Recent content by Asterei

  1. Asterei

    Hi Joey! Here is an RU team I have been experimenting with. Check the notes in the paste for...

    Hi Joey! Here is an RU team I have been experimenting with. Check the notes in the paste for more details. Intelibear https://pokepast.es/cbddef89c2c69d8b
  2. Asterei

    Pokémon Primarina

    Is it confirmed that Liquid voice does not affect the opponent's sound moves? The keyword ALL is really bugging me.
  3. Asterei

    Resource ORAS OU Simple Questions, Simple Answers (Read the OP First!)

    Could you source/give some kind of evidence for this? Bulbapedia seems to say nothing, the calculator disagrees (no boost when no item) and technician in general doesn't boost variable moves when it goes over 60 power e.g. grass knot, low kick, avalanche, pursuit.
  4. Asterei

    ORAS UU Viability Ranking Thread

    I believe that's just got to do with the availability of rain in UU. Drizzle politoed is banned in UU while Sand stream Hippowdon is not, so it is much easier for Stoutland to pull of a sweep than somehow getting up rain with other mons. Sand can be brought up even when hippo is put to sleep but...
  5. Asterei

    Ninetales needs a new typing

    Ninetales needs a new typing
  6. Asterei

    Doubles CAP Project thread! Stage 8: Stat Limits

    This is Torterra (75 base SpA) 252+ SpA Life Orb Torterra Giga Drain vs. 252 HP / 120+ SpD Rotom-W: 187-221 (61.5 - 72.6%) -- guaranteed 2HKO after Leftovers recovery 252+ SpA Life Orb Torterra Hidden Power Ice vs. 252 HP / 0 SpD Landorus-T: 317-374 (82.9 - 97.9%) -- guaranteed 2HKO after...
  7. Asterei

    Doubles CAP Project thread! Stage 8: Stat Limits

    I actually think storm drain is a really good idea. It can protect many members in the sand team unless the opponent decides to go for surf. But yes as I was supposed to say before, I sand rush seems to be most fitting for the primary ability, especially from the fact that we do not want to be...
  8. Asterei

    Doubles CAP Project thread! Stage 8: Stat Limits

    Water / Poison Grass / Ground Grass / Ghost
  9. Asterei

    Doubles CAP Project thread! Stage 8: Stat Limits

    Ghost leaves it weak to three of the threats Pwne mentioned though. Mawile (Sucker punch), Scizor (Knock off) and Aegislash (shadow sneak/ball). Apart from shadow sneak (which I believe is getting less usage now), they are all very capable >80 base power moves. I don't really see why grass/ghost...
  10. Asterei

    Doubles CAP Project thread! Stage 8: Stat Limits

    Yes grass is good and immunity to spore + prankster stun spore (if anyone uses whimsicott?) is pretty neat. STAB giga drain (?) could also help it sustain a tonne. I have to disagree with grass and ground "Its only threats: Fire/Bug/Ice/Flying are all KO'd by tyranitar easily." The main problem...
  11. Asterei

    Doubles CAP Project thread! Stage 8: Stat Limits

    First of all I would like to say, I really liked that ground/fairy idea. When reading the description that is actually the typing that first came to my head (along with storm drain lol) Are we all set for this thing to be a sweeper? I get the feeling that everyone is going with sand rush as if...
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