Recent content by Cloud Strife

  1. Cloud Strife

    np: ORAS UU Stage 6 - Slow Hands

    First I would like to say that I second the points brought up by Lord Outrage in this post. Crawdaunt's STAB Attacks - The standard STAB moves of Crawdaunt are Crabhammer, Knock Off, and Aqua Jet. Lets start this off with Crabhammer. I have yet to see anyone mention that Crabhammer has a 1 out...
  2. Cloud Strife

    dead

    dead
  3. Cloud Strife

    NU Analyses Discussion Thread 2.0

    I would like to propose that Wing Attack be replaced over all mentions of Aerial Ace on the Scyther Analysis. Wing Attack is preferred over Aerial Ace for all sets as they have the same Base Power but Wing Attach has more PP. Aerial Ace should get a mention in OO though for those concerned about...
  4. Cloud Strife

    UU Analysis Discussion Thread

    The point on Slowking was that Flash is a competitively viable move under certain situations that above average players recognize and use. As for the literally nonexistent scenarios, the point is there isn't really an existent situation where Aerodactyl would be PP stalled to the point where the...
  5. Cloud Strife

    UU Analysis Discussion Thread

    Sorry, but quite frankly I can hardly even conceive a situation where the difference of 12 PP on Aerodactyl would actually make a difference. If Suicune wants to pressure stall you like you said, it would just be better off flat out killing you with Scald+Burn and you would run out of Roost PP...
  6. Cloud Strife

    UU Analysis Discussion Thread

    Aside from muddy water Goodra, a fairly common set on Slowking now includes Flash to stop or inhibit setup sweepers. Also, I personally feel that situations where the 12 PP would actually matter would be much less frequent than running into an accuracy decreasing move. And the name Aerial Ace is...
  7. Cloud Strife

    Not too much really :( Just waiting on that Private Chatroom to go through T_T How about yourself?

    Not too much really :( Just waiting on that Private Chatroom to go through T_T How about yourself?
  8. Cloud Strife

    But I don't care about being known! I like lurking in the shadows :)

    But I don't care about being known! I like lurking in the shadows :)
  9. Cloud Strife

    Why? Nobody knows me anyways :P

    Why? Nobody knows me anyways :P
  10. Cloud Strife

    Nope

    Nope
  11. Cloud Strife

    UU Analysis Discussion Thread

    Below are the 3 main physical attackers I feel that justify Alomomola having 232 HP / 252 Def / 32 SpAtk. I know there are other cases where the difference matters besides the ones listed below but I am drawing a blank. Most stall teams have relatively little for Choice Banded Heracross. If...
  12. Cloud Strife

    UU Analysis Discussion Thread

    I wasn't expecting all of them to be implemented in the first place, especially the QA Amoonguss. In addition to this I would like to make counter points or expand on some points if that is okay. I'm honestly not trying to be argumentative or anything so I hope it isn't taken as such. Regarding...
  13. Cloud Strife

    UU Analysis Discussion Thread

    I went through the usage statistics on PS and checked out a few of the analysis and here are my thoughts. Salamence: I feel that a special attack variant of FatMence is superior in most ways to that of a physical variant. There are a variety of reasons for this, but primarily it benefits from...
  14. Cloud Strife

    UU Analysis Discussion Thread

    I'm not trying to be difficult or anything, but I think that the difference between Stoss and BoltBeam and other coverage options isn't so clearly in the advantage of Stoss. Stoss is consistent damage since it always deals 100 HP. But BoltBeam typically deals much larger amounts of damage than...
  15. Cloud Strife

    UU Analysis Discussion Thread

    I would like to propose the addition of Bolt Beam Blissey to the additional options or possibly as an individual set. In addition to being functionally similar to Porygon2, Bolt Beam Blissey is also capable of passively remove status by switching, having passive recovery from leftovers, and...
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