Recent content by Enerdy

  1. Enerdy

    Battle Stance

    This is the kind of analysis I wanted someone to bring up. A few offensive-oriented Pokemon can actually become good walls by running an offensive move to switch stances and then proceed to stall. That's incorrect, and for a simple reason: His base stats are 164 in Attack and 150 in Defense...
  2. Enerdy

    Battle Stance

    Gliscor only has a base defense of 125, so it wouldn't be as shocking, but still fairly effective.
  3. Enerdy

    Battle Stance

    That's right! The only mechanical difference is the addiction of Protect, Detect and Spiky Shield to the list of defense stance triggering moves.
  4. Enerdy

    Battle Stance

    Approved by Eevee General Definitely Not Aegislashmons Ah, Battle Stance. In this metagame, every Pokemon has two distinct battle stances, which will swap their offensive stats with their defensive ones based on the stance they're currently in. When your Pokemon join the fray, they will be...
  5. Enerdy

    Congratulations for the badge. You deserve more than that, though! :p

    Congratulations for the badge. You deserve more than that, though! :p
  6. Enerdy

    Typemons

    Since Thundurus got banned, would you consider banning Tornadus as well, or is he considerably weaker to not be worth mentioning? He has similar stats and the ability Prankster as well.
  7. Enerdy

    Gods and Followers [OLD THREAD, PLEASE LOCK]

    Yeah but that's a lot of special cases to code :( Well, the number of Mega Stones that change the user type isn't that high, but it forces these special cases to be hardcoded, which isn't great. Although it'd be interesting to select the pre-mega's ability.
  8. Enerdy

    Gods and Followers [OLD THREAD, PLEASE LOCK]

    With the "new rule", you can select Altaria-Mega at Team Preview, with it then reverting to normal Altaria until you mega evolve... but this doesn't let you use three types. If you select Altaria-Mega, you can only use Dragon and Fairy types.
  9. Enerdy

    Turnmons

    The source code is at the General Thread for OM Code. I addressed Assist, as it wasn't pointed out and it's also a move that could call moves at the wrong times. Haven't touched the Copycat/MirrorCoat/Mimic part, as I don't see how turning them into defensive moves would do anything '-'.
  10. Enerdy

    General Thread for OM Code

    Turnmons { name: "Turnmons", section: "Other Metagames", mod: ['turnmons'], ruleset: ['OU'], banlist: ['Taunt'], validateSet: function (set) { var hasAtkMove = false; var hasDefMove = false; for (var i...
  11. Enerdy

    Gods and Followers [OLD THREAD, PLEASE LOCK]

    Well, I have a few suggestions as well: The fall a team's God would inflict damage on all other unfainted team members, something along 20-30% of their max HP. Although this would allow them to play normally afterwards, it would break sashes, multiscales, and maybe kill a few who had been...
  12. Enerdy

    Gods and Followers [OLD THREAD, PLEASE LOCK]

    If you select Groudon-Primal in the Teambuilder, you might be able to get it accepted through the checks, as I think selecting Mega Evolutions/Primal forms only revert to normal when the battle starts. If not, a harder check could be performed (if Pokemon is groudon and is holding red orb/kyogre...
  13. Enerdy

    ORAS FU Metagame Discussion (old)

    I kinda realised it didn't work that way, it was more generally speaking than an actual point, but thanks for pointing it out! I also know how Assault Vest works, I just completely forgot about it when talking about the set. Got over-excited, dang it. Thanks anyway u.u
  14. Enerdy

    Mega Mania (Playable on Aqua)

    For the item, you can simply click Import and add " @ Mega Stone" after the Pokemon's name, and then save. The sprite should show as a question mark as it doesn't exist in the team builder. As for the ability, I think they're currently set in the Pokemon's nick (Example: Nicknaming a Dragonite...
  15. Enerdy

    Turnmons

    I really like the concept of a more Tactical metagame where we have a separation between Attack and Defense, and yet it doesn't become boring and overly predictable because of the wide variety of strategies that can still be run regardless! Eh, for the reference to Curse in the first page...
Back
Top