Recent content by Business Casual

  1. CAP 12 Tomohawk Playtesting

    Tomohawk still can't really sweep, even with hurricane. I've seen him being more useful by regaining lost momentum with priority substitute and then taking out key threats with hurricane or aura sphere.
  2. CAP 12 Tomohawk Playtesting

    So, I'm currently sitting at #1 on the CAP playtest ladder, and all I can say is that Tomohawk is so fucking good with rain. Hurricane is one of the best moves in the game.
  3. Gen V Monotype Metagame

    Best monotypes are mono dragon, mono water, mono ground, mono fighting, and mono steel. Fire is too frail, and they suffer from not having any pokemon with a speed boosting ability that works under sun. Normal sucks because there is barely any normal type that can handle a scarfed fighting type...
  4. Um...the dragon of ice...and stuff

    You might want to try Claydol over Starmie for your spinner, It makes you less fighting and Excadrill weak. Claydol @ Leftovers Trait: Levitate EVs: 252hp /252def/ 4spdef Bold Nature -Stealth Rock -Rapid Spin -Psychic -Toxic or some shit, really sucks that it doesn't get recover. Also, that...
  5. CAP 12 CAP1 - Part 12b - (Complete Movepool Poll 1)

    capefeather Deck Knight Korski Flarephoenix332 Thorhammer
  6. CAP 12 CAP1 - Part 11b - (Non-Attacking Moves Poll)

    Disallow Disable Allow Hypnosis Disallow Switcheroo/Trick
  7. CAP 12 CAP1 - Part 10a - (Attacking Moves Poll)

    Allow Hurricane Disallow Icy Wind Allow Volt Switch
  8. Speed is fun - 'till it kills!

    I like to think I'm unique in that I don't really care about misplays in a battle as long as there is a great commentary. I think this commentary not only explained your decisions and what you were planning to do so that we can follow your train of thought in the heat of the moment, but was also...
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