Metagame SV OU Metagame Discussion v4

I'm not really into Heat Crash because some key targets like Great Tusk are heavy. Raging Fury is a more interesting option for me.
WHy would you heat crash into a great tusk

Raging Fury is not a bad option, but getting locked in is not very good, even though it hits really hard

FLare Blitz would be what i would choose, as Gouging fire has recovery in Morning SUn, and in SUn, which It plays extraordianrily well on, it can heal up all the recoil. FLar Blitz also has the same power as Raging Fury

(also why are we talking about chess?)
 
You can tell it's a salt post because 3 non-issues got a 4 :^)

Garg is a good pokemon with an obscenely good move but it's not hard to punish with a special attack
Stored Power is, as the randbats people once said to me after I killed my opponent with moody, something your opponent has to let you get bad
Latias? In my kingambit meta? lmao

anyway I just fucking robbed someone and I feel bad and want to share the replay https://replay.pokemonshowdown.com/gen9ou-2022503278

lol I agree about these Pokémon being non issues but on dual screens teams latias can actually be a deadly sweeper running something like what Pinkacross had in their RMT. It becomes really bulky behind screens and if you set up you can completely obliterate your opponent’s team after an agility and a couple calm minds. And remember Tera is still legal so if kingambit comes to revenge just Tera and use aura sphere.
 
I do not think any of us think Iron Boulder is broken
thank you. i've been saying boulder isn't broken since day one (actually, since hour one) and i'm bewildered by the sheer number of people who still think it is. i can see why people were scared of boulder at first—its coverage is kinda scary, it has physical rock stab that's not a meme, it's insanely fast with booster energy, it has swords dance, basically it's got a lot going for it. but it crumples to two of the best and most common priority moves in the meta, it's prone to just kinda dying to anything it doesn't ohko because its defensive typing is ass with another, stinkier ass on top of it, and every team has like 3 forms of speed control nowadays so +1 base 124 isn't the unstoppable terror it seems like it'd be when analyzed in a vacuum. iron boulder has managed to not be what we thought it'd be
 
thank you. i've been saying boulder isn't broken since day one (actually, since hour one) and i'm bewildered by the sheer number of people who still think it is. i can see why people were scared of boulder at first—its coverage is kinda scary, it has physical rock stab that's not a meme, it's insanely fast with booster energy, it has swords dance, basically it's got a lot going for it. but it crumples to two of the best and most common priority moves in the meta, it's prone to just kinda dying to anything it doesn't ohko because its defensive typing is ass with another, stinkier ass on top of it, and every team has like 3 forms of speed control nowadays so +1 base 124 isn't the unstoppable terror it seems like it'd be when analyzed in a vacuum. iron boulder has managed to not be what we thought it'd be
It can fuck up your team, but to do that, you have to not only take out their priority users, but also severly weaken the opposing team. Its basically iron valiant with more speed, but worse defensive typing and less coverage. The speed thing doesn't really matter that much as you either are outspeeding everything on the opposing team or are outsped easily be their choice scarfer. That means that it is in my eyes it is an objectively worse iron valiant. Granted that is still an iron valiant, so it definetely isn't bad.
It's probably because people see the speed and think, okay, this isn't a electrode or ninjask scenario (without baton pass), so it has to be broken. Speed is important but it doesn't make a pokemon broken, it has to have insane speed with other tools.
 
thank you. i've been saying boulder isn't broken since day one (actually, since hour one) and i'm bewildered by the sheer number of people who still think it is. i can see why people were scared of boulder at first—its coverage is kinda scary, it has physical rock stab that's not a meme, it's insanely fast with booster energy, it has swords dance, basically it's got a lot going for it. but it crumples to two of the best and most common priority moves in the meta, it's prone to just kinda dying to anything it doesn't ohko because its defensive typing is ass with another, stinkier ass on top of it, and every team has like 3 forms of speed control nowadays so +1 base 124 isn't the unstoppable terror it seems like it'd be when analyzed in a vacuum. iron boulder has managed to not be what we thought it'd be
I’ve been using it and Iron Boulder is absolutely crazy. I think Roaring Moon is a larger issue now, but I can definitely see why people would say Iron Boulder is ban worthy, even if I don’t think it should be banned immediately.
 
thank you. i've been saying boulder isn't broken since day one (actually, since hour one) and i'm bewildered by the sheer number of people who still think it is. i can see why people were scared of boulder at first—its coverage is kinda scary, it has physical rock stab that's not a meme, it's insanely fast with booster energy, it has swords dance, basically it's got a lot going for it. but it crumples to two of the best and most common priority moves in the meta, it's prone to just kinda dying to anything it doesn't ohko because its defensive typing is ass with another, stinkier ass on top of it, and every team has like 3 forms of speed control nowadays so +1 base 124 isn't the unstoppable terror it seems like it'd be when analyzed in a vacuum. iron boulder has managed to not be what we thought it'd be
I get the feeling that a single stat drop kind of stops Boulder in its tracks. First noticed it in VGC, and ig it's pretty true here.
Correct me if you disagree, though.
 
The thing is there aren't an exceptionally large number of ways to get that stat drop off. From my experience, if you switch in a mon and it goes for an SD, it's almost always over. That, and substituted can disrupt any attempts to status it and give it the free turn it needs to destroy teams.
 
I mean Eviolite fell off even before Gen 5. Like how often did you see Chansey in OU in Gen 4?

But seriously Eviolite was pretty good in lower tiers at least. You had Dusclops, Porygon2, Gliscor, Ferroseed, and Magneton sometimes.
How could eviolite fall off before it was even introduced in gen 5 ? It is decent on a few mons but the addition of boots makes most defensive Pokémon good with eviolite outclassed by there evolutions.
 
How could eviolite fall off before it was even introduced in gen 5 ? It is decent on a few mons but the addition of boots makes most defensive Pokémon good with eviolite outclassed by there evolutions.
Looks like you didn't realize that Eviolite was introduced in Gen 5... There was literally no reason to use Chansey in Gen 4.
thatsthejoke.jpg
 
Araquanid (M) @ Mystic Water
Ability: Water Bubble
Shiny: Yes
Tera Type: Water
EVs: 248 HP / 252 Atk / 8 SpA
Brave Nature
- Liquidation
- Leech Life
- Lunge
- Sticky Web

Can someone run a calc on this and see what the total modifier would be under rain? i'm guessing like 3× at least.

give me a reason to use araquanid please please please pl
Runs 8 spa, no special attacks.
 
Tera Grass Bulky Heatran is fucking insane, and kinda always has been. This shit hard walls Volcarona if they aren't running both a bug move and tera blast, iron moth if they aren't running tera ground (garbage set), can go toe to toe with great tusk and gliscor post tera, can survive earth powers from opposing heatrans which just feels illegal every time it happens, and, also post tera, is a soft check to waterpon. I did not create this set but I do put it on basically every single team I ever build (kinda like ditto in ubers)

Heatran @ Leftovers
Ability: Flash Fire
Tera Type: Grass
EVs: 252 HP / 4 Def / 212 SpD / 40 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Will-O-Wisp
- Earth Power
- Stealth Rock
 
Tera Grass Bulky Heatran is fucking insane, and kinda always has been. This shit hard walls Volcarona if they aren't running both a bug move and tera blast, iron moth if they aren't running tera ground (garbage set), can go toe to toe with great tusk and gliscor post tera, can survive earth powers from opposing heatrans which just feels illegal every time it happens, and, also post tera, is a soft check to waterpon. I did not create this set but I do put it on basically every single team I ever build (kinda like ditto in ubers)

Heatran @ Leftovers
Ability: Flash Fire
Tera Type: Grass
EVs: 252 HP / 4 Def / 212 SpD / 40 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Will-O-Wisp
- Earth Power
- Stealth Rock
I personally love running heatran with air balloon and tera flying. If you don't want to commit your tera to heatran, you at the very least can come in on the usual mons. However, you can basically infinetely wall those mons if you decide to tera. I even run steel beam for insane damage that destroys mons that believe that they can beat the normal set. It may not be the best move, but doing the big numbers feels good.
 
I personally love running heatran with air balloon and tera flying. If you don't want to commit your tera to heatran, you at the very least can come in on the usual mons. However, you can basically infinetely wall those mons if you decide to tera. I even run steel beam for insane damage that destroys mons that believe that they can beat the normal set. It may not be the best move, but doing the big numbers feels good.
I've never liked air balloon sets. Any stray hit and suddenly you're just kinda dead because heatran's defensive profile, while pretty good, isn't the greatest thing in the world.
 
I've never liked air balloon sets. Any stray hit and suddenly you're just kinda dead because heatran's defensive profile, while pretty good, isn't the greatest thing in the world.
Fair, that is why I decided to do tera flying, because you resist both fighting and are immune to ground moves. The funny thing is, if you can pop an opposing heatran's balloon, which is quite easy, you are immune to the two most common offensive moves they use. The reason why air balloon is used so much is because 1. Heatran without a ground weakness is probably the best pokemon ever, so even getting a temporary immunity is worth it and 2. The air balloon isn't meant to stick around. It's mainly used so heatran can trap other pokemon that it wouldn't normally trap like gliscor with earthquake as it's only offensive move.
I get why air balloon is not your favourite set, if you want your item to be more long term, then lefties or HDB is better, but short term for heatran's job, which is trapping, air balloon is so good.
 
My advice, use Cobalion with a set of Calm Mind, Flash Cannon, Aura Sphere, and Tera Blast with Tera Electric. This covers Tera Fairy and Flying. It has fantastic Physical Bulk, allowing it to devour the hits of Gambit, but just in case, run Leftovers. Also, run 56 speed, with 200 Attack, and max HP. This is what netted me the best results,
I like this idea, but I modified your set a bit. Instead of doing CM stuff I went physical because like, if my attack is gonna be boosted anyway, why not just click physical moves? Still tera electric bc that goes hard tho. Really fucking funny to switch into an h-sam lead's ceaseless edge and immediately get boosted iron heads

lol I agree about these Pokémon being non issues but on dual screens teams latias can actually be a deadly sweeper running something like what Pinkacross had in their RMT. It becomes really bulky behind screens and if you set up you can completely obliterate your opponent’s team after an agility and a couple calm minds. And remember Tera is still legal so if kingambit comes to revenge just Tera and use aura sphere.
I'm forever going to associate dual screens with grimmsnarl because of how that just ruined DLC2 ubers, but I will be running scizor if that shit becomes common in mid-low ladder. Scizor is just The Anti-Screens Guy™ because you either force that lead to burn tera (good for you) or you kill it before it gets both (or any in the case of grimmsnarl) screens (amazing for you).
 
I personally love running heatran
i mean, i kinda guessed that from the fact that your username is "heatranator" and your profile pic is heatran and your location is listed as "stark mountain"
with air balloon and tera flying.
ok, never mind, that's not where i expected that sentence to go at all. but for the record, that's quite a smart idea. tera flying also helps heatran's matchup against spikes after the balloon is popped (just pray rocks aren't up), which is especially important for balloon sets since they can't run lefties to partially offset the damage. and turning a fighting weakness into a resistance is never a bad thing
 
i mean, i kinda guessed that from the fact that your username is "heatranator" and your profile pic is heatran and your location is listed as "stark mountain"
Funnily enough, my favourite mon is actually magnezone. I do love heatran, but the name magnenator is horrible. Like heatran is in my top 5 favourite legendaries and top 20 overall, but still.
I honestly believe that heatran could be amazing in this meta. With air balloon, it counters kyurem, iron boulder (despite getting chunked by cc, which unboosted does max 86%), seperior without tera ground, gliscor sometimes, volc without tera ground, gouging fire and ting lu. This is a lot of top mons that it can counter. Of course, if you lose the balloon, yeah you get dumpstered by anything that throws a speck of dirt at you.
 
I personally love running heatran with air balloon and tera flying. If you don't want to commit your tera to heatran, you at the very least can come in on the usual mons. However, you can basically infinetely wall those mons if you decide to tera. I even run steel beam for insane damage that destroys mons that believe that they can beat the normal set. It may not be the best move, but doing the big numbers feels good.
This was also a very popular thing to do with Gholdengo for a while, minus the Steel Beam bit, so the theory is sound. Tera Flying lets you pretty universally cover Volcarona still. I really like this idea and might steal it for myself. Heatran's got a lot of untapped potential in this metagame with a lot of Psychic and Dragon moves flying around.
 
What do people here think about Incineroar? Has anyone tried it? I bet some of you have faced it, you may have even faced me. I built an Incineroar team, and have been doing quite well with it. Anyone have thoughts about it? I can go into detail about what it does in this meta.
 
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