Recent content by Fahrenheit

  1. UU Team

    Oh just after sending the other message i joined a OU battle with my team by mistake, Drifblim fell to the opponents togekiss, and afterwards my blaziken fell to the opponents uxie because i mispredicted a trick on my weezing. then i send out my drapion, and used swords dance, while uxie my...
  2. UU Team

    ok so i made some changes to my team, keeping only weezing unchanged. Mesprit switched out to: Drifblim Nature:Mild(+sp.atk, -def) Ability:Unburden Item:Focus sash EVs: 168 atk, 252 sp. atk, 88 spe IVs:HP/Def/SP.Def=2, Atk=31,SP.Atk/Spe=30 Moveset: explosion, Hypnosis, Shadow Ball, Hidden...
  3. Hazard/luck Clause

    Entry Hazard clause so spikes, stealth rocks and toxic spikes always"but it failed", fights start to rely too much on them and its a bit boring. Luck Clause so attacks that lasts somewhere between 1 and 5 turns always last for example 3 turns, and no crits, miss still can occur.
  4. UU Team

    ive made 4 different UU teams and this is the most successful one so far, so i decided to write it up here. Please rate it and tell me what i could do better about it :) Lead/special attacker Mesprit Set - choice scarf lead Ability: Levitate Item: choice scarf Nature: Jolly EVs:52 hp, 204 atk...
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