EDIT: Added damage calcs for Obi's Hippo and Outrage Garchomp.
Please don't flame me about either statement until you have read this entirely. Which is unlikely, as this is long and droning, unlike my warstories. Sorry guys, this is purely educational/devotional. ;_; Actually, don't flame unintelligently, because I put a lot of time and effort into this.
But I still think Gyarados is a douche. #1 lead. #5 overall. Both on Shoddy. Not difficult to get in-game either. Runs stupid, predictable sets. Or not.
What if I told you that there was a Pokemon lying under the surface, that countered all of Gyarados' sets, no matter what it ran? Yes, even Gyarados has easy counters, not unlike Ice Shard for Dragons and Gliscor for Heracross. Do you like sushi or seafood, and would you like that steak medium rare or well-done?
Awww, look at the second one jumping up and down! See, Porygon2, since the days of G/S/C, have been providing excellent services for all kinds of needs.
What fucking pisses me off is that there exists a number of people here and on Shoddy who do not know the difference between P-2 and P-Z in spite of this excellent service. P-Z, piss off, you're a new kid on the block who enjoys flaunting your stupid Adaptibility Hyper Beam.
Ok, I get that out of my system. Public ranting is good for the soul.
Let's begin with P-2's base stats:
Hit Points: 85
Attack: 80
Defense: 90
Special Attack: 105
Special Defense: 95
Speed: 60
Granted, P-2 is not a tank, but 85/90/95 seems quite decent to me, along with excellent typing. Base 60 Speed is a let-down, even Tyranitar outspeeds it by one measly point. Attack isn't terrible either, it's the same base as Dugtrio, Marowak without Thick Club, and Skarmory. But I don't find Speed much of a factor with decent defenses and SA, and that's just looking at its stats.
Its movepool. Dear lord, this is where P-2 overcomes neither being a speedy sweeper nor a huge tank, even without its ability (covered later).
Notable Physical Attacks:
Iron Tail
Return
Aerial Ace
Thief
Meh. They can be used as nasty surprises, but nowhere near as good as its support and special options.
Notable Special Attacks:
Signal Beam
Discharge
Tri Attack
Ice Beam
Blizzard
Solarbeam
Thunderbolt
Thunder
Psychic
Shadow Ball
Blizzard, Thunder, and Solarbeam are included on this list to show how P-2 even works in weather teams! The rest....well, just look at it.
Notable Support/Other Moves:
Conversions 1+2
Agility
Recover
Magnet Rise
Recycle
Lock-On
Toxic
Sunny Day
Protect
Rain Dance
Thunder Wave
Psych-Up
Substitute
Trick Room
Yes. A shame P-2 doesn't get BP---it would be so broken. The Conversions are novelty, but they can piss off an opponent when used correctly. In the creative movesets thread, I suggested a Recycle/Lum Berry P-2 set, with Recover this means a bunch of recovery. Psych-Up further pisses off the opponent. The rest speaks for itself.
The final topic before I go on to sets---P-2 has several huge things over its cousin P-Z, and one of them is Trace. Gardevoir, while faster and has better special stats, cannot claim to take hits on both sides of the spectrum. And oh! It's PSYCHIC. Meaning it fears both physical U-turn and Pursuit! Aha. It can't counter the same things P-2 can kill. It can't utilize about half of its movepool as P-2 can.
SETS
Another lecture! While P-2's movepool is quite good, several things remain the same---Discharge/Thunderbolt, Ice Beam, and Recover. The last slot is usually status or set up. We're going to use Jumpy as our model. :'D
For example:
(Presumed Standard)
@ Lum Berry
Bold/Relaxed
[[228 HP/136 Def/144 SA]]
Thunderbolt/Discharge
Ice Beam
Recover
Toxic/Thunder Wave
READ ABOUT THE EV'S. Another example demonstrating P-2's versatility---it is intensely difficult to use one all-purpose spread. What you want depends on your team. Do you want a mixed wall? Physical? Special? Set-up? Wall-killer? All of these factors ultimately depend on you and what you want P-2's purpose to be.
No offense intended for whoever wrote the P-2 analysis---I do not recommend it for the starting P-2 user, as the only set listed is a presumed special sweeper, which is normally...novelty. Perhaps I shall write my own?
Now, for the set above. If you go with Discharge, run Toxic at all times. Really, the status depends on tier--in BL, run Toxic for Lanturn which walls Bolt-beam, and in OU, run T-wave for Magnezone. Due to Trace, neither can particularily do much to you---you're immune to one of Lanturn's STABs and Magnet Pull traps in Magnezone for the status, then switch out.
Again, the set mentioned above is the presumed standard. I recommend running P-2 as a starter, and this is where the douche Gyarados gets beaten down. Lum Berry absorbs status, so helpful on something like P-2, it isn't funny. Leftovers aren't needed as much due to Recover.
As mentioned above, like with the EVs, the set you run is entirely dependent on P-2's purpose in the team and your preference.
OU, BOW DOWN.
In order to prevent me from writing a 300-page novel, and due to better experience, I will not mention anything in BL. Because P-2 is awesome. But how would P-2 fare in OU, other than Gyarados? Read on, read on. All calculations are from the spread above posted in the P-2 analysis unless otherwise stated. Also, please read calculations carefully, as I will use differing spreads on the same Pokemon---standard defenses when P-2 attacks, max or standard offense when attacking P-2.
What a douche. P-2's staple is either Thunderbolt or Discharge, which is already 4x to Gyara. By preference, P-2 runs lots of physical defense, as well as Tracing Intimidate, forcing it to DD twice just to get +1 attack. In the analysis, not one of the five Gyarados sets runs any SD whatsoever.
DAMAGE CALCS WITH STANDARD BULKYDOS LISTED IN ANALYSIS:
Thunderbolt: 100.00% - 117.52%
Discharge: 84.59% - 99.40%
Unfortunately, Discharge fails to OHKO, but if you like status, it's fine compared to what Gyarados can, or can't do. Douchebag.
DD MAX ATTACK GYARA CALCS:
With 252 Attack, Life Orb, and STAB Waterfall. And Adamant nature.
-1 Attack after Trace: 29.08% - 34.24%
Neutral after 1 DD: 42.93% - 50.54%
+1 Attack after 2 DDs: 64.13% - 75.54%
Mind you, this is NOT BULKYDOS. This is 252 Att/LO/STAB/+ Att nature, pretty much max attack, on P-2's spread, barely max defenses. Gyara has to DD once to at least have a chance at 2HKO, which it will not survive. Gyara must run max HP (the DD set in the analysis runs 72 HP) in order to even survive 2 Discharges, T-bolt OHKOs no matter what.
Throw P-2 in as your starter and never see that douche's face ever again.
Hippo is ugly. When I first saw it, I thought it was the ugliest thing ever. Girl ones are more tolerable to look at. Hippo is a common lead due to Sandstream, and guess what? Nobody ever runs SD on it. P-2, due to Trace, is anathema to SS teams and more often than not, having nice SE moves to rip them apart. TTar is considered lucky due to being a Rock-type, but Hippo and Garchomp are not. And that pathetic Speed? Hippo is one of the few things P-2 will outrun.
DAMAGE CALCS WITH STANDARD HIPPO IN ANALYSIS:
Ice Beam: 51.43% - 60.48%
2HKOs Hippo, not bad. Because I'm lazy, I'll do the calcs on what Hippo does back with the 252 HP/252 Def/6 Att spread.
Earthquake: 28.26% - 33.42%
Earthquake with 252 Att, +Att nature: 38.32% - 45.11%
Outright laughable. P-2 outruns this, remember, and Lum Berry is against any daring fool who tries to get lucky with Ice Fang. Of course, it faces no threat since Hippo will probably lay down SR anyways...
CALCS WITH OBI'S HIPPO:
252 HP / 24 Atk / 192 Def / 40 SpDef
Impish nature (+Def, -SpAtk)
Pasted right from his RMT. 1-on-1, how would a Hippo lead fare against P-2?
Ice Beam: 48.81% - 57.38%
Just shy of 2HKO (with Leftovers recovery), but all Hippo can do back is SR and run.
Earthquake: 28.80% - 33.97%
Not much difference than above.
While P-2 cannot switch in to Garchomp, it does a decent job of surviving an assault from this Pokemon and kill with Ice Beam. If it holds Brightpowder in SS, it will die a horrible death due to Trace and lack of any attacking boosts. Whack-A-Mole with Ice Beam, since it will certainly miss P-2 traced Sand Veil and turn its own trick against it.
DAMAGE CALCS WITH VARYING NATURES:
No matter what, P-2 will OHKO with Ice Beam.
IB vs. 252 HP Garchomp: 90.00% - 105.95%
Garchomp must run max HP to have a chance at survive Ice Beam. It rarely, if ever, carries this, only enough to survive Ice Shard and certainly rarely much of any SD.
Since Chomp has two equal STABs, I will calculate with both. Assume 252 Att.
Jolly with Choice Scarf: Earthquake: 38.59% - 45.38%
Draco Meteor: 29.62% - 34.78%
Adamant with CS: Earthquake: 42.39% - 50.00%
Draco Meteor: 29.62% - 34.78% (same)
Choice Scarf, iirc, is the most popular variety of Chomp. Watch these and laugh. It must be Adamant in order to even have a chance at 2HKO.
More EQ calcs:
With Adamant, Choice Band: 63.32% - 74.46%
The max amount of damage, iirc, possible with Earthquake against P-2.
Outrage with Adamant, Choice Band: 75.82% - 89.13%
Max amount of damage possible with Outrage.
In short, Porygon2 has the defenses to make a last-ditch Garchomp killer. Swords Dance and other forms of set-up are not included, as has already been established, Garchomp must have max HP in order to have a slight chance of surviving OHKO from Ice Beam.
If you're not Specsmence, you die. Easy and simple due to Tracing Intimidate, same reasons as Gyara above. So I'll make this nice and simple: I'll only do standard Specsmence calcs.
SPECSMENCE CALCS:
Ice Beam: 119.94% - 141.09%
With no defenses, Specsmence is OHKO dragonchops.
Draco Meteor: 95.65% - 112.50%
Unfortunately, since Specsmence is faster than you, it will have a chance at OHKO.
But never fear! What if you put in a bit of SD? The analysis puts in nothing for SD, so let's temporarily replace the SA with the SD (144).
Draco Meteor: 82.61% - 97.28%
Aha! Sacrifice for killing Specsmence is nice. But with a bit of SD, P-2 is capable of surviving Draco Meteor. Oh, and replacing the SA doesn't hurt at all: Ice Beam still does 104.83% - 123.56%.
So all of these are with Specsmence. Mixmence, DDmence...all other kinds will be crippled by Intimidate and die.
Lum Berry is suggested for this reason. And with Lum Berry, Yanmega becomes a joke. But let's see what it will do if it dares attack.
CALCS:
Yanmega is never likely to have anything in its defenses.
Thunderbolt or Ice Beam: 83.71% - 98.40%
o_o ...nevermind. Either I did the calc wrong, or this is really it. 86/56 is terrible, but this is neutral, unboosted. Add a bit more SA, then. >_>
252 SA, +SA nature Bug Buzz: 42.93% - 50.54%
......I have to post these for truth, read the disadvantages section for more information.
Another Lum Berry target. I pray that calcs aren't as depressing. xD Breloom can't use Focus Punch as long as you're blasting away Ice Beams.
Calcs:
Ice Beam: 95.40% - 112.26%
As mentioned with Yanmega earlier, you might want to put a bit for SA to guarantee it. But there you go. Of course, if you're put to sleep, switch out as Focus Punch will do 138.86% - 163.59%. But nobody's that stupid. ;D
Other Pokemon P-2 does amazingly well against, no calcs here.
Vaporeon is forced to Baton Pass on sight---Tracing Water Absorb and decent defenses to shrug off its HPs scare it off. Hate trapping Dugtrio? Smack those bitches on their big huge noses with Trace---Hippowdon has more attack than those idiot moles and is forced to stay in and be Ice Beamed to death. Skarmory can only status and blow it away, or risk being Thunderbolted to death. Donphan has worse HP and SD than Hippo, so it risks Ice Beams in da face. That and scaring Gliscor with 4x Ice Beam make P-2 a perfect compliment to Heracross---after all, it kills off Blissey, Cress and other things that wall P-2.
The Disadvantages of P-2
Yes, the depressing section. >_> I will add more later as I recieve more input.
I'm lazy, so maybe I forgot a few things. I will edit this as necessary. Anyways, I hope this overview shows how nicely my signature Pokemon can do as a semi-anti-starter amongst other functions, especially being the most overspecialized Gyarados killer in the game. Thank you for your time and you may now comment as you see fit now that you have read this long ol' thing.
Oh, and before I go and do my piles of homework, meet our guest band, the Ducklings! Dance with them!
Please don't flame me about either statement until you have read this entirely. Which is unlikely, as this is long and droning, unlike my warstories. Sorry guys, this is purely educational/devotional. ;_; Actually, don't flame unintelligently, because I put a lot of time and effort into this.
But I still think Gyarados is a douche. #1 lead. #5 overall. Both on Shoddy. Not difficult to get in-game either. Runs stupid, predictable sets. Or not.
What if I told you that there was a Pokemon lying under the surface, that countered all of Gyarados' sets, no matter what it ran? Yes, even Gyarados has easy counters, not unlike Ice Shard for Dragons and Gliscor for Heracross. Do you like sushi or seafood, and would you like that steak medium rare or well-done?




Awww, look at the second one jumping up and down! See, Porygon2, since the days of G/S/C, have been providing excellent services for all kinds of needs.
What fucking pisses me off is that there exists a number of people here and on Shoddy who do not know the difference between P-2 and P-Z in spite of this excellent service. P-Z, piss off, you're a new kid on the block who enjoys flaunting your stupid Adaptibility Hyper Beam.
Ok, I get that out of my system. Public ranting is good for the soul.
Let's begin with P-2's base stats:
Hit Points: 85
Attack: 80
Defense: 90
Special Attack: 105
Special Defense: 95
Speed: 60
Granted, P-2 is not a tank, but 85/90/95 seems quite decent to me, along with excellent typing. Base 60 Speed is a let-down, even Tyranitar outspeeds it by one measly point. Attack isn't terrible either, it's the same base as Dugtrio, Marowak without Thick Club, and Skarmory. But I don't find Speed much of a factor with decent defenses and SA, and that's just looking at its stats.
Its movepool. Dear lord, this is where P-2 overcomes neither being a speedy sweeper nor a huge tank, even without its ability (covered later).
Notable Physical Attacks:
Iron Tail
Return
Aerial Ace
Thief
Meh. They can be used as nasty surprises, but nowhere near as good as its support and special options.
Notable Special Attacks:
Signal Beam
Discharge
Tri Attack
Ice Beam
Blizzard
Solarbeam
Thunderbolt
Thunder
Psychic
Shadow Ball
Blizzard, Thunder, and Solarbeam are included on this list to show how P-2 even works in weather teams! The rest....well, just look at it.
Notable Support/Other Moves:
Conversions 1+2
Agility
Recover
Magnet Rise
Recycle
Lock-On
Toxic
Sunny Day
Protect
Rain Dance
Thunder Wave
Psych-Up
Substitute
Trick Room
Yes. A shame P-2 doesn't get BP---it would be so broken. The Conversions are novelty, but they can piss off an opponent when used correctly. In the creative movesets thread, I suggested a Recycle/Lum Berry P-2 set, with Recover this means a bunch of recovery. Psych-Up further pisses off the opponent. The rest speaks for itself.
The final topic before I go on to sets---P-2 has several huge things over its cousin P-Z, and one of them is Trace. Gardevoir, while faster and has better special stats, cannot claim to take hits on both sides of the spectrum. And oh! It's PSYCHIC. Meaning it fears both physical U-turn and Pursuit! Aha. It can't counter the same things P-2 can kill. It can't utilize about half of its movepool as P-2 can.
SETS
Another lecture! While P-2's movepool is quite good, several things remain the same---Discharge/Thunderbolt, Ice Beam, and Recover. The last slot is usually status or set up. We're going to use Jumpy as our model. :'D
For example:
(Presumed Standard)

Bold/Relaxed
[[228 HP/136 Def/144 SA]]
Thunderbolt/Discharge
Ice Beam
Recover
Toxic/Thunder Wave
READ ABOUT THE EV'S. Another example demonstrating P-2's versatility---it is intensely difficult to use one all-purpose spread. What you want depends on your team. Do you want a mixed wall? Physical? Special? Set-up? Wall-killer? All of these factors ultimately depend on you and what you want P-2's purpose to be.
No offense intended for whoever wrote the P-2 analysis---I do not recommend it for the starting P-2 user, as the only set listed is a presumed special sweeper, which is normally...novelty. Perhaps I shall write my own?
Now, for the set above. If you go with Discharge, run Toxic at all times. Really, the status depends on tier--in BL, run Toxic for Lanturn which walls Bolt-beam, and in OU, run T-wave for Magnezone. Due to Trace, neither can particularily do much to you---you're immune to one of Lanturn's STABs and Magnet Pull traps in Magnezone for the status, then switch out.
Again, the set mentioned above is the presumed standard. I recommend running P-2 as a starter, and this is where the douche Gyarados gets beaten down. Lum Berry absorbs status, so helpful on something like P-2, it isn't funny. Leftovers aren't needed as much due to Recover.
As mentioned above, like with the EVs, the set you run is entirely dependent on P-2's purpose in the team and your preference.
OU, BOW DOWN.
In order to prevent me from writing a 300-page novel, and due to better experience, I will not mention anything in BL. Because P-2 is awesome. But how would P-2 fare in OU, other than Gyarados? Read on, read on. All calculations are from the spread above posted in the P-2 analysis unless otherwise stated. Also, please read calculations carefully, as I will use differing spreads on the same Pokemon---standard defenses when P-2 attacks, max or standard offense when attacking P-2.

What a douche. P-2's staple is either Thunderbolt or Discharge, which is already 4x to Gyara. By preference, P-2 runs lots of physical defense, as well as Tracing Intimidate, forcing it to DD twice just to get +1 attack. In the analysis, not one of the five Gyarados sets runs any SD whatsoever.
DAMAGE CALCS WITH STANDARD BULKYDOS LISTED IN ANALYSIS:
Thunderbolt: 100.00% - 117.52%
Discharge: 84.59% - 99.40%
Unfortunately, Discharge fails to OHKO, but if you like status, it's fine compared to what Gyarados can, or can't do. Douchebag.
DD MAX ATTACK GYARA CALCS:
With 252 Attack, Life Orb, and STAB Waterfall. And Adamant nature.
-1 Attack after Trace: 29.08% - 34.24%
Neutral after 1 DD: 42.93% - 50.54%
+1 Attack after 2 DDs: 64.13% - 75.54%
Mind you, this is NOT BULKYDOS. This is 252 Att/LO/STAB/+ Att nature, pretty much max attack, on P-2's spread, barely max defenses. Gyara has to DD once to at least have a chance at 2HKO, which it will not survive. Gyara must run max HP (the DD set in the analysis runs 72 HP) in order to even survive 2 Discharges, T-bolt OHKOs no matter what.
Throw P-2 in as your starter and never see that douche's face ever again.

Hippo is ugly. When I first saw it, I thought it was the ugliest thing ever. Girl ones are more tolerable to look at. Hippo is a common lead due to Sandstream, and guess what? Nobody ever runs SD on it. P-2, due to Trace, is anathema to SS teams and more often than not, having nice SE moves to rip them apart. TTar is considered lucky due to being a Rock-type, but Hippo and Garchomp are not. And that pathetic Speed? Hippo is one of the few things P-2 will outrun.
DAMAGE CALCS WITH STANDARD HIPPO IN ANALYSIS:
Ice Beam: 51.43% - 60.48%
2HKOs Hippo, not bad. Because I'm lazy, I'll do the calcs on what Hippo does back with the 252 HP/252 Def/6 Att spread.
Earthquake: 28.26% - 33.42%
Earthquake with 252 Att, +Att nature: 38.32% - 45.11%
Outright laughable. P-2 outruns this, remember, and Lum Berry is against any daring fool who tries to get lucky with Ice Fang. Of course, it faces no threat since Hippo will probably lay down SR anyways...
CALCS WITH OBI'S HIPPO:
252 HP / 24 Atk / 192 Def / 40 SpDef
Impish nature (+Def, -SpAtk)
Pasted right from his RMT. 1-on-1, how would a Hippo lead fare against P-2?
Ice Beam: 48.81% - 57.38%
Just shy of 2HKO (with Leftovers recovery), but all Hippo can do back is SR and run.
Earthquake: 28.80% - 33.97%
Not much difference than above.

While P-2 cannot switch in to Garchomp, it does a decent job of surviving an assault from this Pokemon and kill with Ice Beam. If it holds Brightpowder in SS, it will die a horrible death due to Trace and lack of any attacking boosts. Whack-A-Mole with Ice Beam, since it will certainly miss P-2 traced Sand Veil and turn its own trick against it.
DAMAGE CALCS WITH VARYING NATURES:
No matter what, P-2 will OHKO with Ice Beam.
IB vs. 252 HP Garchomp: 90.00% - 105.95%
Garchomp must run max HP to have a chance at survive Ice Beam. It rarely, if ever, carries this, only enough to survive Ice Shard and certainly rarely much of any SD.
Since Chomp has two equal STABs, I will calculate with both. Assume 252 Att.
Jolly with Choice Scarf: Earthquake: 38.59% - 45.38%
Draco Meteor: 29.62% - 34.78%
Adamant with CS: Earthquake: 42.39% - 50.00%
Draco Meteor: 29.62% - 34.78% (same)
Choice Scarf, iirc, is the most popular variety of Chomp. Watch these and laugh. It must be Adamant in order to even have a chance at 2HKO.
More EQ calcs:
With Adamant, Choice Band: 63.32% - 74.46%
The max amount of damage, iirc, possible with Earthquake against P-2.
Outrage with Adamant, Choice Band: 75.82% - 89.13%
Max amount of damage possible with Outrage.
In short, Porygon2 has the defenses to make a last-ditch Garchomp killer. Swords Dance and other forms of set-up are not included, as has already been established, Garchomp must have max HP in order to have a slight chance of surviving OHKO from Ice Beam.

If you're not Specsmence, you die. Easy and simple due to Tracing Intimidate, same reasons as Gyara above. So I'll make this nice and simple: I'll only do standard Specsmence calcs.
SPECSMENCE CALCS:
Ice Beam: 119.94% - 141.09%
With no defenses, Specsmence is OHKO dragonchops.
Draco Meteor: 95.65% - 112.50%
Unfortunately, since Specsmence is faster than you, it will have a chance at OHKO.
But never fear! What if you put in a bit of SD? The analysis puts in nothing for SD, so let's temporarily replace the SA with the SD (144).
Draco Meteor: 82.61% - 97.28%
Aha! Sacrifice for killing Specsmence is nice. But with a bit of SD, P-2 is capable of surviving Draco Meteor. Oh, and replacing the SA doesn't hurt at all: Ice Beam still does 104.83% - 123.56%.
So all of these are with Specsmence. Mixmence, DDmence...all other kinds will be crippled by Intimidate and die.

Lum Berry is suggested for this reason. And with Lum Berry, Yanmega becomes a joke. But let's see what it will do if it dares attack.
CALCS:
Yanmega is never likely to have anything in its defenses.
Thunderbolt or Ice Beam: 83.71% - 98.40%
o_o ...nevermind. Either I did the calc wrong, or this is really it. 86/56 is terrible, but this is neutral, unboosted. Add a bit more SA, then. >_>
252 SA, +SA nature Bug Buzz: 42.93% - 50.54%
......I have to post these for truth, read the disadvantages section for more information.

Another Lum Berry target. I pray that calcs aren't as depressing. xD Breloom can't use Focus Punch as long as you're blasting away Ice Beams.
Calcs:
Ice Beam: 95.40% - 112.26%
As mentioned with Yanmega earlier, you might want to put a bit for SA to guarantee it. But there you go. Of course, if you're put to sleep, switch out as Focus Punch will do 138.86% - 163.59%. But nobody's that stupid. ;D
Other Pokemon P-2 does amazingly well against, no calcs here.





Vaporeon is forced to Baton Pass on sight---Tracing Water Absorb and decent defenses to shrug off its HPs scare it off. Hate trapping Dugtrio? Smack those bitches on their big huge noses with Trace---Hippowdon has more attack than those idiot moles and is forced to stay in and be Ice Beamed to death. Skarmory can only status and blow it away, or risk being Thunderbolted to death. Donphan has worse HP and SD than Hippo, so it risks Ice Beams in da face. That and scaring Gliscor with 4x Ice Beam make P-2 a perfect compliment to Heracross---after all, it kills off Blissey, Cress and other things that wall P-2.
The Disadvantages of P-2
Yes, the depressing section. >_> I will add more later as I recieve more input.
- It's slow. Out of every possible starter, only Hippowdon is slower than P-2. It has to carry Thunder Wave or Trick Room to even try going first.
- It has an inability to kill things, even with base 105 SA and excellent coverage. It cannot kill Yanmega or standard Mixape with Naive -SD nature, Life Orb recoil and -1 SD after Close Combat!
- It is extremely difficult to choose an effective spread. Will you sacrifice attacking power or its ability to survive hits? Do you need enough to survive Specsmence or kill Yanmega? It's difficult.
- It is easily walled. Cresselia, Bronzong, Blissey, etc. completely laugh at it.
I'm lazy, so maybe I forgot a few things. I will edit this as necessary. Anyways, I hope this overview shows how nicely my signature Pokemon can do as a semi-anti-starter amongst other functions, especially being the most overspecialized Gyarados killer in the game. Thank you for your time and you may now comment as you see fit now that you have read this long ol' thing.
Oh, and before I go and do my piles of homework, meet our guest band, the Ducklings! Dance with them!














