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Unfortunately that is not the only reason why Spinners are rather useless; only 15 Pokémon in the game learn Rapid Spin (16 with Smeargle). Out of these Delibird takes ½ HP and Torkoal ¼, and they’re not very viable in general in metagames. In the other cases it can be so that Rapid Spin isn’t...
I really like your lead, but Butterfree is a little fragile. It's also forced into a switch right after sleep powder. I'd almost suggest putting Focus Sash on it and have Tail Wind, and use Sleep Powder/Stun Spore that turn after. It's hard to catch up with the common Baton Passer, Ninjask, with...
I completely agree with you. I play something because it’s fun, not solely to win. If I did something just for the sake of winning, I’d run into a toddler football match and bash a win through. I’d win but it wouldn’t be very fun.
And yes, a lot of people run template-teams for the sake of...
Dr. Traveller: I really liked your idea of adding another weather effect, I'd love to see that actually.
I wonder if there could be a type that's immune to rock, so you could switch it in on SR much like Ghosts on spikes.
Wow your art is really fantastic ^^ it's very clean and sticks to the Pokémon style. I especially liked the Registeel one, and more so the expressions on the wingulls and pelippers XD the quality was really great too, reminded me of the Pokémon movies-quality.
1. Rapid Spin needs a non-normal counterpart. Like ground, ghost or whatever. A Pokémon whose ability is to remove entry-hazards upon entering would be nice as well, as said above, or an item with that effect.
2. Tyranitar is overpowered with sandstream. With it, Tyranitar automatically bumps...
If you're planning on switching around a lot I'd suggest putting in Rapid Spin. Toxic Spikes doesn't touch your team but spikes goes for half of them and SR is rather dangerous.