Recent content by AD Mega-Shedinja

  1. CAP 21 - Part 1 - Concept Submissions

    While that is true, I meant as in that there aren't particular strategies that revolve around bluffing. You might decide suddenly in the middle of a match to try and bluff a choice item if so far you've only needed to use one attack, but you rarely come into a battle thinking that that is what...
  2. CAP 21 - Part 1 - Concept Submissions

    Name: Deceptive Pressure General Description: This Pokemon is able to effectively bluff an item, move, ability, or even EV spread to make the opponent wary of sending in certain Pokemon when it switches in. Justification: The current OU metagame has very little deception involved. It's more of...
  3. CAP 21 - Part 1 - Concept Submissions

    Isn't Arghonaut essentially the same concept? It was made to counter set up sweepers, was it not? Or at least punish them. This is the same idea, although I suppose the methods in doing this could be different, but I don't think CAP21 would be very interested in being a different version of...
  4. CAP 21 - Part 1 - Concept Submissions

    I'll have to disagree with the item part. Sure, those items would help against Pokemon like Kitsuno who are made to scout and keep it from revealing more of your moveset and ability, but using those items would really be giving the opponent a free bit of information on the Pokemon without them...
  5. CAP 21 - Part 1 - Concept Submissions

    Okay, my comments on the concepts so far: Suck it and See: I like the concept, although actually making this could prove to be rather one dimensional, as of there are really only two ways to go about this: 1. Give an immense movepool for support (as of a huge offensive movepool would really...
  6. CAP 21 - Part 1 - Concept Submissions

    This is my first CAP submission, so I'm sorry if there are any glaring errors or anything like that. Name: Devious Power General Description: This Pokemon is able to utilize status offensively and apply pressure through status. Justification: Status is currently mainly used by defensive and...
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