Recent content by generic name

  1. CAP Metagame Free Teams

    -RAIN BALANCED- By Generic Name Rain is one of the most popular play styles, and with good reason-it is powerful and easy to get used to. Politoed summons rain, and most CAP teams lack a blissey or latias to sponge powerful hits. Gastrodon and Tomohawk together wall most CAPmons, and can hit...
  2. My CAP bros - a CAP RMT

    I'd use giga drain over energy ball on stratagem for recovery and only 75 vs 80 base power. As a surprise set that tomohawk is interesting, it seems to be a tornadus-t to me but with u turn over rapid spin. I guess rapid spin could be a useful suprise, but tomo locked in to spin can be set up...
  3. CAP 15 CAP 4 - Part 4 - Tertiary Ability Poll 1

    No Guard Because who likes hax?
  4. CAP 15 CAP 4 - Part 4 - Secondary Ability Poll 1

    No guard Illusion Moxie
  5. CAP 15 CAP 4 - Part 4 - Primary Ability Discussion

    No guard seems to be really controversial but I'd support it. Compare no guard and hustle (both of which were put forward). Hustle creates luck based risk, which is what we don't want. No guard gets rid of that annoying focus blast miss, which makes it easier to figure out risk/reward. What it...
  6. CAP 15 CAP 4 - Part 2 - Typing Poll 2

    Bug/psychic Both sound great, it just seems to me we already have mence and dnite
  7. CAP Metagame Free Teams

    Ive had quite a bit of sucess on the cap ladder with a hail team that is similar, but imo better than the one posted. On abomasnow i have hp fire and eq, hp fire is arguable over fpunch but id say eq is very important for mollux. Specs syclant doesn't seem as able to sweep to me, because while...
  8. CAP 15 CAP 4 - Part 2 - Typing Poll 1

    grass/flying psychic/electric
  9. CAP 15 CAP 4 - Part 2 - Typing Discussion

    srk already got ice/elec, so ill just support that. In particular ice typing interests me because: It's weak to fire, fighting, rock, and steel so it can't casually come in and set up/attack SR do 1/4 and it doesn't provide an immunity to spikes or tspikes. It doesn't have enough...
  10. CAP 15 CAP 4 - Part 1 - Concept Assessment

    That means that if your opponent has an arghounaut, it would be a mistake to set up because while it is as risky as ever, it has 0 reward. Maybe gothitelle could trap arghounaut, i'd like to see that. Anyways if there is an arghounaut on the other team the lack of reward would make it not...
  11. CAP 15 CAP 4 - Part 1 - Concept Assessment

    To summarize what most ppl are saying (i agree with this stuff) this poke should- - Be offensive, because there is more of a risk and a bigger payoff (to what adamnsm said yes kinda, but i think a good ex. of that is chansey, and while it works, you don't see it sweeping) - Not involve luck...
  12. CAP 15 CAP 4 - Part 1 - Concept Assessment

    The way I would define risk is how much you stand to lose when making a choice. If your opponent has a heatran then playing very conservatively with your SD scizor is not a good idea, because you won't lose much of a chance to sweep if it dies. However, now lets say you trap heatran with duggy...
  13. CAP 15 CAP 4 - Part 1 - Concept Poll 2

    capefeather @what specsx said I was thinking it could be risk/reward in some other way, doesn't have to be inaccurate moves (i hope not, hax is...) I haven't given much thought to it though.
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