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Recent content by Geneade

  1. Geneade

    Metagame Champions OU Metagame Discussion

    The SP is 0.5% remark I made back then was me assuming it was universal after I ran a couple of calcs; I realized that much later after saying it & honestly don't know why I didn't check it for that Rai interaction before posting. That much is honestly deserved. Just blatant stupidity on my...
  2. Geneade

    Metagame Champions OU Metagame Discussion

    I'll quickly go over each point of contention: I start out by calling attention to the 2 biggest points of friction the community showed based on "engagement I've seen regarding the tiering document." From visible posts after your announcement, 3 members were in favor of removing Damp Rock, and...
  3. Geneade

    Metagame Champions OU Metagame Discussion

    Took no offense whatsoever; the initial points you presented just came across slightly off-base from the point I was making. I was a bit confused, is all. I personally haven't experienced Ape being particularly strong outside of a balance/stall counterpick, so I'm on the side that it's good to...
  4. Geneade

    Metagame Champions OU Metagame Discussion

    For one, attrition resist and passive play counters are 2 enitrely different arguments. On top of that, this entire stance is a glorified misclassification of how Annihilape functions within the game...And how are Steel types superior alternatives for stall breakers solely because of toxic...
  5. Geneade

    Metagame Champions OU Metagame Discussion

    *Insert emoji-heavy dissertation on why HP Ice Raikou & Make it Rain Hisui-Goodra should be banned from OU
  6. Geneade

    Metagame Champions OU Metagame Discussion

    You could be right. I got swept by a Sun-Weather Ball Greninja not too long ago. Can never underestimate the niches at this point. I more so meant rain usage would straight up plummet given the overreliance on purely Bird + Swampert I've seen, but that could be mid-elo bias.
  7. Geneade

    Metagame Champions OU Metagame Discussion

    Champions OU: Tiering Constraints, Archetype Viability, and Over-Tuning :murkrow: From all the engagement I've seen regarding the tiering document, this is probably the most delicate survey we'll see in a long time. Balancing a metagame isn't merely about removing broken elements, but managing...
  8. Geneade

    Metagame Champions OU Metagame Discussion

    I: The Upcoming State of Champions OU :murkrow: Previously, the metagame was defined by a suffocating linearization: Gholdengo passively invalidated hazard removal, forcing an over-reliance on Mold Breaker Excadrill, while Light Clay guaranteed hyper-offense unimpeded setup turns against a tier...
  9. Geneade

    Metagame Champions OU Metagame Discussion

    I got bored of meta, so here are a few more off-meta teams I used to push top 500 on alts: Fantasy Core: https://pokepast.es/f4b0e1e1224bd35c The reason it's called "Fantasy" is because of its usage of a Fairy, Dragon, and Steel core, which covers common matchup checks. The account used to...
  10. Geneade

    Metagame Champions OU Metagame Discussion

    To break down how I teambuild: Metagross is weak to Fire, Ghost, and Ground. The top meta threats consist of Steel, Ground, Fire, and Water, With Hints of Dark + Raichu Y (Ground: Excadrill, Garchomp, Swampert. Fire: Blaziken, Ceruledge. Ghost: Annihilape, Aegislash, Gholdengo, Ceruledge...
  11. Geneade

    Metagame Champions OU Metagame Discussion

    I: The Current State of Champions OU :murkrow: A continuation of the post I made on the first day of the metagame shift (Thursday), I anticipated the meta would be a highly attrition-based, hazard-centric environment defined by rigid structural constraints and explosive offensive pressure...
  12. Geneade

    Metagame Champions OU Metagame Discussion

    Damn, I keep forgetting the niche stuff like that. All my credibility is gone
  13. Geneade

    Metagame Champions OU Metagame Discussion

    Gholdengo is more of a nuisance for hazard removal that can force you to take annoying chip throughout your attempts to remove them, but there are scenarios in which it can be an annoying breaker if you play poorly in front of one. If you use a team that isn't prepared to deal with it, you'll...
  14. Geneade

    Metagame Champions OU Metagame Discussion

    My thoughts for the upcoming meta: TLDR - Games will shift to an asymmetrical war of attrition and explosive offense. I: The Death of Symmetrical Hazard Control :gholdengo: I believe once the dust settles, the most format-warping addition will be Gholdengo. In previous formats, Heavy-Duty...
  15. Geneade

    Metagame Champions OU Metagame Discussion

    I think these discussions are genuinely interesting. For me, it's not so much figuring out whether a Pokémon is ban-worthy, but "is this Pokémon as untouchable as my opponent thinks & how can we exploit that overeliance to our advantage?" Most of the arguments presented are an issue of poor...
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