Recent content by ChiroM

  1. ChiroM

    Metagame Workshop

    I think you hit my OM right on the nose, actually. Though "heavy restrictions" on OU mons is what comes out of this OM, the idea is to see a meta just as interesting as OU while having more options and fostering even more creativity. OUs would still be viable and encouraged (along with other...
  2. ChiroM

    Metagame Workshop

    I don't disagree with any of this. The first iteration of this idea attempted to limit the number of mons from a given tier, but it got too complex and unsatisfactory. My proposed format doesn't place explicit limits but leaves that up to the player, hoping to foster creativity while not pinning...
  3. ChiroM

    Metagame Workshop

    I did think about Ubers and I'd feel hesitant about being able to use two, so I'd wager somewhere within the 10-12 range, myself. If I had to choose, I'd leave Ubers out, but I'm open to the idea if testing they don't break the format. And yeah, I'm cautious about those numbers, honestly. I...
  4. ChiroM

    Metagame Workshop

    None of the current OMs seemed to accomplish what I'm looking for and I couldn't find anything in the last dozen pages (though it's hinted that the general concept of costs isn't new). Tell me what you all think! Burden of the Mighty The Premise The higher the tier of the Pokemon you want to...
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