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Recent content by Blizzard1

  1. Super Smash Bros. Brawl Discussion #2 (spoilers)

    Yepyep. I left here after I got kinda bored with Pokemon and school was eating me or something...never finished the Java battle simulator. I wish stores near here were selling it. :( Targets claim they don't even have it in stock and have no idea when they'll get it, and I'm going to see if...
  2. Super Smash Bros. Brawl Discussion #2 (spoilers)

    So like, I don't know why there isn't a forum search feature (I seemed to recall one back when I posted here). But, since you've obviously all discovered some version of the bin2jpg thing, possibly thanks to Firestorm, I wanted to mention my simple Windows GUI version (you can open a bunch of...
  3. DP Research Thread #3 ("Newer")

    I guess that guy was lying or had a weird version. Thanks.
  4. DP Research Thread #3 ("Newer")

    Are you sure it CAN'T choose focus punch, or if it does, it fails? Someone claimed (though I don't know if anyone verified with something that only had sleep talk + focus punch or whatever) that they had sleep talk choose focus punch, but the move just failed.
  5. [WARSTORY] My trip to Nintendo World

    All I can say is, though it looks sort-of legit, you posted this at 6:31 p.m., and all the screenshot pictures were taken yesterday at 6:22 p.m. or so. Granted, your camera might not have had the right time, I guess. Also, what's really weird, is that (though all the screenshot pictures were...
  6. AR code has been found to allow level 9 mews to be traded. Cloners, watch out.

    I don't know what you mean about "hiring" a cloner...I was under the impression that most everyone here cloned rampantly using whatever means were available, and from the AR thread, apparently a lot of people have AR and/or no objection to using it.
  7. Psycho Shift Cresselia

    I have few thoughts. One of them, however, is that sleep talking with psycho shift as an option is a horrible idea since you're running a huge chance of violating sleep clause. ...unless, of course, nothing is already asleep, or you're playing with a simulator/PBR that just makes sleep moves...
  8. DP Research Thread #3 ("Newer")

    83 speed chimecho, 42 speed drifloon, CRAP IT HAS AFTERMATH. Does anyone else want to test this since my test totally failed? XD
  9. The Action Replay debate.

    Also, since when were these threads even ALLOWED, not to minimod?
  10. The Action Replay debate.

    If you don't want to spend a ton of time doing well at a game, DON'T. If you do, spend the time. It's a tradeoff between being good at something and what have you. You may have the luxury of an AR and "finance" = fiance I assume. I don't have the luxury of any of those.
  11. DP Research Thread #3 ("Newer")

    What the crap, why did I think it was a +1 stage boost? The ability description says speed doubles...did someone test this? I guess I need to search all the research threads now. >_>
  12. DP Research Thread #3 ("Newer")

    Both of the formulas have paralysis last...how would yours produce a different result, except for rounding differences? I'll try to change my order anyway. And Unburden isn't an extra modifier, I just meant it adds to the normal speed modifiers, so a +6 speed pokemon would go to +7 if Unburden...
  13. DP Research Thread #3 ("Newer")

    Was the order verified? >_> I'm treating Unburden as an extra stat modifier level, and doing statModifier * paralysisModifier * itemModifier * abilityModifier. Items would be quick powder/choice scarf (and macho brace etc. if I figure out how much they reduce speed), abilities would be swift...
  14. DP Research Thread #3 ("Newer")

    Just to make sure, both were on the same team, right?
  15. Ask a Simple Question, Get a Simple Answer mark 6 (read 1st post)

    If the current research is right, I believe sleep talk will work the first time, picking a move, and then fail EVERY time thereafter until the pokemon is switched out. If you choose a move that's not sleep talk, and don't wake up, then you can apparently still choose a different move the next turn.
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