Recent content by CatTurtle

  1. CAP 16 CAP 5 - Part 5 - Stat Limits

    Herp derp. You are totally right. Still it should at least be able to out speed Bulky Politoed, which would mean you'd want at least 71 speed, which results in the same the PS rating of good as a minimum. Also we should ideally be able to both tank the required 1.5 Specs Draco Meteors and be...
  2. CAP 16 CAP 5 - Part 5 - Stat Limits

    So I'm just going address something I've noticed to be an issue. The really low end PS ranges. I think we are going to need Good as a basis. After all a good PS stat is just 103 atk and 79 spe. All so known as enough atk to two hit ko max HP Latias, and 1 point higher base speed than Heatran...
  3. CAP 16 CAP 5 - Part 3 - Threats Discussion

    That actually it a great list of things for us to threaten. Arguably the best one we have right now, - Venusaur. On topic of what we should allow to counter us, I think that it is really important we don't do anything drastic to deal with steel types except maybe Heatran. The issue with...
  4. CAP 16 CAP 5 - Part 3 - Threats Discussion

    I agree heavily with Jas's post saying that we should stick to types we have an advantage over by virtue of our typing when discussing what we want to counter with CAP5. This mean electric, ground, water, and psychic. So a what we should counter list would look a lot like this. Hippowdon ...
  5. CAP 16 CAP 5 - Part 2 - Typing Poll 1

    Electric/Grass Grass/Dark Electric/Dark
  6. Ask a Simple Question Get a Simple Answer - RU Edition

    In terms of sheer sweeping potential what are the best pokemon in the tier? Also what are some effective wall breakers besides Nidoqueen?
  7. The Dark Horse Project (NU Edition)

    Pokemon Showdown! Username: CatTurtle42 Hall of Fame Standing: None Yet Dark Horse Pokemon Currently Working With: Swoobat Current Ladder Standing on Pokemon Showdown!:
  8. CAP 16 CAP 5 - Part 1 - Concept Poll 1

    Pwnemon reachzero toshimelonhead
  9. np: BW OU Suspect Testing Round 10 - Hazard

    So maybe I'm wrong, because I am new and new are typically wrong but I don't think the fact that it can always get rocks up is entire reason it's broken. The reason it is broken is because it can rather consistently get up multiple layers of hazards AND will always get up rocks. It is that...
  10. CAP 16 CAP 5 - Concept Submissions

    I think that a rapid spinner with all the hazards is the wrong to look at this. Rapid Spin is an inherently risky move, that loses you momentum. A Hazard Control pokemon wouldn't need Magic Bounce or just Rapid Spin + Hazards to fulfill it's role. For instance it just people a pokemon...
  11. CAP 16 CAP 5 - Concept Submissions

    I'd like to put my full support behind the concept of Hazard Control, which in my opinion has the most potential out of any of the current concepts. Right now Hazards rule all the metagames. There is no meta, except for Smogon Doubles, in which Hazards do not play an integral role. Whether it...
  12. CAP 16 CAP 5 - Topic Leader Poll

    jas61292 Birkal Korski capefeather nyttyn Pwnemon
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