Recent content by Galvanatic

  1. Galvanatic

    CAP 28 - Part 6 - Stat Spread Poll 2

    jas61292 Amamama Jho Down with big BSTs!
  2. Galvanatic

    CAP 28 - Part 6 - Stat Spread Poll 1

    jas61292 Pipotchi Yay61 Jho Amamama quziel
  3. Galvanatic

    CAP 28 - Part 6 - Stat Spread Submissions

    Final Submission Inspired by the recent Policy Review thread, my goal was to create a mixed spread with a more "natural" BST this time. I used a Hasty nature in most of the calcs, with 4 EVs into the weaker offensive stat. 80 HP / 125 ATK / 52 DEF / 114 SPA / 72 SPD / 100 SPE (543 BST) PT...
  4. Galvanatic

    CAP 28 - Part 5 - Stat Limits Discussion

    Just tested the calcs and it's true, you can create a powerful pure physical or special wallbreaker, stay above the PS/SS floor and give it decent bulk and Speed. I used Pip's suggestion, 130 Attack, 76 Special Attack and 87 Speed on my end. I suggest we buff the PS/SS floor a little and...
  5. Galvanatic

    CAP 28 - Part 5 - Stat Limits Discussion

    Wouldn't losing the boots be more harmful than Knock Off's damage rolls? The Grass switch-ins would still be situational. While I think the bulk limits are fine, I second the notion of raising our special sweepiness just a little. Bug Buzz and Draco Meteor are the two most likely STAB special...
  6. Galvanatic

    CAP 28 - Part 5 - Stat Limits Discussion

    1: A mixed attacking route might be the most fruitful option, since many of our situational switch-ins are proficient in one of the defensive stats. 2: I agree in that we need to at least 2HKO Blissey, the Rotom appliances, and either Slow brother. 2HKOing Tangrowth and Amoonguss is also going...
  7. Galvanatic

    CAP 28 - Part 4 - Primary Ability Poll 1

    Neutralizing Gas Punk Rock Storm Drain Download Triage
  8. Galvanatic

    CAP 28 - Part 4 - Primary Ability Discussion

    I'm also boarding the trains for Analytic and Stakeout. Both have a great way of fulfilling the concept in targeting whatever the pivot switches into, which could lead into really interesting gameplay - if a targeted mon is facing CAP28, should it try to tank a hit or switch out and risk bigger...
  9. Galvanatic

    CAP 28 - Part 3 - Threats Discussion

    You make a good point. While we could have some neutral coverage vs. Steels, I'd prefer if they were still checks in some way. Three hard, Fairy-type counters based on our typing alone seems fair.
  10. Galvanatic

    CAP 28 - Part 3 - Threats Discussion

    What viable Pokemon sets should be able to check/counter CAP 28 by virtue of our typing alone? Fairies (:Togekiss:, :Kerfluffle:, :Azumarill:, :Jumbao:): The former three are likely counters because they resist both STAB options and have super-effective retaliation. Kerfluffle may be whittled...
  11. Galvanatic

    CAP 28 - Part 3 - Threats Discussion

    Could Urshifu be the more worthwhile of the two, given that it's commonly paired with the Slow friends? The extra physical bulk could help against Rillaboom, Zeraora and Astrolotl.
  12. Galvanatic

    CAP 28 - Part 3 - Threats Discussion

    Opposing Dragons need to fear switching into our Dragon-type attacks, especially Hydreigon, who's weak to Bug as well. Speed tiers will be an issue but we should force out unboosted Hydreigon, Kyurem, Kommo-o, Astrolotl and Pajantom. Much faster stuff, like Dragapult, at least shouldn't switch...
  13. Galvanatic

    CAP 28 - Part 3 - Threats Discussion

    Against which Pokemon sets should CAP 28 be able to switch in for free by virtue of its typing? We need to comfortably switch into three big Regen pivots in Amoonguss and the Slow brothers. Status is big but there are many ways to address it later. We can also switch into Rapid Strike Urshifu...
  14. Galvanatic

    Will do, sorry about that!

    Will do, sorry about that!
  15. Galvanatic

    CAP27 - Art Submissions

    WIP Blue-tongued skinks are great, one reason being their UV-sensitive tongues.
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