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Recent content by bloomprism

  1. bloomprism

    Research Legends: Z-A Mechanics Research

    Cast Time (s) is seconds, Cast Time (f) is frames (at 60fps), Cast Time (s + f) are just those two columns totaled to the nearest thousandth millisecond.
  2. bloomprism

    Research Legends: Z-A Mechanics Research

    I've gone through and frame counted all moves to document their cast time. Timing starts on the first frame the move name turns blue and ends on the last frame that the name is blue. All testing was done on the training dummy at the Justice Dojo, so unfortunately I didn't have any visual...
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