Recent content by Child of Night

  1. Child of Night

    Metagame USUM Pure Hackmons

    Sorry if I wasn't clear enough but, if you get Ho Oh on the field at the same time as a Kartana, you can OHKO it with Sacred Fire and even bypass Focus Sash if you get lucky and get a burn and it can potentially live a +2 Sunsteel Strike and OHKO the Kart with SF. Also, I was mainly talking...
  2. Child of Night

    Metagame USUM Pure Hackmons

    Some sets can easily set Stealth Rocks, unfortunately, like No Guard Gengar, but even so, it can be played around. Ho-Oh does not instantly die to Stealth Rocks so you can come in on passive WGs if they have any and heal or try to get Celesteela into a position where it can use Defog. I can't...
  3. Child of Night

    Metagame USUM Pure Hackmons

    Ho-Oh Stall (Click here to view team) :sm/Chansey: :sm/Ho-Oh: :sm/Audino-Mega: :sm/Celesteela: :sm/Zygarde-Complete: :sm/Blissey: I have been working on this team for a while now and never really made a proper post about it here since I'm pretty lazy. Anyway, this team has been optimized a...
  4. Child of Night

    Metagame USUM Pure Hackmons

    I agree with everything in your post. It is really oversimplified and does not go in depth enough on most thinga I went over but that was by design. I made the post in about an hour since i thoight it would be a fun quick project and even if it didn't turn out the best I could come back to it...
  5. Child of Night

    Metagame USUM Pure Hackmons

    A quick general guide on how to teambuild for any playstyle in USUM Pure Hackmons. 1. Have a No Guard answer. It is one of the most used abilities in the format and one of the most punishing if you are not prepared for it. Most teams deal with it by having 2 Pokemon that are not weak to ground...
  6. Child of Night

    Metagame USUM Pure Hackmons

    Hey bitches and bros and nonbinary hoes, it's me, the guy. I have decided to bless you all with my amazing team building skills and impeccable meta game knowledge as it is the first of April. I know you all have trouble laddering (unlike me) so I made a team to help you all. I'm sure you all can...
  7. Child of Night

    Metagame USUM Pure Hackmons

    The only real difference besides the rock weakness is that Ho-Oh has fire STAB. Fire hits a lot more than water so it can take on more offensive and defensive threats the Pogre. In simple terms, if you want to wall Pdon or don't have magic bounce, choose Pogre and for Kartana, Scizor, Steela and...
  8. Child of Night

    Metagame USUM Pure Hackmons

    Yeah the post is a joke
  9. Child of Night

    Metagame USUM Pure Hackmons

    Deoxys Speed is pretty bad into most good teams as anyone who knows anything about Pure Hackmons is going to prepare for it which isn't even that hard. 2 WGs not weak to OHKO moves is the standard but there are some other more niche options that you could run like Froslass and Articuno since...
  10. Child of Night

    Metagame USUM Pure Hackmons

    I don't think I would gain much from magic guard since I already have an answer to basically all passive damage on that team and WG helps Ho Oh beat Magic Guard MMX, Mega Gengar, and other such threats that need to be dealt with direct damage which nothing else on my team has. Maybe poison heal...
  11. Child of Night

    Metagame USUM Pure Hackmons

    The little extra bulk doesn't matter that much and stab scald (and MUCH higher special attack) can be better in some situations but yeah, Ho-Oh is cooler
  12. Child of Night

    Metagame USUM Pure Hackmons

    I was gonna make an RMT for my Ho-Oh Stall team but I don't think I'm fully finished with building it aaaand my draft of it got deleted so I'm just gonna go a bit into how Ho-Oh can be useful in teambuilding. Another thing I want to mention before starting this is that Primal Kyogre basically...
  13. Child of Night

    Gen 7 [Pure Hackmons] Ash Ketchum (90.0% GXE)

    AI art is just bad in general, I am not talking about quality
  14. Child of Night

    Gen 7 [Pure Hackmons] Ash Ketchum (90.0% GXE)

    Cool team and all but what is that awful AI art
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