Metagame SV OU Metagame Discussion v3

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RE: Volcarona,

After the last tiering survey, Volcarona had enough support to get voted on to drop down, but nothing else came particularly close. Once everything was released on PS and we gained the information necessary about the DLC to proceed, the SV OU tiering council voted on Volcarona. In order for something to drop down from Ubers, it would need 2/3 or higher support to drop down from Ubers per this recent ruling.

Here is the result on Volcarona:
FinchinatorRuftausmaimaLilymind gamingNJNPStarTPPxavgb
UnbanUnbanUnbanDo not unbanUnbanDo not unbanDo not unbanUnbanDo no unbanDo not unban

With only 5 of 10 votes favoring an unban, Volcarona will remain Ubers for the time. This does not exclude it from discussions of a formal retest and it is very much on the table for starting OU after DLC2, but it lacks sufficient support to start OU with the release of DLC1.


WE'RE SO BACK RAHHH
 
In addition, it is likely we have our first post-DLC SV OU tiering survey in the near-to-immediate future. Stay tuned.
Regarding my personal thoughts, I would expect to see some of the Pokemon discussed regularly here such as Baxcalbur and Manaphy included. I am not going to confirm anything as I continue to play and others do as well, but we do hear you guys loud and clear.

In addition, we are paying attention to some discussions on Ninetales-Alola/Light Clay. Obviously this is a stickier situation, but we will not shy down from harder discussions when deemed necessary.
 
Regarding my personal thoughts, I would expect to see some of the Pokemon discussed regularly here such as Baxcalbur and Manaphy included. I am not going to confirm anything as I continue to play and others do as well, but we do hear you guys loud and clear.

In addition, we are paying attention to some discussions on Ninetales-Alola/Light Clay. Obviously this is a stickier situation, but we will not shy down from harder discussions when deemed necessary.

corrupt ou tier leader not voting on darkrai. jimmythetrainer83 said the power creep has caught up to it and i trust him.
 
RE: Volcarona,

After the last tiering survey, Volcarona had enough support to get voted on to drop down, but nothing else came particularly close. Once everything was released on PS and we gained the information necessary about the DLC to proceed, the SV OU tiering council voted on Volcarona. In order for something to drop down from Ubers, it would need 2/3 or higher support to drop down from Ubers per this recent ruling.

Here is the result on Volcarona:
FinchinatorRuftausmaimaLilymind gamingNJNPStarTPPxavgb
UnbanUnbanUnbanDo not unbanUnbanDo not unbanDo not unbanUnbanDo no unbanDo not unban

With only 5 of 10 votes favoring an unban, Volcarona will remain Ubers for the time. This does not exclude it from discussions of a formal retest and it is very much on the table for starting OU after DLC2, but it lacks sufficient support to start OU with the release of DLC1.
based. we don't need matchup moth in the tier, we already have smash moth and iron butterfly
 
forget whats broken
i just want to make a good infernape team lmao
maybe something with iron fist punching glove? last i checked, those do stack, so infernape might be able to do something fun there. it's also got knock off and stealth rock, so that's nice for utility/role compression
 
maybe something with iron fist punching glove? last i checked, those do stack, so infernape might be able to do something fun there. it's also got knock off and stealth rock, so that's nice for utility/role compression
Punching glove is nice
i just need to figure out a good core
maybe infernape + gliscor? infernape def deals with gliscor's ice weakness
idk i'll have to figure it out
 
Everybody…run Weezing-G with neutralizing gas and full phys def now! It is unbelievable right now…single handedly carried my 2 alts to top 500 again.

poisons/burns garg and hatt
cancels out weather setters/terrain
defogs on gholdengo
Great lead to stomp samurott-h
SMOKES bax and gambit in the endgame…seriously it is too good right now
 
Preliminary testing from the Battle Mechanics research thread shows that Ogerpon's masks have the same effect as items such as Griseous Core and Soul Dew, giving Ogerpon a 1.2x boost to its STAB attacks. When this gets implemented on Pokemon Showdown, Ogerpon will get quite a bit better.
That’s actually pretty massive.
+2 252 Atk Ogerpon-Cornerstone Ivy Cudgel vs. 252 HP / 172+ Def Amoonguss: 364-429 (84.2 - 99.3%) -- 75% chance to OHKO after Stealth Rock
+2 252 Atk Ogerpon-Cornerstone Ivy Cudgel vs. 252 HP / 172+ Def Amoonguss: 304-358 (70.3 - 82.8%) -- guaranteed 2HKO after Stealth Rock

+2 252 Atk Ogerpon-Wellspring Ivy Cudgel vs. 248 HP / 252+ Def Corviknight in Rain: 387-456 (96.9 - 114.2%) -- guaranteed OHKO after Stealth Rock
+2 252 Atk Ogerpon-Wellspring Ivy Cudgel vs. 248 HP / 252+ Def Corviknight in Rain: 324-382 (81.2 - 95.7%) -- 56.3% chance to OHKO after Stealth Rock

+2 252 Atk Mold Breaker Ogerpon-Hearthflame Ivy Cudgel vs. 252 HP / 104 Def Zapdos: 376-444 (97.9 - 115.6%) -- 87.5% chance to OHKO
+2 252 Atk Mold Breaker Ogerpon-Hearthflame Ivy Cudgel vs. 252 HP / 104 Def Zapdos: 313-370 (81.5 - 96.3%) -- guaranteed 2HKO

You can score a bunch of KOs now against neutral targets you otherwise couldn’t without Tera
 
RE: Volcarona,

After the last tiering survey, Volcarona had enough support to get voted on to drop down, but nothing else came particularly close. Once everything was released on PS and we gained the information necessary about the DLC to proceed, the SV OU tiering council voted on Volcarona. In order for something to drop down from Ubers, it would need 2/3 or higher support to drop down from Ubers per this recent ruling.

Here is the result on Volcarona:
FinchinatorRuftausmaimaLilymind gamingNJNPStarTPPxavgb
UnbanUnbanUnbanDo not unbanUnbanDo not unbanDo not unbanUnbanDo no unbanDo not unban

With only 5 of 10 votes favoring an unban, Volcarona will remain Ubers for the time. This does not exclude it from discussions of a formal retest and it is very much on the table for starting OU after DLC2, but it lacks sufficient support to start OU with the release of DLC1.

Definitely deserves a suspect test / retest before DLC2
 
volcarona absolutely deserves to be looked at before DLC2 but the metas p volatile, if anything id suggest just getting stuff sorted out instead of freeing ubers, some of which will eventually wind up banned once more (see: chien in HOME).

btw here's your reminder to use this thing
:kommo-o:
Kommo-o @ Throat Spray
Ability: Soundproof
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Clangorous Soul
- Flamethrower
- Clanging Scales

HO tool that can click buttons, i alr talked about this in my previous post but will go into further detail in my pending thread about it in the new pokemon section of this forum; try him out though when you feel like having some fun
 
I was one of the people who disagreed with the original ban but I'm not overly bothered by this. Having another strong setup sweeper that can abuse Veil wouldnt be fun, and in general there's stuff that needs to be dealt with before a Volc retest is on the table. Plus there's more defensive counterplay to the things volc legitimately checked now.
 
How are we feeling about the ogrepon forms? I run stall and they're a bit of a difficult matchup, but how about yall who run more offensive teams?
 
Thank christ Volc didnt get released. Could you imagine that stupid bug doing its tiktok dance behind veil and then going tera grass or some shit. Extremely funny outcome given that it was probably okay to retest before DLC dropped but now is absolutely not lol, anyway props to council for both the decision and holding a vote in the first place
 
Preliminary testing from the Battle Mechanics research thread shows that Ogerpon's masks have the same effect as items such as Griseous Core and Soul Dew, giving Ogerpon a 1.2x boost to its STAB attacks. When this gets implemented on Pokemon Showdown, Ogerpon will get quite a bit better.
It might actually be all moves, not just STABs. More testing is required, though.
 
How are we feeling about the ogrepon forms? I run stall and they're a bit of a difficult matchup, but how about yall who run more offensive teams?
They all seem pretty strong to me. Base and fire especially, bulky teams really don't have an answer to fire from what I've seen. Hitting 350 speed and having decent bulk/typing means they normally trade favorable vs offense. Base murders offense, sure you have to tera it but then you have a mon with permanant 525 speed and strong stab with good coverage and a lot of utility like knock and spikes. Rock is a trade machine and very annoying for some teams if it runs sd horn leech. Set variety is good too, it has a lot of tech options and pretty good coverage overall. Encore and taunt are both dangerous, and I think bulkier leech sets with spiky shield could be annoying as well. Cool mon overall, too early to jump to conclusions but fire and base are both quite potent.
 
How are we feeling about the ogrepon forms? I run stall and they're a bit of a difficult matchup, but how about yall who run more offensive teams?
Hey Faya, Stall stays loosing L.

Anyways, the form I have been using the most is probably Firespring, its really strong on sun and in general. On sun, its fire stab boosted with the Mask (gets a +1 in attack) means that it can break past resists, and can really mess things up. Just stealing a Calc rq:

+1 252 Atk Charcoal Tera Fire Ogerpon-Hearthflame-Tera Ivy Cudgel vs. 252 HP / 4 Def Ting-Lu in Sun: 458-540 (89.1 - 105%) -- 31.3% chance to OHKO

This is not even boosted by swords dance, just the Mask boost. Its also able to destroy balance teams that are on the slower side and give stall a hard time (rip Dozo and Corv) It hits common walls like Great Tusk, Corviknight, Garg etc.. and even is able to do pretty well vs Moltres. Its 350 base speed is great just for normal setup (it gets swords dance) or you can run Choiced and just blow things up. This is just the fire form, which in my option is the best form. I'm sure there are other uses for the other forms (maybe running no mask for speed control) or being a Rain team's worst matchup (wellspring mask). For its use on stall, I don't think it would be very good as in order to get the boosts from the mask, you need to tera which is very limiting on Stall as they normally have to save tera for a bad matchup.

Ofc, its so early in the meta to tell but I'm pretty sure its going to be part of the meta as it matches up well into alot of the walls of the tier.
 
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Hey Faya, Stall stays loosing L.

Anyways, the form I have been using the most is probably Firespring, its really strong on sun and in general. On sun, its fire stab boosted with the Mask (gets a +1 in attack) means that it can break past resists, and can really mess things up. Just stealing a Calc rq:

+1 252 Atk Charcoal Tera Fire Ogerpon-Hearthflame-Tera Ivy Cudgel vs. 252 HP / 4 Def Ting-Lu in Sun: 458-540 (89.1 - 105%) -- 31.3% chance to OHKO

This is not even boosted by swords dance, just the Mask boost. Its also able to destroy balance teams that are on the slower side and give stall a hard time (rip Dozo and Corv) It hits common walls like Great Tusk, Corviknight and even is able to do pretty well vs Moltres. Its 350 base speed is great just for normal setup (it gets swords dance) or you can run Choiced and just blow things up. This is just the fire form, which in my option is the best form. I'm sure there are other uses for the other forms (maybe running no mask for speed control) or being a Rain team's worst matchup (wellspring mask). For its use on stall, I don't think it would be very good as in order to get the boosts from the mask, you need to tera which is very limiting on Stall as they normally have to save tera for a bad matchup.
Yeah, stall is forced to run torn t(or another fast offensive mon) to check it, we might see the rise of pult semi stall again
 
Hey Faya, Stall stays loosing L.

Anyways, the form I have been using the most is probably Firespring, its really strong on sun and in general. On sun, its fire stab boosted with the Mask (gets a +1 in attack) means that it can break past resists, and can really mess things up. Just stealing a Calc rq:

+1 252 Atk Charcoal Tera Fire Ogerpon-Hearthflame-Tera Ivy Cudgel vs. 252 HP / 4 Def Ting-Lu in Sun: 458-540 (89.1 - 105%) -- 31.3% chance to OHKO

This is not even boosted by swords dance, just the Mask boost. Its also able to destroy balance teams that are on the slower side and give stall a hard time (rip Dozo and Corv) It hits common walls like Great Tusk, Corviknight, Garg etc.. and even is able to do pretty well vs Moltres. Its 350 base speed is great just for normal setup (it gets swords dance) or you can run Choiced and just blow things up. This is just the fire form, which in my option is the best form. I'm sure there are other uses for the other forms (maybe running no mask for speed control) or being a Rain team's worst matchup (wellspring mask). For its use on stall, I don't think it would be very good as in order to get the boosts from the mask, you need to tera which is very limiting on Stall as they normally have to save tera for a bad matchup.

Ofc, its so early in the meta to tell but I'm pretty sure its going to be part of the meta as it matches up well into alot of the walls of the tier.
Another thing to note is that it gets Play Rough for Dnite which can otherwise withstand it's fire/grass coverage. Furthermore, it's Mold Breaker ability bypasses Multiscale! There is no defensive counterplay to this thing, we'll have to see if the hazard stack on bulky teams is enough to restrict it since it cannot hold boots if it wants it's fire typing. Fire Oger is definitely a wait-and-see situation, I definitely suspect it being on the more broken side.
 
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