Recent content by BobSol

  1. Aerodactyl [QC 0/3]

    Updated the format and done the changes Hootie said
  2. Aerodactyl [QC 0/3]

    Will combine the first 2 points and remove the "badass looking". About the suicidal lead, I asked yesterday on discord and they told me to leave it there so I will wait for qc if I will leave ot
  3. Aerodactyl [QC 0/3]

    Removed Landorus-I mentions from the Analysis aswell changed a bit the Suicide Lead set
  4. Alola Exeggutor

    Make the speed ivs in both of the sets 0iv so it can outspeed more pokemon when trick room is active. also add in the weaknesses fairy types and add sludge bomb in the second set as an alternative to flamethrower that can still deal SE damage to grass but at the same time deal SE damage to...
  5. OU Thundurus-T

    Add peliper with drizzle as a teammate and thunder as an alternative to thunderbolt. also add zygarde 10% as a threat as it can smack you down with 1000 arrows.
  6. Aerodactyl [QC 0/3]

    Well I did use Mega Aerodactyl for sweeping but most of the times it requires certain pokemon getting out of the way before being able to sweep a team. Also a trapping set is good when used correctly. Also ready for QC and added 2 movesets
  7. Aerodactyl [QC 0/3]

    When I started writing the sets i started with the suicidal lead one and then wrote the offensive one. I will switch em and also change a few moves on the suicidal lead one
  8. OU Pelipper

    you should add zard-y as a check as it changes the weather after mega evolving
  9. Aerodactyl [QC 0/3]

    QC: / / (0/3) GP: (0/1) [OVERVIEW] * Really good physical attacker and really high speed. * Immunity to ground attacks. * Great ability Tough Claws that boosts even more his attacks * Resists bug, fire, flying, normal and poison attacks. * Its weak against many common types, such as water...
  10. Sun & Moon OU Reservation Index (READ THE OP)

    reserving aerodactyl. also can i do alola-golem cause its not on the list?
  11. Monotype Ground Monotype Team

    So this is my first monotype team, so it will probably have some flaws. I have tested it a bit and managed to get to 1300 elo. Anyways here is my team: THE TEAM Landorus Landorus @ Life Orb Ability: Sheer Force EVs: 4 Def / 252 SpA / 252 Spe Naive Nature - Earth Power - Calm Mind...
  12. Pokémon Celesteela

    Using a SpAtk set with autotomize. After one beast boost its able to sweep the whole team on its own: http://replay.pokemonshowdown.com/gen7ou-478846767 Celesteela @ Leftovers Ability: Beast Boost EVs: 252 SpA / 4 SpD / 252 Spe Modest Nature IVs: 0 Atk - Autotomize - Flash Cannon...
Back
Top