Fusion Evolution V2 (Submission Phase)

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Ambipom/Diggersby (Self-vote. It's an amazingly versatile item user, and I might end up reworking the concept with better and pokier men if this doesn't go through. Also, Beedrillite works on a fusion with Fake Out. Bear this in mind.)
Bibarel/Manaphy (Self-vote. Everything dies. Everything.)
Altaria/Sigilyph (My last self-vote, and probably my favourite of my submissions after Biggie. It's a very defensive 'mon that can turn into an offensive threat in the blink of an eye, and I love versatile fusions like that.)
Golduck/Moltres (It's a really cool ability that completely no-sells a lot of people... with the exception of Cazantor. I approve of the tier having more things that my precious buggle friend can kill. =])
Gogoat/Simisear (Another really interesting ability that could be useful in our Grass-heavy meta)
Torterra/Liligant (I like QD abusers, and this seems like a really awesome one.)
More coming when I don't have to go to work. =]
Banette/Zygarde (A really cool ability that feels like if Harem was slightly more balanced. Given the huge population of item sweepers in the meta, including my own designs, I'm happy for at least one non-borked fusion to have a way of dealing with them)
Kingdra/Octillery (Octopus friend needs more love, especially from Rain teams. Let's get some more weather users in this! =])
Togekiss/Pidgeot (The same reason I love Pythia - the mega switches the set up so much that you can keep your opponent guessing with what you're gonna do. A mixed set with Extreme Speed might be the way to go...)
Kabutops/Meloetta (I think Water/Fighting is an underrated typing, and Luka-Miku has both an amazing ability and the movepool to take advantage of it. Good show all round.)
 
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Alright since Tetraplex aint here I think I would do the honours and post the current votes.

8 Votes
Mew / Jellicent

6 Votes
Gogoat / Simisear
Banette / Zygarde

5 Votes
Miltank / Heatran
Furfrou / Chesnaught

4 Votes
Ambipom / Diggersby
Froslass / Klefki
Lucario / Lopunny
Bibarel / Manaphy
Altaria / Genesect
Landorus / Slurpuff

3 Votes
Kingdra / Octillery
Mr. Mime / Manaphy
Venomoth / Flygon
Meloetta / Kabutops
Tentacruel / Magnezone

2 Votes
Victini / Slurpuff
Kingler / Riolu
Weezing / Mismagius
Toxicroak / Bronzong
Poliwrath / Vizirion
Azumarill / Swanna
Marowak / Charizard
Poliwrath / Azumarill
Golduck / Moltres
Altaria / Sigiliyth
Scrafty / Arcanine
Gardevoir / Cobalion
Togekiss / Pidgeot

1 Vote
Pangoro / Medicham
Walrein / Diggersby
Mawile / Azumarill
Nidoking / Cobalion
Shiftry / Victini
Delibird / Farfetch'd
Scizor / Masquerain
Vapoureon / Weavile
Arcanine / Victini
Azumarill / Hoopa

Nidoqueen / Jirachi
Camerupt / Jirachi
Poliwrath / Zygarde
Jynx / Toxicroak
Porygon-2 / Mew
Blaziken / Dugtrio
Torterra / Lilligant

I will also be posting a list of fusions that would be eligible for "Mediorce FE" and how viable they would be if a metagame like that were to develop. (Assuming regular non fusion mons are allowed, the Power and speed creep is endless)
 
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Well um more votes are needed so

Vote for Froski and Lopunnio

Please continue voting

Actually I think you had miscounted the Banette/Zygarde votes, I think there were 5 by the time you posted (and 6 now after colourcodedchaos edits) so we shouldn't have too many fusions.
 
Edited in a vote for Gogoat/Simisear, so the most voted Fusions right now should be
8 Votes
Mew / Jellicent
6 Votes
Gogoat / Simisear
Banette / Zygarde
5 Votes
Miltank / Heatran
Furfrou / Chesnaught
 
Edited in a vote for Gogoat/Simisear, so the most voted Fusions right now should be
8 Votes
Mew / Jellicent
6 Votes
Gogoat / Simisear
Banette / Zygarde
5 Votes
Miltank / Heatran
Furfrou / Chesnaught

Wat did u remove for Simisear x Gogoat?
 
I will close Voting Phase tomorrow, but until then no one can edit their votes anymore.

EDIT: Apparently no one else voted...
Voting Phase is now closed.
Here we have our winners!

jellicent.gif
mew.gif

Parents: Jellicent + Mew
Shared egg group: DNA
Offspring name: Mewelli
New type: Water/Psychic
New base stats: 100/97/102/97/102/81 (BST 580 +17ATK +17DEF +5SpA +1SPE)
New ability and desc: Unparalleled Technique (Cursed Body + Synchronize): This Pokemon imprisons adjacent targets on switch-in. (For those who don't know what imprison does, it prevents the opponent from using moves that both Pokemon share)
Notable moves: Aqua Tail, Aura Sphere, Baton Pass, Bulk Up, Calm Mind, Dark Pulse, Dazzling Gleam, Defog, Drain Punch, Earth Power, Earthquake, Energy Ball, Explosion, Fire Blast, Fire Punch, Flamethrower, Flash Cannon, Focus Blast, Foul Play, Giga Drain, Heat Wave, Hex, Hyper Voice, Ice Beam, Ice Punch, Iron Head, Knock Off, Light Screen, Nasty Plot, Psychic, Psyshock, Recover, Reflect, Rock Polish, Roost, Scald, Shadow Ball, Soft-Boiled, Stealth Rock, Stone Edge, Sucker Punch, Surf, Swords Dance, Tailwind, Taunt, Thunderbolt, Thunder Punch, Thunder Wave, Toxic, Transform, Trick, U-Turn, Volt Switch, Waterfall, Water Spout, Will-O-Wisp, Zen Headbutt
Role identification: Mewelli is a pretty good, well rounded Pokemon. It has 100/102/102 bulk and a decent 97 in it's attack and special attack. However, there are two things that make this Pokemon amazing. It's movepool and it's ability. Thanks to Mew's humongous movepool, Mewelli can counter/hinder whatever the team needs. For example, Mewelli has 3 forms of recovery (4 if you count Synthesis) that can hinder very different Pokemon. Team have a problem with flying types? Heal with Roost. Team has an annoying Chansey/Blissey based special wall? Heal with Soft-Boiled. This is just a small taste of Mewelli's Unparalleled Technique. Team doesn't like rocks? Make sure Mewelli is up against their setter. Team needs their rocks to stay up? Send Mewelli in against their Defogger. Stop Pokemon from setting up screens by setting up when they would. Block status moves by using it yourself. Keep the opponent statused while keeping your team healthy with Heal Bell. Team isn't good with dealing with physical threats? Boost your own attack with Swords Dance or Bulk Up so they can't, vice versa with special threats. The possibilities are endless really. Although Mewelli has a LOT of attacks to choose from, it's most likely to have Scald/Waterfall and/or Psychic/Psyshock/Zen Headbutt, which means Mewelli excels in dealing with Water and Psychic types. Add Giga Drain/Shadow Ball/Dark Pulse/Knock Off/Seed Bomb to deal super effective damage to those types while also making yourself immune to said moves. Mewelli can fit on almost any team while being completely different from each other. That being said, Mewelli mirrors still have the potential to be really annoying.

EDIT: Mewelli gets the unholy Imprison and Transform combo, and thanks to it's ability can pull it off the first turn using only one move slot. If all of the above doesn't sell you, this definitely should.

zygarde.gif
banette.gif

Parents: Banette+Zygarde
Shared egg group: DNA
Offspring name: Bael
New type: Ghost/Dragon
New base stats: 86/110(+3)/100(+7)/82/88(+9)/100(+20) (BST 566)
New ability and desc: Obliterate (Aura Break+Frisk)- Deletes the opponent's item upon switch-in if it isn't a Mega Stone. The deleted item is treated as if it were knocked off, so Recycle cannot recover it.
Notable moves: Glare, Will-O-Wisp, Dragon Dance, Earthquake, Shadow Claw, Outrage, Shadow Sneak, Destiny Bond, Knock Off, Sucker Punch
Role identification: The ability to delete almost any item is great and can cripple a lot of Pokemon. However, this is just for giving the Mega its time in the limelight.

zygarde.gif
banette-mega.gif

Mega Bael
New type:
Ghost/Dragon
New base stats: 86/160/110/92/108/110 (BST 666)
New ability and desc: Prankster
Notable moves: Same as above
Role identification: Yes, I did seriously gimp one of its stats it by one point just so it could have 666 BST. Outside of that, however, Bael is an incredibly solid Mega Evolution, with good Attack and relative bulk and Speed. Also, it has priority Dragon Dance. Why? Because it's Mega Bael, that's why.

gogoat.gif
simisear.gif

Parents: Gogoat and Simisear
Shared egg group: Field
Offspring name: Simigoat
New type: Fire/Grass
New base stats: 109/109/72/107/82/94 (BST 573)
New ability and desc: Vegetarian (Sap Sipper + Gluttony) : Grants Grass immunity. When hit by a Grass-type attack, activates a random Berry effect (except “super effective” Berries), even if this effect should not activate in the present conditions
Notable moves: Leech Seed, Synthesis, Worry Seed, Bulk Up, Horn Leech, Leaf Blade, Earthquake, Energy Ball, Rock Slide, Low Kick, Giga Drain, Iron Tail, Seed Bomb, Fire Blast, Flame Charge, Overheat, Will-O-Wisp, Fire Punch, Nasty Plot, Gunk Shot, Knock Off
Role identification: Bulky set-up sweeper with nice mixed offensive stats and two different boosting moves in Bulk Up and Nasty Plot to make use of them. It gets plenty of recovery options, between Milk Drink/Synthesis, Leech Seed, and Horn Leech or Giga Drain, and some nice coverage options in Rock Slide, Gunk Shot, Iron Tail, Earthquake and Knock Off. Worry Seed could be used on a defensive set to remove the usually broken Abilities of FE Pokémon. Its own Ability is rather situational but can grab a stat boost or even recovery.

miltank.gif
heatran.gif

Parents: Miltank + Heatran
Shared egg group: DNA
Offspring name: Miltrank
New type: Normal/Steel
New base stats: 101/105/105/85/100/88 (BST 584 +8HP +20ATK +12SpD)
New ability and desc: Thermogenesis (Thick Fat + Flash Fire) = This Pokemon has the resistances of fire types.
Notable moves: Body Slam, Crunch, Fire Punch, Earthquake, Explosion, Frustration, Hammer Arm, Heal Bell, Ice Punch, Iron Head, Milk Drink, Return, Roar, Rock Slide, Seismic Toss, Stealth Rock, Stone Edge, Taunt, Thunder Punch, Thunder Wave, Toxic, Will-o-Wisp
Role identification: Miltrank is a nice, bulky Pokemon with 101/105/100 defenses, reliable recovery in Milk Drink, 10 resistances (in part thanks to its ability), 2 immunities, and only 2 weaknesses, although fighting is 4x effective. It's offense isn't shabby either with a 105 Attack stat, which it can use to abuse STAB Body Slam and Iron Head to attempt Paraflinch hax. Miltrank can also put on a more supportive role, by either inflicting status with Toxic, Thunder Wave, or Will-o-Wisp, removing status with Heal Bell, setting up rocks, phasing, or taunting. Miltrank can not only hold it's own, but offer great support as well.

furfrou.gif
chesnaught.gif

Parents: Furfrou + Chesnaught
Shared egg group: Field
Offspring name: Furfraught
New type: Normal/Fighting
New base stats: 91/103/101/79/92/93 (BST 559)
New ability and desc: Shaggy Coat (Fur Coat + Overgrow)= This Pokemon's defense stat is doubled. When at 1/3 HP or lower, this Pokemon's defense stat is tripled.
Notable moves: Belly Drum, Body Slam, Bulk Up, Cotton Guard, Drain Punch, Earthquake, Iron Head, Leech Seed, Pain Split, Poison Jab, Power-Up Punch, Reflect, Rest, Return, Roar, Rock Slide, Seed Bomb, Sleep Talk, Spikes, Spiky Shield, Stone Edge, Sucker Punch, Super Fang, Swords Dance, Synthesis, Taunt, Thunder Punch, Thunder Wave, Toxic, U-Turn, Worry Seed
Role identification: If it isn't obvious, Furfraught's main selling point should be it's defense. Furfraught is great at tanking physical hits with it's 101 Defense and Shaggy Coat. In matter of fact it's near impossible to OHKO Physically invested Furfraught with SE physical attacks without some major boosts or Mold Breaker-esque ability. With access to Cotton Guard Furfraught's defense becomes purely insane (How insane? After 1 Cotton Guard it's Defense becomes 1655 and 2482 under 1/3 HP). Alternatively, Furfraught can also use Reflect to increase the defense of the entire team. When you consider that Fufraught can also heal with Synthesis, drain HP with Leech Seed, phase out boosted Pokemon with Roar, Remove potentially threatening abilities with Worry Seed and damage physical attackers with Spiky Shield, it should be pretty clear that Furfraught can deal with every and any physical threat. It's ability also allows it to do perform some pretty risky maneuvers, such as low HP Rests/Pain Splits on the defensive side, or SubSalac or Belly Drum on the offensive side. That being said, Furfraught is a great offensive Pokemon as well with many options. Furfraught can use a Bulk Up set to increase it's two best stats, or use an AV set to patch up it's (relatively) low Special Defense. It can work as a bulky attacker or use it's decent 93 speed. Furfraught has access to great utility moves like STAB Body Slam, Drain Punch and Power-Up Punch, U-Turn, Sucker Punch, and the rare Super Fang as well as a few good coverage moves. To sum it up, Furfraught works great as a wall, tank, or bulky attacker and can fit on any team needing a physically defensive Pokemon.

Special congratulations to ParadoxEngine for getting 3 fusions in the same slate!
Please, discuss!
Also, we are starting coding soon, so, if you can help, let us know!
 
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Yaaaay! I'll write reviews later. Time for some sets.

Mewelli @ Leftovers
EVs: 252 HP / 252 Def / 4 SpD
Ability: Unparalleled Technique (Wordy)
Bold Nature
- Transform
- U-Turn / Whirlwind
- Knock Off
- Recover

Use InprisonForm to force out Pokemon and then gain momentum with U-Turn. On paper the set may be great but might not be all that in practice. Knock Off and Recover so if your ImprisonForm gimmick fails you will still have use.
 
Okay I'm really glad and I actually find this really funny because I was initially sort of against the MediocreMons slate idea but it actually had a bunch of great entries and I ended up getting 3 in, like that's just awesome, and I'm pretty sure I have 7 fusions in now, which is great! I might edit in some reviews later or something.

Also, G-Luke you're definitely right about Unparalleled Technique being wordy so I wouldn't mind other suggestions for ability names, (if it's possible to change it, which I think it should be)
 
All right, a winning Miltank fusion! As a Miltank fan, I'm pretty psyched about this. Lemme see...

Miltrank @ Leftovers
EVs: 252 HP / 4 Def / 252 SpD
Ability: Thermogenesis
Careful Nature
- Milk Drink
- Stealth Rock
- Body Slam
- Will-o-Wisp

I can see Miltrank fulfilling the same bulky cleric role that Miltank usually occupies in NU. Maximum special defense, combined with WoW to neuter incoming physical attackers, will make it pretty hard to take down.
 
Bael @ Banettite
Ability: Obliterate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Coil
- Shadow Claw / Shadow Sneak
- Sucker Punch / ExtremeSpeed
- Will-O-Wisp

Here is a real priority abuser! Boost your Attack with priority Coil and hit or burn the opponent.
 
Alright, here's my thoughts.

ImprisonForm is a no-brainer in this metagame, and provides the hilarity of sweeping the opponent's team with the opponent's team member. However, I'd probably go for an attacker set since my playstyle will always be offensive no matter what teams I try to make. It's just really good in general.

tfw if Ramparnadus had gotten in last slate it might have been able to stop this demon in the flesh

Anyway, the base form Ability provides quite a remarkable niche in destroying the target's non-Mega stone item, although I think what REALLY would've been cool is reversing the effect of the opponent's item, e.g, Leftovers takes away 1/16 of the holder's HP every turn, Choice items decrease the holder's stats, etc. Its Mega has priority on a lot of moves, like Dragon Dance, Coil, Glare, Will-O-Wisp, Destiny Bond, and it has STAB Shadow Sneak on top of that. plus 666 BST oh my god

Thinking about it, this is like a slightly toned-down version of my Infernogoat that I submitted last slate (no problems with that though). You've got nice mixed offenses, decent Speed plus Flame Charge, and Growth to be a really powerful wallbreaker under sun. That Ability is also awesome.

Reliable recovery, a nice defensive typing, and the resistances of Fire-types? Sounds good to me! With its Ability, it has a bunch of quad-resistances and a neutrality to Fire if I've got the idea of the Ability right. There's also STAB Body Slam and Iron Head for paraflinch shenanigans, which will have your opponent thankful Miltrank doesn't get Serene Grace. It's also a really good Stealth Rock setter due to its plethora of resistances.

Oh boy. This has the bulk to deal with pretty much any physical threat that you need to, outside of maybe some really powerful Fighting-types. But outside of that, it has Spiky Shield, Synthesis, and Roar, not to mention Cotton Guard, which makes your physical defense absolutely insane. Personally, I'd like to try Substitute + Salac Berry + Belly Drum, because I like stupid gimmicks.

Going to update that list of BSTs now, and obligatory coding hype!
 
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Yaaaay! I'll write reviews later. Time for some sets.

Mewelli @ Leftovers
EVs: 252 HP / 252 Def / 4 SpD
Ability: Unparalleled Technique (Wordy)
Bold Nature
- Transform
- U-Turn / Whirlwind
- Knock Off
- Recover

Use InprisonForm to force out Pokemon and then gain momentum with U-Turn. On paper the set may be great but might not be all that in practice. Knock Off and Recover so if your ImprisonForm gimmick fails you will still have use.
How can you U-turn if you just used Transform?
 
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