What's that? You thought this was some kind of sarcastic inflection? Nope, I'm dead serious. I truly believe AAA corporate greed has advanced gaming as a whole in an incredible direction. Why do I think this?
Hollow Knight. A Hat in Time. Rivals of Aether. Cuphead. Papers, Please. Shovel Knight. Rogue Legacy. Hellblade. So much more on top of these. What do all these amazing games have in common? Lemme tell you: They're all made by indies or smaller developers. These fine fellows have put so much love and soul into their work to give us amazing experiences that we will cherish for many years to come, and even now, for some of these developers, we await their next releases.
And you know why these amazing games got the sales and audiences they did get? Because of the AAA industry. You see, as companies like EA and Activision continue to cram anti-consumer practices and shitty microtransactions into their half-baked messes of "games", more and more people become increasingly fed up. And when that happens, a market for games made with love and care like back in the old days developed. And that's when the indie boom happened.
All those titles I mentioned earlier may have never been as successful as they were if it weren't for the bloated and greedy AAA industry driving away customers. Hell, they may have never even been made if the developers didn't see a growing market for these types of games and decided to capitalize on it. And as AAA continues to stagnate and succumb to corporate greed, the indie/AA market will only become more populated by discontent players and aspiring devs willing to make a good title, free from inference from the suits.
I feel like this mini-PSA is needed. As big companies figure out ways to screw over customers, there is more and more discussion surfacing on the ethics on these practices (e.g. lootboxes), with some fearing that things are just going to get worse. This post is to keep people optimistic, and to make them realize that while there are plenty of greedy hacks out there who will do anything to make a quick buck, there are just as many talented small developers out there who are willing to put the consumer first. And that group will only continue to grow and prosper as the average consumer grows more unhappy with industrial gaming. A shortage of talent and quality games is not going to happen anytime soon. You just need to look harder! :]
Hollow Knight. A Hat in Time. Rivals of Aether. Cuphead. Papers, Please. Shovel Knight. Rogue Legacy. Hellblade. So much more on top of these. What do all these amazing games have in common? Lemme tell you: They're all made by indies or smaller developers. These fine fellows have put so much love and soul into their work to give us amazing experiences that we will cherish for many years to come, and even now, for some of these developers, we await their next releases.
And you know why these amazing games got the sales and audiences they did get? Because of the AAA industry. You see, as companies like EA and Activision continue to cram anti-consumer practices and shitty microtransactions into their half-baked messes of "games", more and more people become increasingly fed up. And when that happens, a market for games made with love and care like back in the old days developed. And that's when the indie boom happened.
All those titles I mentioned earlier may have never been as successful as they were if it weren't for the bloated and greedy AAA industry driving away customers. Hell, they may have never even been made if the developers didn't see a growing market for these types of games and decided to capitalize on it. And as AAA continues to stagnate and succumb to corporate greed, the indie/AA market will only become more populated by discontent players and aspiring devs willing to make a good title, free from inference from the suits.
I feel like this mini-PSA is needed. As big companies figure out ways to screw over customers, there is more and more discussion surfacing on the ethics on these practices (e.g. lootboxes), with some fearing that things are just going to get worse. This post is to keep people optimistic, and to make them realize that while there are plenty of greedy hacks out there who will do anything to make a quick buck, there are just as many talented small developers out there who are willing to put the consumer first. And that group will only continue to grow and prosper as the average consumer grows more unhappy with industrial gaming. A shortage of talent and quality games is not going to happen anytime soon. You just need to look harder! :]