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How do you evolve Gimmighoul in ZA? The evolution requirement seems to be the same as in SV, but I don't think I've seen any item listing with Gimmighoul Coins?
I thought maybe that it was an old stone bridge or something, but it is just a remarkably unremarkable steel arch bridge.
Unless I'm missing something.
Does this mean Mega Lopunny has a good move Normal-type move now? Woo!
It must be balanced in some stupid way so that it has an extremely wide hit box or something, or it can hit more than once. I refuse to believe it is this ass T_T
It being still Normal-type is extra egregious considering...
It is so annoying that Aurorus didn't get Power Gem. Since it wasn't in SV, it missed the Grand Power Gem Redistribution, where everyone and their grandma suddenly (but finally) got it.
Where is that move data from? And is that all listed for Mach Punch?
Usually, the move data for Pokémon games are dumped into a big spreedsheet to fit all parameters.
Ah, not learnsets, but data for the moves themselves. Power, Accuracy, effects etc. Considering that the gameplay of LZA is quite different, I'm assuming that the moves have been somewhat retooled. Just like the first Legends game.
Oh, I could definitely see that. That makes a lot of sense actually.
Or that, haha. The glowy LED lights most likely would make it look like a disco ball
I wonder what they would have *done* conceptually with a Future Bouffalant. What typing would it have had? What would its afro have looked like as a robot? (Just a metal sphere?)
Also, it's a shame we likely will still not know what Okakingu and Okagyarados would have looked like. I have been...