Battle Hall Challenge - Fort Colorcastle

Evasive Agility -> Wing Attack -> Evasive Agility


hariyama.png


125 HP l 100 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


Spr_5b_142.png


100 HP l 100 EN
4/3/1/3/150
+26% Accuracy


Action 1

Agility - 7 energy

Heavy Slam - 11 energy

Action 2

Wing Attack - 3 energy
To crit (1715) - No
(6 + 3 + 3)*1,5 = 18 damage

Thunder Punch - 8 energy
To crit (1974) - No
To para (7610) - No
(8 + 4,5)*1,5 = 18,75 damage

Action 3

Agility - 7 energy

Heavy Slam - 11 energy



hariyama.png


107 HP l 70 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


Spr_5b_142.png


81 HP l 83 EN
4/3/1/3/150
+26% Accuracy



Aerodactyl's speed is not helping it against Hariyama's sheer power and durability!


Fly*3



If Smackdown, use Roost that action and Wing Attack the following ones. Only activate this sub once
If damaging Steel type move in a combination, use Evasive Agility that action.



Leet would have a heart attack if he saw an Aero without Sky Attack.
 
hariyama.png

Hariyama [Bloodviolet, 7-Star Fiend] (M)
Nature: Adamant
Type: Fighting
Abilities: Thick Fat / Guts / Sheer Force (Unlocked)
BALEFUL AURA: 6

Stats
:
HP: 125
Atk: 6 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 50
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves:
Arm Thrust
Belly Drum
Brick Break
Brine
Bullet Punch
Chip Away
Close Combat
Counter
Cross Chop
Detect
Dig
Earthquake
Endure
Facade
Fake Out
Feint
Fire Punch
Focus Energy
Focus Punch
Force Palm
Giga Impact
Heavy Slam
Helping Hand
Ice Punch
Iron Head
Knock Off
Low Kick
Metronome
Payback
Poison Jab
Rest
Reversal
Rock Slide
Rock Tomb
Sand Attack
Sleep Talk
Smack Down
Smelling Salts
Substitute
Superpower
Swagger
Tackle
Thunder Punch
Toxic
Vital Throw
Wake-up-slap
Whirlpool
Whirlwind
Wide Guard
Work Up

---
46 Moves


hariyama.png

107 HP l 70 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


Spr_5b_142.png

81 HP l 83 EN
4/3/1/3/150
+26% Accuracy



Action 1

Fly - 10 energy
Attack!
(9 + 3 + 3)*1,5 = 22,5 damage

Counter! - 16,25 damage
33,75 damage

Action 2


Fly - 10 energy
Attack!
(9 + 3 + 3)*1,5 = 22,5 damage

Action 3


Fly - 10 energy
Attack!
(9 + 3 + 3)*1,5 = 22,5 damage

Counterest - 62,875 energy
50,625 damage


hariyama.png

39 HP l 3 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


Spr_5b_142.png

KO HP l KO EN
4/3/1/3/150
+26% Accuracy


270


A spectacular attack! Bloodviolet used Aerodactyl's own power against it!


Next?!


fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif
 
RNG: 4/5


For the next opponent, i bring you.......

raikou.png

Raikou (-)

Type: Electric

Nature: Naughty
+Atk, -SpD

Abilities: Pressure / Volt Absorb [HA]

Item: Everstone

Stats:
HP: 100
Atk: 4 [+]
Def: 3
SpA: 4
SpD: 3 [-]
Spe: 115
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: N/A
MC: 0
AC: 5/5

Attacks:
Extrasensory
Discharge
Bite
Leer
Thunder Shock
Roar
Quick Attack
Spark
Reflect

Toxic
Hidden Power Ice
Light Screen
Rain Dance
Thunderbolt
Thunder
Dig
Shadow Ball
Rest
Giga Impact
Volt Switch
Thunder Wave
Sleep Talk
Bulldoze
Substitute
Wild Charge

1/2

Pressure!


Dum dum duuuuuuum!
 
not bad

Earthquake ~ Cross Chop ~ Earthquake

IF raikou is underground when you are to act, THEN restart action queue.
IF extrasensory, THEN fake out on first instance and restart queue.
 
raikou.png


Why couldnt i have a better nature?




Extrasensory -> Thunder -> Extrasensory



hariyama.png

125 HP l 100 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


raikou.png


100 HP l 100 EN
4/3/4/3/115
Size: 4 l Weight: 5
Ability: Pressure


Action 1

Fake Out - 4 energy
To crit (5817) - No
(4 + 4,5) = 8,5 damage


Action 2

Thunder - 7 energy
To hit (1250) - Yes
To crit (8710) - No
To para (7999) - No
(11 +3 + 3) = 17 damage

Earthquake - 7 energy
To crit (51) - Yes
(10 + 3 + 4,5)*1,5 = 26,25 damage


Action 3

Extrasensory - 5 energy
To crit (7829) - No
To flinch (8820) - No
(8 + 3)*1,5 = 16,5 damage

Cross Chop - 6 energy
To hit (9883) - No



hariyama.png

91 HP l 83 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


raikou.png


65 HP l 88 EN
4/3/4/3/115
Size: 4 l Weight: 5
Ability: Pressure


Thunder -> Extrasensory -> Thunder
 
hariyama.png



91 HP l 83 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


raikou.png

65 HP l 88 EN
4/3/4/3/115
Size: 4 l Weight: 5
Ability: Pressure



Action 1


Thunder - 7 energy
To hit (1785) - Yes
To crit (7772) - No
To para (1274) - Yes
(11 +3 + 3) = 17 damage


Earthquake
To move (7544) - Yes - 7 energy
To crit (5708) - No
(10+ 4,5 + 2)*1,5 = 24,75 damage


Action 2

Extrasensory - 5 energy
To crit (6152) - No
To flinch (121) - Yes
(8 + 3)*1,5 = 16,5 damage

Action 3

Thunder - 7 energy
To hit (8679) - No

Mega Quake - 33,5 energy
To move (6500) - Yes
(22,5 + 2 + 4,5)*1,5 = 43,5 damage


hariyama.png



57 HP l 43 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


raikou.png

KO HP l KO EN
4/3/4/3/115
Size: 4 l Weight: 5
Ability: Pressure

raikou.png


Bit of luck at the end there, but you have defeated me fair and square. Congratulations, young one.



*Disapears*


Did Raikou leave?


Or was he never there?



fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
ground.gif

psychic.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif
 
lets risk dark then; anything but protean ninja can be dealt with.
which is a 1/10 chance, so lets hope for the best
 
RNG: 2/5


Whats with me and rolling mons i actually own in Hall lately?


635.png

Hydreigon (M)

Type: Dark / Dragon

Nature: Hasty
+Speed, -Def, +15% Acc

Abilities: Levitate

Item: Expert Belt

Stats:
HP: 100
Atk: 4
Def: 2 [-]
SpA: 5
SpD: 3
Spe: 113 [+]
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0
AC: N/A

Attacks:
Outrage
Hyper Voice
Tri Attack
Double Hit
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch
Slam
Dragon Pulse
Work Up

Astonish
Dark Pulse
Earth Power
Fire Fang
Head Smash
Ice Fang
Screech
Thunder Fang

Taunt
Protect
Earthquake
Fire Blast
Rock Slide
Flash Cannon
Fly
Surf

RNG: 1/1 (No, really?)

Levitate!
 
nice

Vital Throw ~ CRoss Chop ~ Vital Throw

IF hydreigon is in the evasive stage of fly, THEN smack down.
 
Dragon Pulse*3



hariyama.png



125 HP l 100 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts

635.png


100 HP l 100 EN
4/2/5/3/113
Size: 4 l Weight: 5
Ability: Levitate


Action 1

Dragon Pulse - 6 energy
To crit (2612) - No
(9 + 3 + 4,5) = 16,5 damage

Vital Throw - 4 energy
To crit (5635) - No
(9 + 3 + 6)*1,5 = 27 damage

Action 2

Dragon Pulse - 10 energy
To crit (8100) - No
(9 + 3 + 4,5) = 16,5 damage

Cross Chop - 6 energy
To hit (4616) - Yes
To crit (7859) - No
(10 + 3 + 6)*1,5 = 28,5 damage

Action 3



Dragon Pulse - 14 energy
To crit (665) - No
(9 + 3 + 4,5) = 16,5 damage

Vital Throw - 4 energy
To crit (8007) - No
(9 + 3 + 6)*1,5 = 27 damage

hariyama.png



75 HP l 86 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts

635.png


17 HP l 70 EN
4/2/5/3/113
Size: 4 l Weight: 5
Ability: Levitate


Dragon Pulse*3
 
hariyama.png


75 HP l 86 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts

635.png

17 HP l 70 EN
4/2/5/3/113
Size: 4 l Weight: 5
Ability: Levitate


Dragon Pulse - 18 energy
To crit (665) - No
(9 + 3 + 4,5) = 16,5 damage


CC - Who cares
Enough damage

hariyama.png


58 HP l 79 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts

635.png

KO HP l KO EN
4/2/5/3/113
Size: 4 l Weight: 5
Ability: Levitate


Next?


fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
ground.gif

psychic.gif

bug.gif
dragon.gif
ghost.gif

steel.gif
fairy.gif
 
RNG: 5/5

208.png

Steelix (M)

Type: Steel / Ground

Nature: Brave
+Atk, -Speed, -10% Eva

Abilities: Rock Head / Sturdy / Sheer Force [HA]

Item: Life Orb

Stats:
HP: 100
Atk: 4 [+]
Def: 9
SpA: 2
SpD: 3
Spe: 26 [-]
Size Class: 7
Weight Class: 8
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Thunder Fang
Ice Fang
Fire Fang
Mud Sport
Tackle
Harden
Bind
Curse
Rock Throw
Rock Tomb
Rage
Stealth Rock
Autotomize
Rock Polish
Gyro Ball
Smack Down
Sandstorm
Slam
Screech
Rock Slide
Crunch
Sand Tomb
Iron Tail

Block
Defense Curl
Flail
Heavy Slam
Rock Blast
Rock Climb
Rollout
Rototiller

Taunt
Protect
Earthquake
Dig
Torment
Dragon Tail
Substitute
Flash Cannon


RNG: 3/3

Sheer Force!

Ridiculous weight, fighting-weak, high defense slow mon...i have seen this before.
 
Low Kick ~ Vital Throw ~ Low Kick

IF autotomize, THEN fake out first instance and begin action chain Focus Punch ~ Earthquake second instance.
If steelix is underground when you are to act, THEN earthquake.
IF steelix is avalugg 2.0, THEN i only have 2 subs
 
More like Avalugg 0.5 for this scenario. None of the tricks i did last time work here.


Sheer Force on i guess

Iron Tail*3


hariyama.png


125 HP l 100 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


208.png

100 HP l 100 EN
4/9/2/3/26
Size: 7 l Weight: 8
Ability: Sheer Force


Action 1

Low Kick - 7 energy
To crit (6529) - No
(14 + 3 - 3)*1,5 = 21 damage

Iron Tail - 6 energy
To hit (9985) - No

Action 2

Iron Tail - 10 energy
To hit (3998) - Yes
To crit (1745) - No
(10 + 3 + 2 + 3) = 18 damage

Vita Throw - 4 energy
To crit (6665) - No
(12 + 3 - 3)*1,5 = 18 damage

Action 3



Low Kick - 7 energy
To crit (2079) - No
(14 + 3 - 3)*1,5 = 21 damage

Iron Tail - 14 energy
To hit (6336) - Yes
To crit (7624) - No
(10 + 3 + 2 + 3) = 18 damage


hariyama.png


89 HP l 82 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


208.png

40 HP l 70 EN
4/9/2/3/26
Size: 7 l Weight: 8
Ability: Sheer Force



Iron Tail*3
 
hariyama.png

89 HP l 82 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


208.png



40 HP l 70 EN
4/9/2/3/26
Size: 7 l Weight: 8
Ability: Sheer Force


Action 1



Low Kick - 11 energy
To crit (2079) - No
(14 + 3 - 3)*1,5 = 21 damage

Iron Tail - 14 energy
To hit (6336) - Yes
To crit (7624) - No
(10 + 3 + 2 + 3) = 18 damage



Low Kick - 15 energy
To crit (2079) - No
(14 + 3 - 3)*1,5 = 21 damage

hariyama.png

71 HP l 56 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


208.png



KO HP l KO EN
4/9/2/3/26
Size: 7 l Weight: 8
Ability: Sheer Force



Next?


fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif

psychic.gif

bug.gif
dragon.gif
ghost.gif

steel.gif
fairy.gif
 
RNG: 2/5


376.png

Metagross (-)

Type: Steel / Psychic

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Clear Body / Light Metal [HA]

Item: Weakness Policy

Stats:
HP: 100
Atk: 5
Def: 5
SpA: 4 [+]
SpD: 3
Spe: 60 [-]
Size Class: 4
Weight Class: 9 [Light Metal: 6]
Base Rank Total: 22

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Magnet Rise
Take Down
Metal Claw
Confusion
Scary Face
Pursuit
Miracle Eye
Zen Headbutt
Bullet Punch
Psychic
Iron Defense
Agility

Toxic
Light Screen
Protect
Earthquake
Brick Break
Shadow Ball
Double Team
Reflect
Sludge Bomb
Explosion
Gyro Ball
Rock Slide
Grass Knot
Swagger
Substitute
Flash Cannon

Ability: 1/2

Clear Body!
 
ah rip
that metagross is illegal, not enough EC to evolve

earthquake ~ fire punch ~ earthquake
IF reflect is up when you are to act, THEN brick break.
IF you are to use earthquake AND metagross is under the effects of MAgnet Rise, THEN cross chop
 
Psychic -> Zen Headbutt -> Psychic



hariyama.png

125 HP l 100 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


376.png

100 HP l 100 EN
5/5/4/3/60
Size: 4 l Weight: 9
Ability: Clear Body


Action 1

Psychic - 7 energy
To crit (6359) - No
To lower Sp.Def (9186) - No
(12 + 3 + 3)*1,5 = 27 damage

Earthquake - 7 energy
To crit (1866) - No
(10 + 1,5)*1,5 = 17,25 damage

Action 2

Zen Headbutt - 6 energy
To hit (7561) - Yes
To crit (5451) - No
To flinch (2847) - No
(8 + 3 + 4,5)*1,5 = 23,25 damage

Fire Punch - 6 energy
To crit (4970) - No
To burn (7750) - No
(8 + 1,5)*1,5 = 14,25 damage

Action 3

Psychic - 7 energy
To crit (2346) - No
To lower Sp.Def (9487) - No
(12 + 3 + 3)*1,5 = 27 damage

Earthquake - 7 energy
To crit (8896) - No
(10 + 1,5)*1,5 = 17,25 damage




hariyama.png

48 HP l 80 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts


376.png

48 HP l 80 EN
5/5/4/3/60
Size: 4 l Weight: 9
Ability: Clear Body



Psychic*3



If Endure, use Reflect that action
 
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