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Recent content by correcthorse666

  1. correcthorse666

    Metagame Champions OU Metagame Discussion

    My read on the meta is similar. Most of the common megas (not just the ones you've mentioned, but also stuff like SD M-Lop, M-Phox, etc) distinctly lack sturdy counterplay and can often bulldoze past what options exist with appropriate team support/tech options. I also agree that Xard kinda...
  2. correcthorse666

    Resource Champions OU Regulation M-C Viability Rankings

    I forgot in my earlier post, but I'd like to nominate Kommo-o to C/B-. Bulky sets are a pretty decent alternative to Tankchomp with a typing that's better into stuff like Hamurott and Kingambit, while also having Taunt to bully Corv and deny webs from Araq. Its shortcomings mean it's not better...
  3. correcthorse666

    Resource Champions OU Regulation M-C Viability Rankings

    I think I'm going to second everyone who's saying M-Phox should by higher. It 2HKOs basically everything unboosted (Fire Blast even 2HKOs Hamurott) while having a great speed tier and being a short term answer to M-Floette and M-Meganium. Also immune to webs and spikes, both of which are huge in...
  4. correcthorse666

    Metagame Champions OU Metagame Discussion

    I'd say Dark Pulse is mandatory given the prominence of Glowking and certain ghost types, but U-turn could maybe be dropped for a fourth attack depending on the team. M-Gren is a fast, frail offensive pivot. It works best with support from other pivots. It fits well onto standard Corv-King team...
  5. correcthorse666

    Tournament Pokemon Champions OU Kickoff - Round 4

    Won, gg https://replay.pokemonshowdown.com/smogtours-gen9championsou-935971 https://replay.pokemonshowdown.com/smogtours-gen9championsou-935972
  6. correcthorse666

    Metagame Champions OU Metagame Discussion

    It's pretty ok. It struggles to pick up OHKOs on neutral targets, so 4mss hurts a bit, but the speed tier and coverage options still make it very threatening. I like running Gunk Shot/Dark Pulse/Ice Beam/U-turn, but that fourth move is very much swappable.
  7. correcthorse666

    Metagame Champions OU Metagame Discussion

    It's because the banned megas ate up a ton of usage that might have otherwise gone to putting other megas into the tier. The banned megas together make up over a quarter of the total mega usage, stuff like Mega Clef, Zam, Zard-X, Scizor, and Glimm all probably would have gotten in the tier if...
  8. correcthorse666

    Tournament Pokemon Champions OU Kickoff - Round 3

    Won in 2, gg https://replay.pokemonshowdown.com/smogtours-gen9championsou-934188 https://replay.pokemonshowdown.com/smogtours-gen9championsou-934190
  9. correcthorse666

    Tournament Pokemon Champions OU Kickoff - Round 2

    Won 2-1, GG https://replay.pokemonshowdown.com/smogtours-gen9championsou-930923 https://replay.pokemonshowdown.com/smogtours-gen9championsou-930928 https://replay.pokemonshowdown.com/smogtours-gen9championsou-930931
  10. correcthorse666

    Tournament Pokemon Champions OU Kickoff - Round 1 [Subs closed]

    Opponent gave me the win, proof on their wall.
  11. correcthorse666

    Metagame SV UU Metagame Discussion - The Indigo Disk

    Dropping Polteageist is silly. KM Pot was the set that broke the mon, and the innovation there was running Strength Sap > TB with a defensive tera (usually steel) and bulk investment, which made it utterly oppressive to face. And that was in a meta with stuff like Hoopa-U and Zarude running...
  12. correcthorse666

    Tournament Pokemon Champions OU Kickoff - Round 1 [Subs closed]

    I got a quick rules question. Round 1 games played later this week should still be with M-Blastoise legal, correct?
  13. correcthorse666

    Metagame Champions OU Metagame Discussion

    I've been playing a bunch today (Mega Gengar being gone has done great things for this meta) and figured I'd drop my thoughts on some mons. :Sneasler: Maybe it's because I'm only running into/using pivot sets (whether scarf or otherwise, idk what the fake out ones are running), but it seems...
  14. correcthorse666

    Pokémon Mega Lopunny

    I already had Quick Attack mentioned for the SD set, but I put in Mach Punch as well. I also added that Scrappy lets M-lop beat those ghosts, something that most fighting types can't do. I also made some other misc tweaks to the post, like adjusting the sample sets to the Champions style.
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