Here's actually a question to everyone to hopefully get discussion going, how many terrorists do you think there are?
"In the case of at game start there is at least one terrorist in the game"
My god...
I'm never making that assumption but some math.
Assuming the terrorists have a finite number of kills and need to rely on mislynches it is better to lynch after the kills go off because more info.
Assuming the terrorists have overwhelming/infinite kills it is far better to start lynching now.
I think it's far better to start lynching and create day information instead of taking the disgustingly optimistic play of waiting till they run out of kills while hoping we can lynch accurately. Hopefully that puts the no lynch discussion to bed.
I'd say 2 maybe 3 but unlikely.
To be fair though if we let to many villagers die before we find the terrorists there will be a problem. Considering we need to both find terrorists and preserve town, no-lynching might be a great way to let power roles get information.
I know people dont like set-up speculation but I dont think it would make sense to have this ruleset without investigative roles to help town narrow down scum as quickly as possible.
I'm for a day 1 no-lynch for now.
"Terrorists win if at least one terrorist is alive when the living players vote to end the game or if a significant (but predetermined amount known to the terrorists) proportion of the villagers are dead."
Quoted from rules of initial post.
somehow missed this postHere's actually a question to everyone to hopefully get discussion going, how many terrorists do you think there are?