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I basically question the interaction with:
Depending on the order, having ghost added as a typing may remove the hazard on any switch-in. I assume that by the time the hazard activates we're already passed that. Same deal with Soak, as well as Forest's Curse
How will Trick-or-Treat work with hazard removal? I assume the type check for removing hazards is done before the effect takes place? If not, Trick-or-Treat will add ghost type on switch and then get removed. Not that I see it as being a good status hazard as it turns the entire enemy team into...