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Recent content by Blue Jay

  1. Blue Jay

    Ho-Oh (2/3)

    QC Approved 2/3 Keep in mind it's Rock Arceus in the write up.
  2. Blue Jay

    Ubers Latias (GP: 2/2)

    I'd like a bit more on Latias' general good qualities in the Overview (eg high Speed) and key word of what she does (eg defensive pivot) would be nice. Overviews that comment on the generation changes are interesting to those who follow the tier, but those who know the least to begin with are...
  3. Blue Jay

    Gen 6 ORAS Ubers Viability Ranking Thread

    I don't really see this highly offensive metagame. We got a new sweeper in Mega Salamence, Latios is back hitting like a truck and Primal Groudon is substantially better as a threat than regular offensive Groudon was, but at the same time we got an amazing new Defogger (I'll consider the Latis...
  4. Blue Jay

    Ubers Sableye

    I like the EV spread that can take MMY. It doesn't seem to make Mega Sableye any worse at checking the main threats it can check (like Ekiller and Kanga) really, only threats that it can't really handle in the first place (offensive Groudon, Ho-Oh, Megamence). In the Overview, mention that...
  5. Blue Jay

    Arceus-Fairy [QC 2/3]

    First a small layout nitpick, please put spaces in between slashes (both for EVs and for Moves). Overview Gothitelle seems far from prominent in the current metagame; unless other QC members disagree, I would avoid specific mention anywhere in the analysis. Ho-Oh I feel is a better threat to...
  6. Blue Jay

    Gen 6 ORAS Ubers Metagame Discussion

    If you read my full post, I actually suggested a few. Unless that was unclear, any remaining EVs should go to HP.
  7. Blue Jay

    Ubers Deoxys-A

    Can I get other QC's (especially Fireburn and shrang since you stamped this already) input on making 188+ Speed the main spread? As I mentioned elsewhere, it's enough for standard Scarf Xerneas, the fastest threat you can hope to outspeed. All that extra EVs do for it are a guaranteed Speed tie...
  8. Blue Jay

    Gen 6 ORAS Ubers Metagame Discussion

    I would advise 188+ Speed for Deoxys-A. That's just enough to outspeed standard Choice Scarf Xerneas, which is the fastest common threat that you can outspeed. As for Kyurem-W, I would not advise it as a Choice Scarf user. Between poor defensive synergy, Stealth Rock weakness, a main STAB that...
  9. Blue Jay

    ORAS Ubers Analysis Index (See Post #394)

    Go ahead brokenwings.
  10. Blue Jay

    Gen 6 Simple Questions, Simple Answers (XY Ubers Edition - read before posting a thread)

    You can see preliminary sets (which tend to be quite close to the finalized ones) in the analyses as they're being worked on here. Using four attacking moves is rarely advisable, since the fourth move rarely provides significant additional coverage; Recover/Roost or a utility move like Defog...
  11. Blue Jay

    Ubers Arceus-Normal

    Pls focus the Overview on its core qualities. You can briefly mention how ORAS helped/hurt it but that's not at all useful for a new player (who need these analyses the most). As for the set, lots of detail and options pls since it's the only set and this is a major Ubers threat. Silk Scarf...
  12. Blue Jay

    Ubers Latios

    Mention watching out for other Lati@s in Usage Tips for HP Fire, since it reduces your speed. Team Options could be fleshed out a bit more; Ho-Oh loves Defog support and eats Fairies/Darkceus etc. Wobba isn't really worth mentioning for CM since it's not a sweeper (-1 Latios isn't too scary)...
  13. Blue Jay

    Groudon (GP 2/2)

    Strong bird makes strong analysis. Mention Impish in the support Set Details for Plumeless sets. In Checks & Counters idk about Latis killing it easily when even one of the less bulky sets is specifically EV'd to survive Draco, just say they resist/outspeed/hit hard. I also don't see much point...
  14. Blue Jay

    Ubers Ditto [GP: 2/2]

    Another thing worth mentioning in the Overview is how it often deters set up attempts from the opponent. This ends up being a large part of its utility in offensive teams since no competent player will set up something they can't handle (but if it can prevent set ups and maybe revenge kill...
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