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Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Will-O-Wisp
Switches into defensive roadblocks like Venusaur & Clef and either traps them with magma storm or forces them out. Capable of checking Magnezone, Kyurem-b and...
Alakazam @ Alakazite
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Encore
- Psychic
- Focus Blast
- Shadow Ball
Mega Alakazam can take advantage of Manaphy's lack of immediate power by coming in on a predicted tail glow and locking it in via encore. Zam can do the same to...
Why not? If a pokemon is recognized as too much of a strain on teambuilding, you should get rid of it to pursue a healthier meta. If you find something in the post-suspect meta that becomes an even bigger strain on teambuilding, you get rid of that for the same reasons. Broken checking broken...
I haven't had a chance to try the suspect ladder, but wouldn't this be a reason to suspect M-Sableye next instead of keeping Landorus around? If stall becomes that prevalent and restrictive post-Landorus, that's plenty of reason for an M-Sableye suspect to follow shortly. I agree with the...
Autisticat (Meowstic-F) (F) @ Life Orb
Ability: Competitive
EVs: 4 Def / 252 SpA / 252 Spe
Timid / Modest Nature
- Psyshock
- Thunderbolt
- Signal Beam
- Substitute
I can see Meowstic-F becoming an extremely important mon in this tier given how dominant hazards look right now. LO Competitive...
Soft Counter
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Bullet Punch
- Knock Off / Superpower
- Roost
- U-turn
Defensive M-Scizor is capable of surviving two earthquakes from drill and stalling out its life orb hits with roost. It takes a...
lol
-The low base power of Doublade's moves lets it down, and without LO or a choice item backing it up base 110 attack suddenly becomes a lot less impressive. Yes you can set up an SD on some popular physical attackers and deal good damage to a few things, but +2 shadow sneak isn't OHKOing...
Assuming at least one of the recent drops gets voted BL in two weeks: Will it go to straight to the end of the waiting list for retesting? Or will its spot on the list be determined by how likely it is to reenter UU?
Talking about underrated things that are cool under webs:
Meloetta @ Leftovers
Ability: Serene Grace
EVs: 148 HP / 252 SAtk / 108 Spd
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Shadow Ball
- Substitute
- Calm Mind
Sub+CM Meloetta isn't the first thing to come to mind when you think "web...
Couple of things I noticed right off the bat:
Contrary is a better choice of ability than Sturdy. Shuckle is extremely bulky on both sides, and unless your name is choice band Rhyperior's stone edge, you won't be OHKOing Shuckle any time soon. I think you only need about 140 SpDef EVs to live a...
Mental herb actually cancels out encore as well, so that won't do you a lot of good in practice since most Shuckle will be carrying mental herb anyway.
I don't think Braviary is that important to have on a web team. I tried running one for a while and I found it didn't hit hard enough to get past bulkier threats, plus return/BB aren't the best STABs to be locked into early game when defogs are more likely to be attempted. Braviary hits decently...