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I'm going to join the chorus here with a couple of qualifications. The flaw here does not have to be, and in fact should not, be actually fatal to the viability of the end product. It does not even have to be itself a weakness in isolation. Our "fatal flaw" should be a contradiction between our...
[RIP Electric / Ghost]
What I wrote at the time about Fire/Psychic was that it's a better offensive typing than Fire/Fairy because of the super-effective hits on poison-types, but worse defensively. I think I stand by this, and now that we have Chuggalong as a fire resist hit SE by Psychic STAB...
Three of the concepts on the preliminary slate stand out to me as distinctive, difficult enough to do well that the CAP format provides value, and well-defined enough for discussion to not devolve into semantics.
By Your Powers Combined is a very simple concept but one with a lot of...
WIP
+14 Atk
+17 Spe
+Purifying Salt
-Iron Fist
+Encore
My goals, copied from a prior post:
Kitsunoh is currently very vulnerable to status, with both paralysis and burn crippling it horribly. Purifying Salt allows it to act as a status absorber, switching in on scalds, wisps, and thunder...
As others have pointed out, Kitsunoh's competition is very good at what it does, so for Kitsunoh to be made more viable, we should be finding a separate niche for it. Its original niche of team-scouting has not been relevant for many generations, and scouting of Tera-type in generation 9 is a...