Recent content by ALZev2002

  1. ALZev2002

    Pet Mod Legends Z-A OU

    HAHAHAHAHAHHAAHHA FUCK YOU GOLISOPOD changes look very cool
  2. ALZev2002

    Pet Mod Legends Z-A OU

    can i get a link to the discord? :dhelmise: its in the first post
  3. ALZev2002

    Pet Mod Legends Z-A OU

    I agree that tough claws can be one of the abilities it can have due to its "claw-like shapes". No one is arguing that tough claws would be a major upgrade to it, in fact many fast physical attackers would benefit from that ability as shown in its flexibility in AAA. I think tough claws mega...
  4. ALZev2002

    Pet Mod Legends Z-A OU

    not including mega metagross, there would be 5 megas with that ability, It's completely okay to give these new megas viable abilities but I don't think it's unreasonable to ask for it to not have tough claws.
  5. ALZev2002

    Pet Mod Legends Z-A OU

    Giving mega absol z tough claws would be fatherless behaviour. Honestly I would much rather give it sharpness if there HAS to be an ability change as going through the AAA viability rankings to give top tier abilities to these new megas is bittersweet if not boring (rip Guard Dog golisopod).
  6. ALZev2002

    CAP 33 - Part 5 - Defining Moves

    With CAP 33 giving us the opportunity to introduce a fast wall, I feel like fringe options should be considered for its move pool apart from its standard and obvious tools. Some moves for the water/fairy mon to consider: -Whirlpool -Nature's madness -Power Split These moves in particular would...
  7. ALZev2002

    NDPL IV - Player Signups [Custom Avatar Prize] [Auction September 2 @ 11 AM -4]

    Player Name: AlZev2002 / PEEN0R Tiers: all except DOU and Ubers Tz: -5 Inactivity: school/work but will inform ahead of time
  8. ALZev2002

    National Dex National Dex Summer Seasonal - Round 1

    won 2-1 https://replay.pokemonshowdown.com/gen9nationaldex-1924204623 https://replay.pokemonshowdown.com/gen9nationaldex-1924207118 https://replay.pokemonshowdown.com/gen9nationaldex-1924210797
  9. ALZev2002

    Resource SV OU Simple Questions, Simple Answers Thread

    What is the math behind usage percentage for tier changes in pokemon (i.e. why 4.52%)
  10. ALZev2002

    Resource SV OU Simple Questions, Simple Answers Thread

    What would be a decent alternative to usage-based tiering when evaluating the viability of a Pokemon when usage and player activity isn't high? this is mostly specific to smaller showdown servers with fakemon.
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