Recent content by FCKNfuego

  1. FCKNfuego

    Pet Mod Legends Z-A OU

    Thoughts on allowing M-Alakazam and Marshadow? Obviously they're strong, but given all the crazy shit in the tier at the moment. They're probably worth testing to see how they do in a meta like this.
  2. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    I don't really care either way for species clause but changing the status quo regarding bans has never been about proving why "a new paradigm" is better nor how it helps or what it adds to a metagame. Bans have primarily always been about whether something is actually broken or not. Pretty...
  3. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Banning it does nothing to address what is imbalanced about Tera. It lowers variance of some movesets a bit but many of these pokemon have many good variable options for Tera in their standard moveset anyway and if Tera Blast were ever removed...they would just adjust to these moves anyway...
  4. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    They're definitely unexplored and better than most give them credit for but the shared weaknesses of some of the better quark drive users make for some awkward builds outside of pure offense. They can work on non HO teams though. I'll chime in and add a few sets I've experimented with that felt...
  5. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    The main reason something is banned or not is if it's deemed broken.... As for being "NECESSARY" it's a pretty vague term that people aren't going to agree on anyway. The basis of Regieleki being tested at an incorrect power level due to our lack of knowledge on its changes seems as good a...
  6. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Even if the suggested alternative measures at the time were seen as non-starters, that doesn’t change the fact that a majority of players (56% on average) still supported some form of tiering action which never happened nor was discussed in earnest as a primary focus. Even if none of the...
  7. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Regarding Tera these are all of the stats related to the surveys/tests. Dec 10 2022 Jan 4 - 2023 Jul 8 - 2023 Jan 22 - 2024 Mar 1 - 2024 Across all tests we have: Unqualified Users Average "Yes" Response: 56.25% Qualified Users Average "Yes" Response: 55.73% Despite the average not...
  8. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    It's cute you think I would be a fan bud but theres a big difference between laughing at and laughing with. As far as Tera Blast goes, if it's agreed that it's not broken then it shouldn't be brought up as a serious topic for ban discussion. It's as simple as that really. You can do all the...
  9. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Enjoyment: 3 Competitiveness: 3 Kingambit: 2 Kyurem: 4 Ogerpon-W: 3 Zamazenta: 1 Raging Bolt: 2 Gliscor: 2 Tera Blast: 1 Enjoyment It is what it is....too many things that add up to just make it not that great of an experience. Competitiveness Excessive variability and competitiveness don't...
  10. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    FWIW on the topics of solutions, are there any other reasons aside from the "potentially splitting the player base" argument that prevented the implementation of a non-tera ladder? Even if it were not the main supported metagame considered to be Smogon OU it seems like it would at bare minimum...
  11. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Lugia is so overdue....not even sure what it would do in this meta aside from being a bad tera hog if you want to go offensive or screen support.
  12. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    To be fair people interested in action on tera have done nothing but wait.....there's hasn't been much to look forward for that entire base of players that isn't ambiguous. Looking at Booster in a vacuum it's pretty easy to make arguments about it not being broken but it does exert extensive...
  13. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Agree on test for booster, it contributes heavily to the offensive profile of the meta. It's the next thing in line if we ain't touching tera and there is no consensus on what mons need to be banned. Standard Bolt, Gouging, Moon and Valiant sets get knocked down a peg as well as the vast...
  14. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    I don't think it's a bad thing inherently. My comment about it is mostly an observation on how it contributes to the offensive profile of the tier, to that effect it contributes quite significantly. If anything it seems like a clearly conscious decision on GFs part to make the singles meta more...
  15. FCKNfuego

    Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

    Pretty much this ^ The game is powercrept immensely, mostly due to: 1. Tera ——— 2. Increased hazard distribution + Lack of removal distribution 3. Booster Energy 4. Stat piles Right now Tera is “untouchable” because of all this biased reasoning like “it’s fun” or “skill expression” or...
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