Recent content by Boss jr.

  1. Boss jr.

    CAP 19 CAP 19 - Part 4 - Primary Ability Poll 2

    Static Water Absorb Storm Drain
  2. Boss jr.

    CAP 19 CAP 19 - Part 4 - Primary Ability Poll 1

    Static Water Absorb Sap Sipper Storm Drain Iron Barbs / Rough Skin
  3. Boss jr.

    CAP 19 CAP 19 - Part 4 - Primary Ability Discussion

    I would like to point out that we've never said at any point that we didn't want CAP 19 to be able to KO other Pokemon, nor were we to design a Pokemon that was a sacrifice or anything like that. It seems that we're still having trouble shaking the stigma that CAP 19 is made to die even though...
  4. Boss jr.

    CAP 19 CAP 19 - Part 4 - Primary Ability Discussion

    Flame body: This could be an interesting ability as it would essentially allow CAP 19 to threaten status on anything it wanted regardless of immunity. And knock their attack down -1 with burn. (if it burns) TBH I like the idea of Gooey more though. Like a reverse Speed Boost that turns our...
  5. Boss jr.

    CAP 19 CAP 19 - Art Submissions

    Okay, I wasn't happy with my last submission.... it was creepy and reminded me of the lost children from Dr. Who O.o *nightmares*. So in this submission (first time drawing in Paint btw) I still went with the radiation symbol but this time went with a kind of Magnemite/Voltorb/Gastly kind of...
  6. Boss jr.

    CAP 19 CAP 19 - Art Submissions

    The radioactive waste pokemon lol. Once lived at a powerplant that had a meltdown. Now it draws energy from the radioactive waste it consumes. O.o When it was announced that the typing was going to be Electric/Poison I immediately thought of nuclear energy. Something that is both highly...
  7. Boss jr.

    CAP 19 CAP 19 - Part 3 - Threats Discussion

    What Pokemon will be major threats to this project right off the bat?: Okay, the way I'm interpreting this is that the following pokemon threaten the "goal" of the CAP 19 concept. That being the case they have to be able to deal with both our CAP pokemon and Gyarados in turn. Even though...
  8. Boss jr.

    CAP 19 CAP 19 - Part 3 - Threats Discussion

    Dang, Good work! Missed that! Also, I left off Bisharp. I don't think it can really threaten but depending on the stats and move pool it might try to set up. Forgot Heatran though too and that could actually be a problem because of variants with Earth Power. Edit: I've edited my post to...
  9. Boss jr.

    CAP 19 CAP 19 - Part 3 - Threats Discussion

    Going specifically by typing, what Pokemon found in the OU (or relevant) metagame will be able to comfortably give this CAP project trouble?: Okay, so I've compiled a rather large list of things spanning UU, BL, and OU that we might want to keep an eye out for just so that we don't get...
  10. Boss jr.

    CAP 19 CAP 19 - Part 2 - Typing Poll 1

    Steel/Ground Electric/Poison Fire/Fairy Ghost/Electric
  11. Boss jr.

    CAP 19 CAP 19 - Part 2 - Typing Discussion

    I'll concede that a rock weakness it not desirable because of StealthRocks. But a Fire/Electric could help out Defoggers in a way. As it can be given any number of extremely useful abilities that would make it that much more threatening. The rock weakness isn't awesome but the unique type...
  12. Boss jr.

    Yeah, I did mean fire/electric. Sorry, The edit button was giving me trouble lol. I was going to...

    Yeah, I did mean fire/electric. Sorry, The edit button was giving me trouble lol. I was going to suggest ground/steel but realized that it wasn't unique enough and I didn't like the fighting weakness.
  13. Boss jr.

    Thank you. I almost suggested Ground/Steel but realized that that doesn't provide a unique...

    Thank you. I almost suggested Ground/Steel but realized that that doesn't provide a unique niche. It's stupid to make a bulky fire since it takes too many common hits for SE but there are a bunch of bulky Electric types and the combo affords it a stupid 8 resistances. Anyway, I really...
  14. Boss jr.

    CAP 19 CAP 19 - Part 2 - Typing Discussion

    Fire/Electric Resistances: 2x Fire, Electric, Grass, Ice, Flying, Bug, Fairy, 4x Steel Immunities: None (Paralyze, Burn) Weaknesses: 2x Water, Rock, 4x Ground What it hits for Super Effective: Bug, Steel, Grass, Ice, Flying, Water What this Typing offers: It's immunities to two threatening...
  15. Boss jr.

    CAP 19 CAP 19 - Part 2 - Typing Discussion

    I've never really imagined CAP 19 as a lead anyway so this actually seems a lot more likely. I've always pictured CAP 19 as more of a mid game kind of poke that helpped the Dragon Dancer of your choice set up by tanking things until it's bait came out, crippling it and taking a well deserved...
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