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Pet Mod Two Step 'Mons - Slate 4 / Step 1 - Theme Slate

What are the self-voting rules? These votes assume that you can self vote but not as first place

Physical: Shadow Needles, Cerebral Scythe, Fallen Star
Special: Semblance, Erode, Inferiority Burst
Ability: Massive, Nutrient Absorption, Room Reaper
 
Physical: Acid Punch, Shadow Assault, Heated Blade
Special: Flash Handoff, Rock Rain, Erode
Ability: Flurry, Dauntless, Massive
 
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Physical: Glacial Charge, Cymbal Crash, Acid Punch
Special: Inferiority Burst, Dark Inversion, Erode
Ability: Massive, Room Reaper, North Wind
 
Leonard won the ability and special attack categories with Massive and Inferiority Burst, respectively. My Acid Punch won the physical attack category.

Slate 1 - Phase 2 - Pokemon Creation
We will now create pokemon based on these custom elements. You can take a pokemon that is not in the Galar Dex and make any changes you want to it, or you can create a brand new fakemon. Keep in mind, these pokemon are meant for the Gen 8 OU metagame, which now has Dynamax banned.

The slate is as follows:
-One pokemon based on the move Acid Punch
Move Name: Acid Punch
Category: Physical
Type:
Poison.png

Base Power: 70
Max PP: 16
Accuracy: 100%
Effect(s): Super Effective vs. Steel types
Attributes: Punching, Contact
Reasoning: A move like this is a huge boon for a physical Poison type, letting it break pokemon like Ferrothorn or Corviknight more easily and possibly making it a great wall breaker.
-One Pokemon based on the move Inferiority Burst
Special Attack: Inferiority Burst |
Dark.png
|
Special.png
| 75 BP | 100 Acc | 10 PP | If the opponent has any stat boosts, this attack deals double damage.
Reasoning: Not a lot of moves that offensively punish offense- Sure, there's plenty of passive options, but this is a more immediate answer to an opponent using Swords Dance.
-One pokemon based on the ability Massive
Ability: Massive- Automatically sets Gravity upon switching in.
Reasoning: Gravity is fun and massively underexplored on offense
 
:sm/muk:
Pokemon: Muk
Typing: Poison
Abilities: Poison Touch / Sticky Hold / Moxie
Stats: 100 / 120 / 65 / 65 / 110 / 40 = 500 BST
Movepool Additions: Acid Punch, Moonlight
Movepool Removals: Fire Punch, Fire Blast, Flamethrower, Focus Blast, Brick Break
Reasoning: I like to call this one "Mono-Attacking CroMuk." Steel-types don't matter anymore, just punch them. Then you get Moxie boosts and the fun really begins.
Muk @ Black Sludge
Ability: Moxie
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Curse
- Acid Punch
- Shadow Sneak / Taunt / Block
- Moonlight
Is it Broken?: Acid Punch is fairly weak, Shadow Sneak is super weak, and Muk is extremely slow for a setup sweeper, so if it can't get going it won't do much of anything
:sm/forretress:
Pokemon: Forretress
Typing: Bug/Steel
Abilities: Overcoat / Bulletproof / Massive
Stats: 85 / 90 / 140 / 90 / 70 / 30 = 505 BST
Movepool Additions: Stun Spore Whirlwind, Sticky Web, Bug Buzz
Movepool Removals: N/A
Reasoning: Massive is great for boosting the accuracy of certain moves, but Forretress here abuses the fact that Gravity grounds everything in order to damage Flying-types and Levitaters with Spikes and lower their speed with Sticky Web, while also boosting the accuracy of Stun Spore/Zap Cannon and Toxic to spread status
Forretress @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Sticky Web
- Spikes
- Rapid Spin / Stun Spore / Whirlwind
- Volt Switch
Is it Broken?: Forretress still lack reliable recovery and speed, so it's prone to being Taunted and forced out. Also, it needs team support to keep hazards on the field.
 
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Pokemon:Lanturn
Type:Water/Electric
Abilities:Massive/Volt Absorb/Water Absorb
Stats
HP:135
Attack:58
Defense:78
Sp. Atk:106
Sp. Def:106
Speed:67
BST:550
Movepool Additions:Earth Power,Sing,Recover,Inferno
Reasoning:Thanks to Massive witch sets Gravity for you Sing,Zap Cannon and Inferno get boosted to ok acc. witch means that Lanturn can spead statuses easily
 
honchkrow.gif

Pokemon: Honchkrow
Type: Flying/Dark
Abilities: Super Luck / Quick Feet | Intimidate
Stats: 110 / 75 / 80 / 115 / 55 / 105 (540 BST)
Movepool Additions: Inferiority Burst
Reasoning: Very straightforward- Just a solid Choice Scarf pivot with a great speed tier for outspeeding most set-up sweepers. Inferiority Burst should KO most offensive targets when its boosted to 150 BP. Intimidate is also great utility for living hits from opponents that would outspeed it, such as Dragon Dance Dragapult.

swalot.gif

Pokemon: Swalot
Type: Poison/Ground
Abilities: Liquid Ooze / Thick Fat | Massive
Stats: 145 / 110 / 80 / 50 / 80 / 55 (520 BST)
Movepool Additions: Slack Off, Stealth Rock
Reasoning: Massive allows Swalot to generate a significant amount of pressure, as it gains perfect accuracy Gunk Shots, crushes Corviknight with Earthquake, and can mess with Ferrothorn with Dynamic Punch. A more traditional Thick Fat rock setter is also possible, but the amount of pressure generated by Massive should make it the more popular set.
 
:toxicroak:
Pokemon: Toxicroak
Typing: Poison / Fighting
Abilities: Dry Skin / Poison Touch / Adaptability
Stats: 90 / 115 / 70 / 100 / 70 / 95 (540 BST)
Movepool Additions: Acid Punch, Knock Off
Movepool Removals: None
Reasoning: Toxicroak no longer being walled by stuff like Corviknight and Ferrothorn (not exactly walled by the latter due to Close Combat, but Toxicroak would much rather not use CC on it) thanks to Acid Punch is a pretty big boon for it, as it now has an easier time functioning in the OU metagame. In addition to this, it's no longer as easily walled by Galarian Corsola due to it getting Knock Off, which, while a rather trivial boost, allows Toxicroak to cripple Pokemon that rely on their items, which can be a huge factor in a pinch. Adaptability allows its Acid Punches, Poison Jabs, and Gunk Shots, as well as its Close Combats, to hit harder, so, as such, defensive checks are usually few in number. It can even run Nasty Plot sets due to its passable special attack stat, but Toxicroak is forced to use the sometimes unreliable Focus Blast to hit Ferrothorn and Corviknight.
Is it Broken?: Despite the new toys it has access to, Toxicroak is still rather frail. 90/70/70 bulk isn't very good, so against offensive teams, Toxicroak likely won't last very long before it goes down. Moreover, unlike other glass cannons like Barraskewda and Dragapult, Toxicroak doesn't exactly have a good speed tier to remedy that issue, so it will have to rely on the rather unreliable Sucker Punch to hit faster foes, as Bullet Punch doesn't offer enough to warrant use.
Toxicroak @ Choice Scarf
Ability: Adaptability
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Acid Punch
- Close Combat
- Knock Off
- Earthquake
 
:sm/aggron:
Pokemon: Aggron
Typing:
Steel.png
/
Fighting.png

Abilities: Heavy Metal / Sturdy / Massive
Stats: 108 / 118 / 114 / 56 / 61 / 63 (520 BST)
Movepool Additions: Drain Punch, Bullet Punch
Reasoning: Aggron can now become a great physical wallbreaker with STAB Dynamic Punch boosted by Massive combined with a strong STAB Heavy Slam and STAB priority as well, plus EQ to screw up Corviknight.
Is it Broken?: No. It's speed is pathetic, leaving it outsped by Bisharp, Toxtricity, and Togekiss and making it heavily reliant on Bullet Punch against faster pokemon. Its great HP and physical bulk are offset by its horrible special bulk, meaning foes like Specs Dragapult and OTR Hatterene can leave a dent in it.
:sm/spiritomb:
Pokemon: Spiritomb
Typing:
Ghost.png
/
Dark.png

Abilities: Pressure / Infiltrator / Perish Body
Stats: 92 / 70 / 121 / 88 / 98 / 46 (515 BST)
Movepool Additions: Inferiority Burst, Strength Sap, Knock Off
Reasoning: Spiritomb offers some competition over Corsola-Galar for a Ghost-type wall. Whereas Corsola-G can use Eviolite and has moves like SR and Night Shade, Spiritomb does not have a crippling weakness to Knock Off, has better abilities in Infiltrator and (possibly) Perish Body, and a great move in Inferiority Burst.
Is it Broken?: No, its typing leaves it weak to Fairy-types such as Clefable, Grimmsnarl, and Mimikyu. It also has very low speed, meaning it has to use priority in Sucker Punch or Shadow Sneak or not get revenge killed. It may have some well-rounded bulk, but its lack of useful resistances mean that a strong attack could do major damage or KO it.
 
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:sm/roserade:
Pokemon: Roserade
Typing:
Grass.png
Poison.png

Abilities: Chlorophyll / Natural Cure / Tough Claws
Stats: 65/115/75/70/115/90 (530 BST)
Movepool Additions: Acid Punch
Movepool Removals: Focus Blast, Nasty Plot, Calm Mind
Reasoning: Roserade is a potent wallbreaker thanks to Tough Claws-boosted Power Whips and Acid Punches. It can support the team by setting Spikes as well.
Is it Broken?: I wouldn't think so because it can be checked by Aegislash and Dragapult, as well as future Poison-types, due to its lack of physical coverage. Additionally, it is frail on the physical side and can be worn down easily while having a middling speed tier, being outsped by the likes of Darmanitan-Galar, Cinderace, and Hydreigon.

:sm/hoopa-unbound:
Pokemon: Hoopa-Unbound
Typing:
Psychic.png
Dark.png

Abilities: Magician
Stats: 80/110/100/140/100/70 (600 BST)
Movepool Additions: Inferiority Burst
Movepool Removals: Focus Blast, Nasty Plot, Calm Mind
Reasoning: Hoopa-Unbound is a powerful revenge killer with its hefty base 140 SpA and STAB Inferiority Burst to take down boosted mons like Corviknight and Mew (there doesn't seem to be many boosters in the current meta so this move will probably be more useful later down the road).
Is it Broken?: Unfortunately, Hoopa-Unbound finds itself having trouble with Dark-types like Bisharp, Grimmsnarl, Mandibuzz, and Hydreigon, due to a lack of Focus Blast. In general, it has a limited special movepool, having to go mixed, and even with a Choice Scarf it is pretty slow.

:sm/guzzlord:
Pokemon: Guzzlord
Typing:
Dragon.png
Ground.png

Abilities: Massive
Stats: 131/127/79/113/59/61 (570 BST)
Movepool Additions: Stealth Rock
Reasoning: Guzzlord is a great Gravity abuser, taking advantage of bringing down Corviknight and making the use of Dragon Rush viable. It can run a mixed set to take down Ferrothorn as well.
Is it Broken?: However, Guzzlord is slow for an attacker, having to take a hit before it attacks for the most part. The lack of reliable recovery and boosting methods hurt its effectiveness.
 
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deoxys.gif

Pokemon: Deoxys
Typing:
Psychic.png
Poison.png

Abilities: Pressure / Long Reach | Iron Fist (HA)
Stats: 50 / 130 / 90 / 80 / 130 / 100 ( 580 BST )
Movepool Additions: Acid Punch, Coil, Power Whip,
Movepool Removals: Stealth Rock, Extremespeed, Fire Punch, Knock Off, Superpower, Drain Punch, Brick Break, Low Kick, Power-Up Punch, Focus Blast, Focus Punch
Reasoning: Acid Punch / Zen Headbutt / Power Whip makes Deoxys a formidable wall breaker, and moves like Taunt, Spikes, and Recover round out its potential sets, supporting various anti-defense roles. Coil boosts its lower defense and gives it some sweeping potential, along with a speed tier just above fellow wallbreaker Hydreigon.
Is it Broken?: Its physical bulk is not great thanks to its low HP, and pokemon like Dugtrio, Scarf Darmanitan and Specs Dragapult will revenge kill it without much trouble. It also has some trouble with Corsola-Galar and Mandibuzz, so it definitely has counters and counterplay options.

absol.gif

Pokemon: Absol
Typing:
Dark.png
Fairy.png

Abilities: Mold Breaker / Infiltrator | Unaware (HA)
Stats: 65 / 95 / 75 / 110 / 85 / 100 ( 530 BST )
Movepool Additions: Inferiority Burst, Moonblast,
Movepool Removals: Superpower, Knock Off, Calm Mind
Reasoning: Unaware is really a perfect ability to pair with Inferiority Burst, letting it cut through Calm Mind boosts of pokemon like Hatterene, and stand up to faster boosting threats even if they have a Dragon Dance under their belt. This allows Absol to run Choice Specs and nuke the many bulky boosting pokemon of the generation. Moonblast also hits a lot of Dark-resistant stat boosters, making it an all-purpose setup check.
Is it Broken?: Its bulk will leave it 2HKOed by many attacks, so the very sweepers it's designed to check can hit it if it tries to switch in. It will have trouble breaking past Toxapex, and it should be abuseable once locked into a move. Cinderace can KO it after Stealth Rock without any boosts.

minior.gif

Pokemon: Minior
Typing:
Psychic.png

Abilities: Massive
Stats: 180 / 50 / 60 / 110 / 70 / 75 | 545 BST | 999 kg
Movepool Additions: Recover, Teleport, Rapid Spin, Future Sight, Psyshock, Focus Blast, Thunder, Thunderbolt
Movepool Removals: Shell Smash
Reasoning: A bulky setter of Gravity that can set Stealth Rock for its team as well as pivot into an attacking teammate who can really take advantage of it. Being Psychic type means it doesn't stack weaknesses with fellow Ground types who it would want to pivot into. This doesn't mean it can't take advantage of Gravity, as it gets Heat Wave, Focus Blast, and Thunder that will appreciate the accuracy boost.
Is it Broken?: Its typing is kind of mediocre, and so is its speed tier. Its stats make it choose between offensive and defensive presence, so one or the other will be a bit lackluster.
 
eelektross.gif

Pokemon: Eelektross
Typing: Electric/Poison
Abilities: Levitate
Stats: 85/125/80/90/80/85 (BST: 545)
Movepool Additions: Acid Punch, Recover, Ice Punch
Movepool Removals: Fire Punch, Flamethrower
Reasoning: Thanks to Acid Punch, a pokemon that would normally be walled by Steel types now has an answer for them. It can run a decent amount of sets, including Choiced, Coil, or pivot set. It's great defensive typing leaves it weak to only Moldy Earthquake and Psychic types.
Is it Broken?: I removed Fire Punch and Flamethrower to prevent Eelektross from just running Gunk Shot and Fire coverage instead of Acid Punch. Excadrill beats Eelektross unless Eelektross is Scarf and there are Rocks or Spikes on Excadrill's side.

girafarig.gif

Pokemon: Girafarig
Typing: Dark/Psychic
Abilities: Adaptability / Unnerve / Long Reach
Stats: 88/88/66/101/77/101 (BST: 522)
Movepool Additions: Inferiority Burst, Brutal Swing, Focus Blast
Movepool Removals: N/A
Reasoning: Girafarig is a strong Nasty Plot sweeper thanks to Adaptability. With a Nasty Plot boost and Adaptability, Boosted Inferiority Burst should deal a major amount of damage to anything that is setting up.
Is it Broken?: Girafarig has thin defenses, meaning most fast pokemon or pokemon with priority should be able to revenge kill it.

lickilicky.gif

Pokemon: Lickilicky
Typing: Normal/Electric
Abilities: Oblivious / Thick Fat / Massive
Stats: 100/125/75/100/75/55 (BST: 530)
Movepool Additions: Zap Cannon
Movepool Removals: N/A
Reasoning: Lickilicky is a strong Swords Dance Attacker with Gravity Mega Kick. It can use Gravity Zap Cannon to Paralyze Opponents, allowing it to circumvent it's low Speed.
Is it Broken: It's Defenses aren't the best, meaning a strong Close Combat or Earthquake should do a number to it.
 
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eelektross.gif

Pokemon: Eelektross
Typing: Electric/Poison
Abilities: Levitate
Stats: 85/125/80/90/80/85 (BST: 545)
Movepool Additions: Acid Punch, Recover, Ice Punch
Movepool Removals: Fire Punch, Flamethrower
Reasoning: Thanks to Acid Punch, a pokemon that would normally be walled by Steel types now has an answer for them. It can run a decent amount of sets, including Choiced, Coil, or pivot set. It's great defensive typing leaves it weak to only Moldy Earthquake and Psychic types.
Is it Broken?: It is walled by bulky Grass types like Ferrothorn unless you run Superpower or Drain Punch. I removed Fire Punch and Flamethrower to prevent Eelektross from just running Gunk Shot and Fire coverage instead of Acid Punch. Excadrill beats Eelektross unless Eelektross is Scarf and there are Rocks or Spikes on Excadrill's side.
How is this walled by grass-types, it hits Ferro for x4 damage with Acid Punch lol
 
stakataka.gif

Pokemon
: Stakataka
Typing: Rock/Steel
Abilities: Massive / Unnerve / Keen Eye
Stats: 91/111/131/83/91/63
Movepool Additions: Glare, Swords Dance, Heavy Slam
Movepool Removals: Trick Room
Reasoning: When you're as big as Stakataka, everything just seems like a small bump in the road. with Massive boosting the accuracy of Stone Edge, Stakataka is able to hit it's target on the mark. The added benefit of Gravity is that it Grounds any airborne Pokemon, meaning Stakataka can hit mons that it would normally not, such as Bronzor and Corviknight with Earthquake. It can cripple foes and bring them down to it's speed with Glare, and then capitalize off of their immobilization with Swords Dance.
Is it Broken: Unfortunately for Stakataka, it still has all the glaring 4x weaknesses, and it's defense stat is almost halved, meaning it now suffers greatly against Ground and Fighting types. It has the most mediocre speed tier to exist, being too fast for Trick Room but too slow for Scarf, and its abilities aside from Massive are just plain useless.

zoroark.gif

Pokemon
: Zoroark
Typing: Dark
Abilities: Prankster / Tangling Hair / Analytic
Stats: 80/65/100/110/75/100
Movepool Additions: Inferiority Burst
Movepool Removals: Focus Blast, U-Turn
Reasoning: Swagger + Inferiority Burst is not something that has been touched on yet, and making a bulky, defensive mon to mold around this combo is something that I've taken up in doing. Not only can you use Prankster to boost your stats with Nasty Plot, you can also use it along with Swagger to fish for a confusion hit, and then using Inferiority burst. While i can see someone using Prankster for only Nasty Plot and not Swagger, i do think Swagger is a notable tactic.
Is it Broken: Removal of Focus Blast and U-Turn mean that Zoroark will not be dealing with Dark-types anytime soon. and while it is great on the defensive side, Special attackers and Special walls might be able to deal with them accordingly.
 
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:nidoqueen:
Pokemon: Nidoqueen
Typing: Poison / Fighting
Abilities: Massive / Rivalry / Sheer Force (HA)
Stats: 90/92/88/92/88/80 (BST: 530, +25)
Movepool Additions: None
Reasoning: Nidoqueen has a good moveset, but it's Special Attack isn't that high and most of it's best moves are not very accurate. With the addition of an ability like Massive, we can artificially increase it's accuracy in moves like Focus Blast, Blizzard, and Thunder, while the gravity bonus makes it so that nothing can resist it's Earth Power. By also increasing it's stats, especially it's Special Attack, it will be a lot more useful in battle.
Is it broken?: A special attack stat of 92 is not that strong, and the addition of more accurate moves doesn't mean that Nidoqueen will be able to automatically kill everything. Especially with common weaknesses like Ground, Water, and Psychic, Nidoqueen has a reasonable power.
 
heatran.png

Pokemon: Heatran
Typing: Fire/Steel
Abilities: Massive / Flame Body
Stats: unchanged
Movepool Additions: Inferno, Iron Tail, Focus Blast
Movepool Removals: None
Reasoning: With its signature move Magma Storm getting perfect accuracy, Heatran becomes an interesting trapper. Combined with more accurate Will-o-Wisp and newly gained STAB Inferno, Heatran can stack up passive damage. Also, Magma Storm combined with Taunt lets it stallbreak neatly. Heatran already got Earth Power which is good, since nothing is immune to it under Gravity. Finally, it gets two innacurate moves to use with Massive also, one goes off of its weaker attack stat but is STAB. The other is coverage that goes off of its higher attack stat.
Is it Broken?: Heatran without Flash Fire, and without the possibility of Air Balloon (Massive also grounds it), means it's much more vulnerable to Ground- and Fire-type moves.
 
Pokemon Name: Deliriophage
Typing: Dark/Poison
Abilities: Aftermath / Unnerve (HA)
Stats: 80/65/70/100/120/60 (BST = 495)
Movepool:
-Physical: Rapid Spin
-Special: Inferiority Burst, Sludge Bomb, Dark Pulse
-Status: Toxic, Recover
Weight: 110 kg
Reasoning: This is a purely defensive Pokemon meant to use Inferiority Burst as a way to keep itself from being overly passive. It doesn't have Haze or any other phazing move to keep setup sweepers at bay, and its decent Special Attack allows it to do decent damage to most things that don't resist it. It's not perfect, since there are still things like Grimmsnarl, Kommo-o, and Hydreigon that resist it and can break past it.
Is it Broken?: Don't think so. It's pretty fragile physically, and it's not the strongest thing when the opponent isn't boosted. I'm not the best at making subs though so I'd be more than happy to change this if needed.


Might sub for Acid Punch in a few hours.
 
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