Recent content by Garlic Jr.

  1. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    In the Gen 1 simulator, which runs by the game boy mechanics BTW, when a pokemon uses fly or dig when paralyzed and in the attacking turn they are fully paralyzed the move should cancel but the pokemon should remain in the semi invulnerable state, it doesn't happen
  2. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    Alright, that detail is fixed... thanks. Another thing: in gen 1 substitute isn't supposed to block status moves... will you check that please?
  3. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    Hey everyone!! I found a bug on Gen 1 simulator, you see, when you use a partial trapping move (like wrap or clamp) if you land a critical hit in the first hit, then every hit should be critical hits, and if not, then neither should be... but this doesn't happen on the sim
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