last Resort
Light Screen
Magic Coat
Magical Leaf
Metronome
Mirror Move
Morning Sun
Protect
Psycho Shift
Psyshock
Rain Dance
Reflect
Roost
Safeguard
Shadow Ball
Sky Attack
SolarBeam
Stored Power
Sunny Day
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Zap Cannon

Pumyra (Tomohawk ♀)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: None

Types: Flying/Fighting
Abilities: Intimidate, Prankster HA: Justified

HP: 110
Attack: 1
Defen.: 3
Sp.Atk: 5
Sp.Def: 3
Speed: 85

Size: 2 Weight: 3 BRT: 19

Move Counters: 1
Evolution Counters: Full
Ability Counters: 5 / 5

50 / 88 Moves Known
Aerial Ace
Air Slash
Aura Sphere
Baby-Doll Eyes
Baton Pass
Bulk Up
Confuse Ray
Double Team
Earth Power
Flash
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Memento
Morning Sun
Nature Power
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Rapid Spin
Reflect
Rest
Roar
Rock Smash
Roost
Safeguard
Sky Drop
SolarBeam
Stealth Rock
Substitute
Sunny Day
Superpower
Swagger
Taunt
Toxic
Whirlwind
Yawn
|

Montoya (Gallade ♂)
Nature: Jolly ( +Speed, -Sp.Attack, +10% Accuracy —— Mega: +19% Accuracy )
Mega?: Yes

Types: Psychic/Fighting
Abilities: Steadfast HA: Justified Mega: Inner Focus

HP: 100 —— MEGA
Attack: 5 —— 7
Defen.: 3 —— 3
Sp.Atk: 2 —— 2
Sp.Def: 4 —— 4
Speed: 92 —— 127

Size: 3 (3 mega) Weight: 4 (4 mega) BRT: 21 (24 mega)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

43 / 133 Moves Known
Ally Switch
Calm Mind
Close Combat
Confusion
Destiny Bond
Disable
Double Team
Encore
Feint
Fire Punch
Focus Punch
Fury Cutter
Future Sight
Growl
Heal Pulse
Helping Hand
Hypnosis
Ice Punch
Icy Wind
Leaf Blade
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Night Slash
Pain Split
Protect
Psych Up
Psychic
Psycho Cut
Quick Guard
Rock Slide
Slash
Snatch
Stone Edge
Stored Power
Taunt
Telekinesis
Teleport
Thunder Wave
Thunderbolt
Wide Guard
Will-O-Wisp
|

Artemisia (Mawile ♀)
Nature: Sassy ( +Sp.Defense, -Speed, -10% Evasion )
Mega?: Yes

Types: Steel/Fairy
Abilities: Hyper Cutter, Intimidate HA: Sheer Force Mega: Huge Power

HP: 90 —— MEGA
Attack: 3 —— 4 (+3 from ability)
Defen.: 3 —— 5
Sp.Atk: 2 —— 2
Sp.Def: 3 —— 4
Speed: 43 —— 43

Size: 1 (2 mega) Weight: 2 (2 mega) BRT: 14 (18 mega) (+3 from ability)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

50 / 102 Moves Known
Astonish
Baton Pass
Bite
Body Slam
Brick Break
Counter
Crunch
Double Team
Dynamic Punch
Embargo
Endure
Fake Tears
Fire Fang
Flamethrower
Focus Blast
Focus Punch
Grass Knot
Ice Beam
Icy Wind
Ice Fang
Ice Punch
Iron Head
Knock Off
Fire Blast
Magnet Rise
Metal Burst
Mud-Slap
Pain Split
Payback
Poison Fang
Protect
Punishment
Rest
Rock Slide
Rock Tomb
Seismic Toss
Sleep Talk
Snatch
SolarBeam
Stealth Rock
Stone Edge
Sucker Punch
Super Fang
Sweet Scent
Taunt
Thunder Fang
Thunder Punch
Torment
Toxic,
Vicegrip

Grandeur (Milotic ♀)
Nature: Modest ( +Defense, -Attack )
Mega?: None

Types: Water
Abilities: Marvel Scale, Competitive HA: Cute Charm

HP: 100
Attack: 1
Defen.: 3
Sp.Atk: 5
Sp.Def: 5
Speed: 81

Size: 5 Weight: 5 BRT: 20

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

39 / 71 Moves Known
Aqua Ring
Avalanche
Blizzard
Body Slam
Brine
Bulldoze
Captivate
Confuse Ray
Disarming Voice
Dive
Double Team
Dragon Tail
Endure
Haze
Hidden Power [Grass]
Ice Beam
Hypnosis
Icy Wind
Light Screen
Magic Coat
Mirror Coat
Mud Sport
Protect
Rain Dance
Recover
Refresh
Rest
Safeguard
Scald
Sleep Talk
Splash
Sunny Day
Surf
Tackle
Twister
Water Gun
Water Sport
Whirlpool
Wrap


I want Yveltal, if possible.
 
Last edited:

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Formally declaring the sovereignty of the independent nation of MY DIC-



The Dunk Squad
Singles: Exclaimer
Doubles: Toon
Triples: LouisCyphre


Oros (Dragonite ♂)
Nature: Rash ( +Sp.Attack, -Sp.Defense )
Mega?: None

Types: Dragon/Flying
Abilities: Inner Focus HA: Multiscale

HP: 100
Attack: 5
Defen.: 3
Sp.Atk: 5
Sp.Def: 3
Speed: 80

Size: 4 Weight: 6 BRT: 22

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

55 / 121 Moves Known
Agility
Aqua Jet
Aqua Tail
Bide
Blizzard
Brick Break
Dive
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Endure
Extremespeed
Fire Blast
Fire Punch
Flamethrower
Fly
Focus Blast
Focus Punch
Heat Wave
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Leer
Light Screen
Outrage
Protect
Rain Dance
Reflect
Rest
Roar
Rock Slide
Roost
Safeguard
Sky Drop
Slam
Sleep Talk
Stone Edge
Substitute
Sunny Day
Surf
Tailwind
Thunder
Thunder Wave
Thunderbolt
ThunderPunch
Twister
Waterfall
Wrap
|

Washington (Sableye ♂)
Nature: Brave ( +Attack, -Speed, -10% Evasion )
Mega?: Yes

Types: Dark/Ghost
Abilities: Keen Eye, Stall HA: Prankster Mega: Magic Bounce

HP: 90 —— MEGA
Attack: 4 —— 4
Defen.: 3 —— 5
Sp.Atk: 3 —— 3
Sp.Def: 3 —— 4
Speed: 43 —— 17

Size: 1 (1 mega) Weight: 2 (5 mega) BRT: 16 (18 mega)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

58 / 112 Moves Known
Astonish
Attract
Brick Break
Confuse Ray
Counter
Detect
Dig
Dynamic Punch
Embargo
Endure
Fake Out
Feint
Feint Attack
Fire Punch
Focus Punch
Foresight
Fury Swipes
Gravity
Helping Hand
Ice Punch
Icy Wind
Imprison
Knock Off
Leer
Low Kick
Magic Coat
Mean Look
Metal Burst
Mimic
Moonlight
Night Shade
Pain Split
Payback
Power Gem
Psychic
Punishment
Quash
Rain Dance
Recover
Rest
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Snatch
Substitute
Sucker Punch
Sunny Day
Taunt
Telekinesis
Thunder Punch
Torment
Toxic
Trick
Will-O-Wisp
Wonder Room
Zen Headbutt
|

Artemisia (Mawile ♀)
Nature: Sassy ( +Sp.Defense, -Speed, -10% Evasion )
Mega?: Yes

Types: Steel/Fairy
Abilities: Hyper Cutter, Intimidate HA: Sheer Force Mega: Huge Power

HP: 90 —— MEGA
Attack: 3 —— 4 (+3 from ability)
Defen.: 3 —— 5
Sp.Atk: 2 —— 2
Sp.Def: 3 —— 4
Speed: 43 —— 43

Size: 1 (2 mega) Weight: 2 (2 mega) BRT: 14 (18 mega) (+3 from ability)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

55 / 102 Moves Known
Astonish
Baton Pass
Bite
Body Slam
Brick Break
Counter
Crunch
Double Team
Dynamic Punch
Embargo
Endure
Fairy Wind
Fake Tears
Feint Attack
Fire Fang
Flamethrower
Focus Blast
Focus Punch
Giga Impact
Grass Knot
Growl
Ice Beam
Icy Wind
Ice Fang
Ice Punch
Iron Head
Knock Off
Fire Blast
Magnet Rise
Metal Burst
Mud-Slap
Pain Split
Payback
Play Rough
Poison Fang
Protect
Punishment
Rest
Rock Slide
Rock Tomb
Seismic Toss
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Stone Edge
Sucker Punch
Super Fang
Sweet Scent
Taunt
Thunder Fang
Thunder Punch
Torment
Toxic
Vice Grip

Duskdale (Colossoil ♂)
Nature: Naive ( +Speed, -Sp.Defense, +14% Accuracy )
Mega?: None

Types: Dark/Ground
Abilities: Rebound, Guts HA: Pressure

HP: 120
Attack: 5
Defen.: 3
Sp.Atk: 3
Sp.Def: 2
Speed: 110

Size: 5 Weight: 10 BRT: 22

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

43 / 92 Moves Known
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
BubbleBeam
Bulldoze
Crunch
Dark Pulse
Dig
Dive
Double Team
Dragon Tail
Drill Run
Earthquake
Encore
Endure
Fake Out
Fire Fang
Fissure
Leer
Megahorn
Protect
Pursuit
Quash
Rapid Spin
Rest
Roar
Rock Slide
Sand Tomb
Sleep Talk
Smack Down
Snatch
Stone Edge
Substitute
Sucker Punch
Superpower
Tackle
Taunt
Thunder Fang
Torment
U-turn
Water Spout
FALSE
Pumyra (Tomohawk ♀)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: None

Types: Flying/Fighting
Abilities: Intimidate, Prankster HA: Justified

HP: 110
Attack: 1 (-)
Defen.: 3
Sp.Atk: 5 (+)
Sp.Def: 3
Speed: 85

Size: 2 Weight: 3 BRT: 19

Move Counters: 1
Evolution Counters: Full
Ability Counters: 5 / 5

50 / 88 Moves Known
Aerial Ace
Air Slash
Aura Sphere
Baby-Doll Eyes
Baton Pass
Bulk Up
Confuse Ray
Double Team
Earth Power
Flash
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Memento
Morning Sun
Nature Power
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Rapid Spin
Reflect
Rest
Roar
Rock Smash
Roost
Safeguard
Sky Drop
SolarBeam
Stealth Rock
Substitute
Sunny Day
Superpower
Swagger
Taunt
Toxic
Whirlwind
Yawn
FALSE
Camille (Togekiss ♀)
Nature: Bold ( +Defense, -Attack )
Mega?: None

Types: Fairy/Flying
Abilities: Hustle, Serene Grace HA: Super Luck

HP: 100
Attack: 1
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 80

Size: 3 Weight: 3 BRT: 20

Move Counters: 2
Evolution Counters: Full
Ability Counters: 5 / 5

48 / 120 Moves Known
After You
Air Slash
Ancient Power
Aura Sphere
Baton Pass
Bestow
Charm
Counter
Dazzling Gleam
Double Team
Drain Punch
Encore
Endure
Extrasensory
Extremespeed
Fairy Wind
Fire Blast
Flamethrower
Fly
Follow Me
Future Sight
Growl
Heal Bell
Heat Wave
Last Resort
Light Screen
Magic Coat
Magical Leaf
Metronome
Mirror Move
Morning Sun
Protect
Psycho Shift
Psyshock
Rain Dance
Reflect
Roost
Safeguard
Shadow Ball
Sky Attack
SolarBeam
Stored Power
Sunny Day
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Zap Cannon
|

Spoons (Alakazam ♂)
Nature: Naive ( +Speed, -Sp.Defense, +22% Accuracy —— Mega: +30% Accuracy )
Mega?: Yes

Types: Psychic —— Psychic
Abilities: Synchronize, Inner Focus HA: Magic Guard Mega: Trace

HP: 90 —— MEGA
Attack: 2 —— 2
Defen.: 2 —— 3
Sp.Atk: 5 —— 8
Sp.Def: 2 —— 2 (-)
Speed: 138 —— 173 (+)

Size: 3 (3 mega) Weight: 3 (3 mega) BRT: 19 (24 mega)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

42 / 106 Moves Known
Ally Switch
Bide
Confusion
Counter
Dig
Disable
Double Team
Dynamic Punch
Encore
Endure
Energy Ball
Focus Blast
Focus Punch
Future Sight
Grass Knot
Gravity
Hidden Power [Fire]
Kinesis
Knock Off
Light Screen
Magic Coat
Miracle Eye
Protect
Psybeam
Psychic
Psyshock
Rain Dance
Recover
Reflect
Role Play
Shadow Ball
Skill Swap
Snatch
Sunny Day
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Trick
Trick Room
Zap Cannon

LEGEND SLOT:

Cassandra (Swoobat ♀)
Nature: Timid ( +Speed, -Attack, +20% Accuracy )
Mega?: None

Types: Psychic/Flying
Abilities: Unaware, Klutz HA: Simple

HP: 100
Attack: 1
Defen.: 2
Sp.Atk: 3
Sp.Def: 2
Speed: 132

Size: 2 Weight: 2 BRT: 16

Move Counters: 1
Evolution Counters: Full
Ability Counters: 5 / 5

68 / 81 Moves Known
Acrobatics
Aerial Ace
After You
Air Cutter
Air Slash
Amnesia
Assurance
Attract
Calm Mind
Charge Beam
Charm
Confusion
Double Team
Dream Eater
Embargo
Endeavor
Energy Ball
Fake Tears
Flash
Flatter
Fly
Future Sight
Giga Drain
Gust
Gyro Ball
Heart Stamp
Heat Wave
Helping Hand
Hidden Power [Fighting]
Hyper Beam
Imprison
Knock Off
Light Screen
Magic Coat
Odor Sleuth
Pluck
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Roost
Safeguard
Shadow Ball
Signal Beam
Skill Swap
Sky Attack
Sleep Talk
Snore
Stored Power
Substitute
Sunny Day
Super Fang
Supersonic
Swagger
Synchronoise
Taunt
Telekinesis
Thief
Thunder Wave
Torment
Toxic
Trick
Trick Room
U-turn
Zen Headbutt
 
Last edited:

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
FINAL CALL

S0L1D G0LD and P2X7 have not yet posted their teams. You have 24 hours to post them.

For those of you that did not sign up, but still want to participate, post a team of Pokemon in this thread. If either of the above two users do not submit their team within 24 hours, you will be their substitute. Furthermore, you will be the first ones considered as substitutes for future rounds.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Rawr I'm a Flower and i'm joining LouisCyphre Team



EDIT: I'm doing doubles


Azumarill [♂] Azul
Types:

Abilities: Thick Fat/Huge Power/Sap Sipper
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 110
Atk: 3 [6 Huge Power] (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]
EC: 9/9
MC: 14
AC: 5/5

Attacks:


Aqua Jet
Aqua Tail
Body Slam
Bounce
Brick Break
Bulldoze
Covet
Dig
Dive
Double Edge
Facade
Frustration
Giga Impact
Ice Punch
Iron Tail
Knock Off
Play Rough
Power-Up Punch
Return
Rollout
Secret Power
Seismic Toss
Slam
Super Power
Tackle
Waterfall


Bubble
Bubblebeam
Icy Wind
Water Gun
Whirlpool


Aqua Ring
Camouflage
Charm
Confide
Copycat
Defense Curl
Encore
Endure
Helping Hand
Light Screen
Perish Song
Protect
Rain Dance
Refresh
Rest
Sing
Sleep Talk
Soak
Splash
Tail Whip
Water Sport

Ampharos [♀] Lucy
Types:

Abilities: Static/Plus
Nature: Bold (+Def, -Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 4
SpD: 3
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Mega Ampharos [♀] Lucy
Types:

Abilities: Static/Plus/Mold Breaker
Nature: Bold (+Def, -Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 5 (+)
SpA: 7
SpD: 4
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 23


EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level Up

Power Gem
Discharge
Light Screen
Signal Beam
Zap Cannon
Magnetic Flux
Ion Deluge
Dragon pulse
Fire Punch
Growl
Tackle
Thunder Wave
Thunder Shock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray
Egg
Body Slam
Eerie Impulse
After You
Agility
Electric Terrain
Counter
TM/HM
Focus Blast
Volt Switch
Electroweb
Thunderbolt
Protect
Round
Toxic
Substitute

Camerupt [♀] Eeyore
Types:

Abilities: Magma Armor/Solid Rock/Anger Point
Nature: Quiet (+SpA -Spe -10% evasion)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

Camerupt [♀] Eeyore
Types:

Abilities: Magma Armor/Solid Rock/Anger Point/Sheer Force
Nature: Quiet (+SpA -Spe -10% evasion)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 7 (+)
SpD: 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks:


Body Slam
Earthquake
Fissure
Iron Head
Magnitude
Return
Rock Slide
Secret Power
Stomp
Tackle


Ancient Power
Earth Power
Ember
Eruption
Fire Blast
Flame Burst
Flash Cannon
Heat Wave
Lava Plume
Nature Power
Solar Beam


Amnesia
Focus Energy
Growl
Protect

Tomohawk [♂] Dizzy
Types:

Abilities:: Intimidate/Prankster/Justified
Nature: Modest (+SpA, -Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 11
AC: 5/5

Attacks:


Aerial Ace
Fly
Fury Swipes
Rock Smash
Scratch
Submission
Superpower
Sky Drop
Thief


Air Cutter
Air Slash
Aura Sphere
Earth Power
Echoed Voice
Focus Blast
Grass Knot
Heat Wave
Hurricane
Hyper Voice
Incinerate
Solar Beam


Attract
Baby-Doll Eyes
Baton Pass
Confide
Confuse Ray
Flash
Focus Energy
Harden
Haze
Healing Wish
Morning Sun
Noble Roar
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Safeguard
Snatch
Stealth Rock
Sunny Day
Taunt
Whirlwind
Yawn

Banette [♀] Bayonetta
Types: Ghost
Abilities: Insomnia/Frisk/Cursed Body
Nature: Quiet (+SpA, -Spe -10% Evasion)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 56 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

Mega Banette [♀] Bayonetta
Types:

Abilities: Insomnia/Frisk/Cursed Body/Prankster
Nature: Quiet (+SpA, -Spe -10% Evasion)
Stats:
HP:
100
Atk: 7
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 65 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 22


EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up
Knock Off
Screech
Night Shade
Spite
Shadow Sneak
Will-O-Wisp
Feint Attack
Hex
Curse
Snatch
Sucker Punch
Phantom Force
Shadow Ball

Egg
Disable
Imprison
Destiny Bond
Gunk Shot
Pursuit

TM/HM
Dark Pulse
Dazzling Gleam
Protect
Payback
Psych Up
Psychic
Thunderbolt
Taunt

Snorlax [♀] Snow Globe Dragon
Nature: Quiet
Type:

Abilities: Pickup / Thick Fat / Gluttony
Stats:
HP: 130
Atk: 4
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 26 (-10% Eva)
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5


Bide
Body Slam
Brick Break
Bulldoze
Chip Away
Counter
Covet
Crunch
Double Edge
DynamicPunch
Earthquake
Facade
Fire Punch
Fissure
Fling
Focus Punch
Frustration
Giga Impact
Gunk Shot
Headbutt
Heavy Slam
Ice Punch
Iron Head
Last Resort
Lick
Mega Kick
Mega Punch
Natural Gift
Outrage
Pay Day
Power-Up Punch
Pursuit
Rage
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Seed Bomb
Seismic Toss
Selfdestruct
Skull Bash
Smack Down
Strength
Submission
Superpower
Tackle
Take Down
Thunderpunch
Wild Charge
Zen Headbutt


Belch
Blizzard
Bubblebeam
Fire Blast
Flamethrower
Focus Blast
Hidden Power [Flying]
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Mud-Slap
Psychic
Psywave
Round
Shadow ball
Shock Wave
Snore
Solarbeam
Surf
Thunder
Thunderbolt
Uproar
Water Gun
Water Pulse
Whirlpool
Zap Cannon


After You
Amnesia
Attract
Belly Drum
Block
Captivate
Charm
Confide
Curse
Defense Curl
Double Team
Endure
Harden
Lovely Kiss
Metronome
Mimic
Odor Sleuth
Protect
Psych Up
Rain Dance
Recycle
Reflect
Refresh
Rest
Sandstorm
Screech
Sleep Talk
Snatch
Splash
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Sweet Kiss
Toxic
Whirlwind
Work Up
Yawn

121|121 Moves
MAXXED
 
Last edited:
COME ON AND SLAM, LOUIS IS MY MAN

Riding on the coattails of high-tier garbage

LouisCyphre

Singles Team:



Elegant but slightly suggestive. Pisses off her trainer with its antics.

♪♪♪

Gardevoir [♀] [Aftae]
Types: Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy (✓)
Nature: Timid (+Speed, -Attack, +Accuracy)
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 92 (+10% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5

Gardevoir [♀] [Aftae]
Types: Psychic/Fairy
Abilities: Pixilate / Synchronize / Trace / Telepathy (✓)
Nature: Timid (+Speed, -Attack, +Accuracy)
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 7
SpD: 5
Spe: 115 (+15% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 25

Attacks:
Calm Mind
Captivate
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Double Team
Disable
Disarming Voice
Draining Kiss
Dream Eater
Encore
Endure
Energy Ball
Focus Blast
Future Sight
Grass Knot
Growl
Heal Bell
Healing Wish
Heal Pulse
Helping Hand
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magical Leaf
Magic Coat
Mean Look
Mimic
Misty Terrain
Moonblast
Pain Split
Protect
Psychic
Psyshock
Reflect
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Swift
Synchronoise
Taunt
Teleport
Thunderbolt
Thunder Wave
Torment
Toxic
Trick
Will-O-Wisp
Wish


Yells at everyone using telepathy. Charges into battle with reckless abandon.

♪♪♪

Aurumoth [♂] [Agro]
Types: Bug/Psychic
Abilities: Weak Armor / No Guard / Illusion (✓)
Nature: Quiet (+Special Attack, -Speed, -Evasion)
Stats:
HP:
110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 2
Spe: 81 (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: MAXED (5 CC BONUS)
AC: 5/5
Attacks: 85/85
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electro Web
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Healing Wish
Heal Pulse
Helping Hand
Hidden Power Ground
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psychic
Psych Up
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Water Pulse
Will-o-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt


As much as Elizabeth wishes she could, Kaliss cannot be ridden into combat. Instead, Kaliss rides on Elizabeth's back from time to time.

♪♪♪

Delcatty [♂] [Kaliss]
Types: Normal
Abilities: Cute Charm / Normalize / Wonder Skin (✓)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Assist
Attract
Baton Pass
Blizzard
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Covet
Dig
Disarming Voice
Double Edge
Double Slap
Dream Eater
Endure
Facade
Fake Out
Feint Attack
Foresight
Frustration
Giga Impact
Growl
Heal Bell
Iron Tail
Last Resort
Pay Day
Play Rough
Protect
Retaliate
Return
Safeguard
Simple Beam
Sing
Strength
Substitute
Sucker Punch
Sweet Kiss
Tackle
Tail Whip
Thunder Wave
Wake Up Slap
Wish
Zen Headbutt


... Yeah.

♪♪♪

Krilowatt [♂] [Synthys]
Types: Electric/Water
Abilities: Trace / Magic Guard / Shell Armor (✓)
Nature: Timid (+Speed, +Accuracy, -Attack)
Stats:
HP:
125
Atk: 2 (-)
Def: 3
SpA: 3
SpD: 3
Spe: 121 (+17% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 2
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Aqua Jet
Blizzard
Bubble
Bulldoze
Charge
Confuse Ray
Copycat
Counter
Detect
Discharge
Earth Power
Earthquake
Endure
Fairy Wind
Giga Impact
Heart Swap
Hidden Power Fire
Hydro Pump
Hyper Beam
Ice Beam
Ice Shard
Imprison
Mind Reader
Mirror Coat
Protect
Scald
Sheer Cold
Signal Beam
Sleep Talk
Substitute
Surf
Tackle
Thunder
Thunderbolt
Thunder Shock
Volt Switch
Whirlpool
Zap Cannon


Used to be Naughty. Still is in spirit.

♪♪♪

Necturna [♀] [Ghale]
Types: Grass/Ghost
Abilities: Forewarn / Telepathy (✓)
Nature: Jolly (+Speed, -Special Attack, +10% Accuracy)
Stats:
HP:
100
Atk: 5
Def: 4
SpA: 2 (-)
SpD: 5
Spe: 94 (+10% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Absorb
Energy Ball
Facade
Forest's Curse
Grass Knot
Gravity
Giga Drain
Hex
Horn Leech
Infestation
Knock Off
Leaf Blade
Leaf Storm
Leer
Ominous Wind
Pain Split
Poison Fang
Power Whip
Psychic
Protect
Seed Bomb
Shadow Ball
Shadow Claw
Shadow Sneak
Soak
Solar Beam
Stone Edge
Substitute
Super Fang
Thunder Fang
Torment
Toxic Spikes
Trick
Vine Whip
Will-o-Wisp
 
I'm probably too late to participate, seeing as how my name no longer resides amongst the list of team members in LouisCyphre's post, but I am still within the time period posted by Birkal, so I'm posting my team anyway. At the very least, you will have a possible, yet most likely unviable, substitute in the event of the DQ of a Doubles player.


Tomohawk [Saber] (Male) (*)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 1
DC: 5/5
KOC: 3

Moves (53/86):

Level-up:
Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Heat Wave
Sky Drop
Rest
Hurricane
Healing Wish

Egg Moves:
Air Cutter
Baton Pass
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Nature Power (*)
Rapid Spin

TM Moves:
Toxic
Hidden Power [Ice]
Hyper Beam
Protect
SolarBeam
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Focus Blast
Substitute (*)
Roost
Incinerate
Quash
Bulldoze
Rock Slide (*)
Grass Knot

Tutor Moves:
After You
Bounce
Helping Hand
Sleep Talk
Snatch
Tailwind
Uproar



Gallade [Arthur] (Male)
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast: (Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (92) (+10% accuracy) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5
KOC: 2


Gallade [Arthur] (M)
Nature: Jolly (+15% Speed, +19% Accuracy, -1 SpA)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Mega Ability:

Inner Focus (Mega): (Passive) When an opponent tries to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (126.5) (+19% Accuracy) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


Moves (53/???):

Level-up:
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Disarming Voice
Quick Guard
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Draining Kiss
Wide Guard
Calm Mind
Psychic
Psycho Cut
Imprison
Feint
Hypnosis
Protect

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Taunt
Light Screen
Psyshock
Thunderbolt
Earthquake
Shadow Ball
Brick Break
Reflect
Torment
Will-O-Wisp
Thunder Wave
Rock Slide
Grass Knot
Telekinesis
Dazzling Gleam

Tutor Moves:
Dual Chop
Endure
Fire Punch
Helping Hand
Ice Punch
Knock Off
Low Kick
Pain Split
Snatch

Other:
Wish

/
Gardevoir [Guinevere] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Synchronize: (Passive)

Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger)

When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.

Telepathy (DW Unlocked): (Passive)

This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Pixilate (Mega): (Toggle)

By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
Sp.Atk: Rank 5
Sp.Def: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
Sp.Atk: Rank 7
Sp.Def: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 0
DC: 5/5
KOC: 3

Moves (44/???):

Level-up:
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Imprison
Hypnosis

Egg Moves:
Confuse Ray
Destiny Bond
Disable
Encore
Skill Swap

TM Moves:
Taunt
Psyshock
Light Screen
Protect
Shadow Ball
Reflect
Thunderbolt
Thunder Wave
Torment
Focus Blast
Will-O-Wisp
Grass Knot
Dazzling Gleam
Substitute

Tutor Moves:
Endure
Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Signal Beam


Aerodactyl [Cerdic] (M)
Nature: Jolly (+15% Speed, +26% Accuracy [+30% Accuracy Mega], -1 SpA)
Type: Rock / Flying
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4, etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for grounded flying Pokemon. Will always hit foes with Dig (Except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes and Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target attacks that hit Pokemon on the field regardless of position.

Abilities:

Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (HA Unlocked): The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Tough Claws (Mega): This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (149.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Stats (Mega):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (172.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

EC: N/A
MC: 1
AC: 5/5
KOC: 5

Moves (49/???):

Level-Up:
Iron Head (*)
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Wing Attack (*)
Supersonic (*)
Bite (*)
Scary Face (*)
Roar (*)
Agility (*)
Ancient Power (*)
Crunch
Take Down
Sky Drop
Rock Slide
Giga Impact

Egg Moves:
Assurance (*)
Dragonbreath (*)
Pursuit (*)
Tailwind (*)
Wide Guard (*)

TM Moves:
Toxic
Razor Wind
Taunt (*)
Protect
Smack Down
Earthquake (*)
Double Team
Sandstorm
Rock Tomb
Torment (*)
Facade
Rest
Stone Edge (*)
Sleep Talk
Substitute
Rock Smash
Fly (*)

Tutor Moves:
Aqua Tail
Endure
Heat Wave
Iron Tail
Sky Attack
Stealth Rock

Other:
Bide
Defog
Double-Edge
Mimic
Reflect


Fidgit [Fidgit] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Poison / Ground
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Persistent: (Passive) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Tailwind, Trick Room and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Prankster (HA Unlocked): (Passive) This Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91 (91.3) (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 4
AC: 5/5

Moves (41/110):

Level-Up:
Magic Room
Wonder Room
Circle Throw
Gust
Tailwind
Comet Punch
Helping Hand
Encore
Rapid Spin
Rototiller
Clear Smog
Knock Off
Copycat
Whirlwind
Razor Wind
Wide Guard
Sticky Web
Sludge Bomb
Toxic Spikes
Gravity
Me First
Air Slash
Earth Power

Egg Moves:
Acid Spray
Disable
Follow Me
Heal Pulse
Spikes
Wish

TM Moves:
Toxic
Taunt
Light Screen
Protect
Shadow Ball
Reflect
Torment
Trick Room

Tutor Moves:
After You
Skill Swap
Snatch
Stealth Rock


Kecleon [Gamereoamu] (M)
Nature: Rash (+1 SpA, -1 SpD)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Color Change: (Trigger) A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Protean (HA Unlocked): (Toggle) By default, this Pokemon changes its type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging attack is used. The energy cost for the move is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

MC: 1
AC: 5/5
KOC: 1

Moves (41/~110):

Level-Up:
Synchronoise (*)
Ancient Power (*)
Thief (*)
Tail Whip (*)
Astonish (*)
Lick (*)
Scratch (*)
Bind (*)
Feint Attack (*)
Fury Swipes (*)
Feint (*)
Psybeam (*)
Screech (*)
Shadow Sneak (*)
Slash (*)
Sucker Punch
Substitute

Egg Moves:
Disable (*)
Dizzy Punch (*)
Fake Out (*)
Nasty Plot (*)
Recover (*)

TM Moves:
Hidden Power (Fairy) (*)
Ice Beam (*)
Protect (*)
Thunderbolt
Dig (*)
Shadow Ball
Flamethrower
Aerial Ace
Grass Knot
Trick Room (*)

Tutor Moves:
Aqua Tail
Iron Tail
Knock Off
Low Kick
Magic Coat
Skill Swap
Stealth Rock

Other:
Counter
Endure


If I have erred in any fashion, please feel free to ignore me.
 
Yeah, I know I don't have the best track record, but if you were going to set a deadline, at least fucjing stick to it before replacing me. In as a sub, if that's a legal thing for its tourney.


Greninja (Sui-Ren) [M]
Nature: Hasty
Type:
Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Torrent: Type: Passive

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Pokemon with this ability: Squirtle, Wartortle, Blastoise, Totodile, Croconaw, Feraligatr, Mudkip, Marshtomp, Swampert, Piplup, Prinplup, Empoleon, Oshawatt, Dewott, Samurott
Protean (DW Unlocked): Type: Toggle

When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 141 (+15% speed, +23% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves (59/72):

Night Slash
Role Play
Mat Block
Pound (*)
Growl (*)
Bubble (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Round (*)
Shadow Sneak
Fling (*)
Spikes
Double Team
Bounce
Hydro Pump
Extrasensory
Haze
Water Shuriken

Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)

Toxic
Hidden Power [Fire]
Taunt (*)
Blizzard (*)
Grass Knot (*)
Surf (*)
Substitute (*)
Rock Slide
Acrobatics
U-turn
Rest
Sleep Talk
Dig
Power-Up-Punch
Scald
Protect
Smack Down
Dark Pulse
Ice Beam
Aerial Ace
Echoed Voice
Facade
Waterfall
Rock Tomb
Hyper Beam
Giga Impact

Dive
Gunk Shot
Hydro Cannon
Icy Wind
Low Kick
Water Pledge
Snatch
Spite



Kryllowatt (Krilowatt) (M)
Nature: Naive
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Trace

Magic Guard

Shell Armor (HA UNLOCKED)

Stats:

HP: 125
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+15% speed, +17% accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Moves (65/86):

Ice Shard
Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Confuse Ray
Fairy Wind (*)
Aqua Jet
Detect (*)
Imprison
Copycat
Heart Swap
Zap Cannon
Discharge
Guillotine
Hydro Pump
Thunder

Counter (*)
Follow Me
Me First (*)
Metronome
Mind Reader
Mirror Coat (*)
Muddy Water (*)
Sheer Cold
Shock Wave
Signal Beam (*)

Toxic
Hail
Hidden Power [Grass]
Ice Beam (*)
Blizzard
Hyper Beam
Protect
Rain Dance
Safeguard
Thunderbolt (*)
Earthquake
Double Team
Torment
Facade
Rest
Low Sweep
Scald
Payback
Thunder Wave (*)
Giga Impact
Volt Switch
Bulldoze
Sleep Talk
Substitute (*)
Wild Charge
Dazzling Gleam (*)
Surf

Aqua Tail
Dive
Earth Power
Electroweb
Endure
Fury Cutter
Helping Hand
Low Kick
Sleep Talk
Whirlpool



Ludicolo (El Gordo Loco) (M)
Nature: Quiet
Type: Water/Grass

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Swift Swim

Rain Dish

Own Tempo (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Moves (57/100):

Astonish (*)
Growl (*)
Absorb (*)
Nature Power (*)
Fake Out
Fury Swipes
Water Sport
Mist (*)
Natural Gift (*)
Mega Drain (*)
Bubble Beam (*)
Knock Off
Zen Headbutt
Rain Dance
Thief
Energy Ball
Hydro Pump

Counter (*)
Flail
Giga Drain (*)
Leech Seed (*)
Razor Leaf
Synthesis (*)
Teeter Dance
Water Gun (*)

Hone Claws
Toxic
Ice Beam (*)
Blizzard
Hyper Beam
Protect
Solar Beam (*)
Brick Break
Double Team
Focus Blast
Scald (*)
Rest (*)
Sleep Talk (*)
Grass Knot
Substitute
Surf

Body Slam
Bullet Seed
Dive
Drain Punch
Dynamic Punch
Endure
Fire Punch
Focus Punch
Hyper Voice
Ice Punch
Icy Wind
Metronome
Mimic
Seed Bomb
Thunder Punch
Whirlpool



Thanatos (Mr. Mime) (M)
Nature: Bold
Type: Psychic/Fairy

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Soundproof

Filter

Technician (HA UNLocked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves (55/122):

Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Tickle (*)
Barrier (*)
Confusion (*)
Copycat (*)
Meditate (*)
Encore (*)
Double Slap (*)
Mimic (*)
Light Screen (*)
Reflect (*)
Psybeam (*)
Recycle
Trick
Psychic
Role Play
Baton Pass

Confuse Ray (*)
Fake Out (*)
Future Sight (*)
Hypnosis
Icy Wind (*)
Healing Wish (*)

Psyshock (*)
Toxic
Hidden Power [FIRE]
Taunt (*)
Hyper Beam
Solar Beam
Thunderbolt (*)
Shadow Ball
Torment (*)
Focus Blast
Thunder Wave
Infestation
Grass Knot (*)
Dazzling Gleam

Bide
Counter
Endure
Helping Hand
Magic Coat
Metronome
Mud-Slap
Shock Wave
Signal Bean
Skill Swap
Sntach
Teleport
Zap Cannon

Follow Me



Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast

Justified (HA Unlocked)

Inner Focus (Mega)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+15% speed, +10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Stats:

Hp: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 126 (+15% speed, +19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 9/9
MC: 0
AC: 5/5

Moves (77/133):

Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Disarming Voice
Quick Guard
Fury Cutter
Lucky Chant (*)
Magical Leaf (*)
Draining Kiss
Heal Pulse (*)
Slash
Wide Guard
Calm Mind (*)
Psychic
Imprison
Psycho Cut
Helping Hand
Future Sight
Hypnosis
Feint
Dream Eater
Protect

Destiny Bond (*)
Disable (*)
Encore (*)
Grudge
Mean Look
Shadow Sneak (*)
Skill Swap (*)
Synchronoise

Psyshock
Toxic
Taunt (*)
Hyper Beam
Light Screen
Thunderbolt
Earthquake
Shadow Ball (*)
Brick Break
Reflect
Rock Tomb
Torment (*)
Low Sweep
Focus Blast
Charge Beam
Will-O-Wisp (*)
Giga Impact
Stone Edge
Thunder Wave (*)
Bulldoze
Rock Slide
X-Scissor
Poison Jab
Grass Knot
Dazzling Gleam

Drain Punch
Dual Chop
Endure
Fire Punch
Focus Punch
Ice Punch
Icy Wind
Knock Off
Low Kick
Magic Coat
Pain Split
Snatch
Thunder Punch
Trick
Zen Headbutt

Wish



Magnus (Conkeldurr) (M)
Nature: Adamant
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Guts

Sheer Force

Iron Fist (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 01
AC: 5/5
KOC: 0

Moves (49/72):

Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Dynamic Punch
Scary Face
Hammer Arm
Stone Edge
Focus Punch
Superpower

Comet Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Reversal
Wide Guard (*)

Toxic (*)
Taunt (*)
Hyper Beam
Protect (*)
Smack Down
Earthquake
Dig
Double Team
Rock Tomb
Facade
Rest
Low Sweep
Focus Blast
Payback (*)
Giga Impact
Bulldoze
Poison Jab (*)
Grass Knot
Sleep Talk
Substitute

Block
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch



Cole (Swampert) (M)
Nature: Brave
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Damp (HA UNLOCKED)

Swift Swim (Mega)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 19


Cole (Swampert) (M)
Nature: Brave
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Stats:

Hp: 110
Atk: Rank 7 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 60 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 24


EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Moves (59/98):

Hammer Arm
Tackle (*)
Growl (*)
Mud Slap (*)
Water Gun (*)
Bide (*)
Mud Shot
Foresight (*)
Mud Sport (*)
Rock Throw
Mud Bomb
Whirlpool
Hydro Pump
Earthquake
Endeavor

Avalanche (*)
Barrier (*)
Bite
Counter (*)
Ice Ball
Mirror Coat (*)
Refresh
Wide Guard
Yawn (*)

Roar
Toxic
Hidden Power [Grass]
Ice Beam
Blizzard
Hyper Beam
Protect (*)
Dig (*)
Brick Break
Rest (*)
Double Team
Sludge Wave (*)
Rock Tomb
Facade
Focus Blast
Scald (*)
Giga Impact
Stone Edge
Bulldoze
Rock Slide
Sleep Talk
Substitute
Waterfall
Surf

Dive
Earth Power
Endure
Focus Punch
Hydro Cannon
Ice Punch
Iron Tail
Low Kick
Outrage
Stealth Rock
Superpower
 

Texas Cloverleaf

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So Stratos got himself permabanned. Ergo smashlloyd20 and myself need a replacement member. jayelt413 and deadfox081 are replacing someoneelse with Iggy Azalea - you'll need to post confirming here etc.

Anyone who is able to replace stratos please post here for consideration, you'd be replacing him but using his mons for fairness in the team selection process, Lucy will be doing the same.

S0L1D G0LD P2X7 heads up per the previous posts - p2x7 do note that stratos was our doubles player
 
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