Recent content by DaWoblefet

  1. DaWoblefet

    Approved Disallow mid-turn forfeiting in best-of cartridge metagames

    We couldn't reasonably do this before best-of-three support, but yes, we should disallow mid-turn forfeiting. Forfeits shouldn't be possible while a player has an unresolved pending switch. There was discussion a long time ago about it here. Like HoeenHero said, for this to work, the metagame...
  2. DaWoblefet

    Duplicate Unown in Gen 2 randbats

    It shouldn't be on random battle staff to fix sprite issues. Unown's form is determined by its DVs in Gen II, so I'm sure randbats staff just picked a form that correlates to good stats / Hidden Power type. So I'll mark this as a duplicate.
  3. DaWoblefet

    Not A Bug Bug Report - Teambuilder

    This is a very outdated version of Chrome (June 2022). Try updating your browser. If you can still reproduce it on the latest version, we'd need more specifics on how to reproduce it (preferably a screen recording if possible).
  4. DaWoblefet

    Done Floating point imprecision in /math

    dot-comfey fixed this in https://github.com/smogon/pokemon-showdown/pull/10244 by limiting the amount of sig figs a result can have to 15.
  5. DaWoblefet

    Done Air Lock in pastgens

    Fixed by smudgerox in https://github.com/smogon/pokemon-showdown/pull/10259
  6. DaWoblefet

    Mechanics Slow Start turn count on switches

    What type of bug are you reporting? Mechanics What is the bug? Slow Start activates one turn too soon if the Slow Start Pokemon is switched in during the turn. On Showdown, this means switching in Slow Start lets it activate one turn earlier than it would have on cartridge. If the Slow Start...
  7. DaWoblefet

    Duplicate Bug Report - Ladder

    Duplicate of https://www.smogon.com/forums/threads/air-lock-in-pastgens.3740028/
  8. DaWoblefet

    Teambuilder Repost: Default to 31 IVs on Pokémon with Hidden Power (In Generations with Hyper Training)

    For the developer: this was implemented and immediately reverted due to significant issues with Hidden Power breaking in past generations: https://github.com/smogon/pokemon-showdown-client/pull/2140 The original author opened a fix, but nobody ever reviewed it...
  9. DaWoblefet

    Unsure Microsoft Edge and textareas in the teambuilder

    I cannot reproduce this at all in Edge. Here's a couple things I'd recommend trying: Check if your version of Edge is up-to-date (mine is 123.0.2420.97) See if the teambuilder import/export is blank in an Edge inPrivate window. If it shows up, that means it's likely a browser extension...
  10. DaWoblefet

    Duplicate Bug Report - Unsure

    Duplicate of https://www.smogon.com/forums/threads/timer-issues-when-players-dc-and-reconnect-especially-ffa.3734417/
  11. DaWoblefet

    Approved Better Terapagos validator support

    I've moved this to the suggestions thread, as strictly speaking, it's not a bug that Terapagos-Stellar doesn't validate, since it's a battle-only form. However, we usually aren't as strict with validation for other battle-only forms (e.g. Zacian, Megas, Primals) so it makes sense to me to allow...
  12. DaWoblefet

    Not A Bug Liquid Ooze and Matcha Gotcha

    The Tentacruel in this battle had Rain Dish, not Liquid Ooze. The actual interaction works fine: https://replay.pokemonshowdown.com/gen9ou-2102219967
  13. DaWoblefet

    Not A Bug Apple iCloud Private Relay preventing logins

    It's actually likely a known bug when trying to log in with Apple iCloud Private Relay, which behaves as a proxy/VPN connection. If you disable that, you should be able to log in no problem.
  14. DaWoblefet

    Done Smart EV Management in the Builder

    Done by Karthik with help from pyuk: https://github.com/smogon/pokemon-showdown-client/pull/2240
  15. DaWoblefet

    Not A Bug Minor edits in server-uploaded teams

    I can reproduce this, but it may be intended behavior. Hecate I forget, is editing uploaded teams supposed to edit the team in a user's localStorage after refresh?
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