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We wont CAP9 to take hits from both ends, physical and special well. If we give him both physical and special bulk high physical attack and low special attack we still have a physical poke that can take special hits. We want to force the secondary user to attack or flee, stopping them from usin...
One question, if we decided to go physical because we would like to deal alot of dmg with pursuit, what is to stop us going for mixed deffences because we will need it to take hits, and just have a realy poor SA
I love the colour change that famlyguyman did to your drawing Atyroki. I love the thorny devil idea fitting very nicely with our ground type, but it did lack the dark aspect. But now it doesn't it looks awsomely scary and ready to lay the smackdown on anything it doesn't like.
Somewhat Offencive
Why? because it is the best thing for this concept. The whole thing about stoping the secondary is to switch in, so we need to be able to take a hit. The typing of CAP9, Dark/Ground, was chosen to take advantage of the two nice STAB's to punish the user of secondary effects...