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Wouldn't Knock Off Ogerpon cripple Duraludon's bulk, or is it bulky enough to not need Eviolite? I feel that Knock+U-Turn Ogerpon would beat it long term with hazards, but I suppose you could build around that. Body Press seems like an interesting idea, with that much defense. Did you run any...
That seems quite subjective, some people rather the slower play styles. Those bulkier Pokémon are easier to handle in the team builder than some of the offensive mons in the tier. It's not game over, because bulkier teams are more viable.
https://www.smogon.com/forums/threads/evil-clefable-team-by-attribute-tournament-showcase.3764526/#post-10551211
That's the link to the RMT for the team. It has the sets and their reasons.
Edit: It's a comment on that thread I guess.
I was looking through the usage stats of UUPL Week 1 and noticed Torn-T had 50% usage (tied first place), but an 18% win rate. I was curious how something like that would happen. I don't actively play UU, just check in every so often to see if it looks more fun than OU or OMs.
The argument against that is other spinblockers. Both Sinistcha and Pecharunt are proficient spinblockers. Pecharunt especially. Banning Ghold definitely opens up other options, but it really isn't cut and dry. I'd definitely be onboard with banning Gholdengo, but it doesn't immediately fix...
I've seen a bunch of comments on Ting-Lu write-ins. It honestly surprised me when it topped the write-in section. Most comments on it are along the lines of why ban such a good spdef glue. Personally Ting-Lu has come up when I think through band that could help the meta game, but it never is...
This comment is hard for me to understand, but I'm thinking you mean Jet Punch. A Palafin locked into Wave Crash definitely feels its own speed tier. Adamant Palafin is outspeed by most Great Tusk. And Palafin locked into Jet Punch is much easier to handle for bulkier teams.
Palafin in...
Doesn't Walking Wake do the same thing, but without knocking itself out to recoil and helmet chip? Jet Punch would be the more concerning calcs, because that is what differentiates it from other extreme breakers.
A suspect is not a guaranteed unban. And Palafin has been talked about for quite some time. No need to villainize the council or anyone else, it just greatly reduces quality here. Even if the council makes a decision that doesn't follow your criteria for appropriate it doesn't mean they are...
Before the 2nd DLC, I believe, entry hazards seemed to be a large point of concern. The Gliscor ban and conversation around Gholdengo and Spikes/Heavy-Duty Boots seemed to be one of the biggest topics at that time and leading up to it.
I was wondering how the hazard metagame is considered...