Recent content by Genrixusername007

  1. BDSP Hyper offense Help

    Introduction Hello and thank you for looking at my team! I have created an hyper offense team which I think does pretty good but I am looking for ways to improve it. I have tested it and have gotten mid 1300s which is not a bad start I Started this team with using crobat as a lead to...
  2. SS OU Double Trouble

    Welcome! Thank you again for coming; The idea behind this is simple. Ideally set up rain and or electric terrain and sweep whichever is ideal depending on the situation.I usually lead with either pelipper, tapu koko, or landorus. I’m thinking I could change the Evs on a few mons Pelipper @...
  3. Need help optimizing my “Balanced” team

    Hello and thank you for stopping by. I realize this team can be considered “odd” but I see potential. Rillaboom @ Choice Band Ability: Grassy Surge EVs: 248 HP / 8 Atk / 252 Def Impish Nature - Grassy Glide - Knock Off - superpower - U-turn Okay so I opted not to go the normal...
  4. SS OU Fun team in testing

    Hello So I’ve created a team. That I consider to be very fun and interesting to use. So the concept is to capitalize on the abilities Competitive and defiant. It uses sticky web and stealth rocks as bait to activate one of the ability’s above.I like it because defog is so common It will initiate...
  5. Experimental team

    Hello and thank you for taking the time to read this! So this a preview of my team Magnezone @ Air Balloon Ability: Magnet Pull EVs: 248 HP / 8 Atk / 252 SpA Quiet Nature IVs: 0 Atk - Body Press - Thunderbolt - Volt Switch - Flash Cannon I choose magnet pull primarily to try...
  6. SS OU Hyper offense?

    Let me start off with a thank you for swinging by and reading my post! I’ve built this team around magerna, garchomp & rillaboom core. I wanted to play around with grassy terrain rillaboom and the biggest issue I see is a lack of hazards control (which I know I can get around with the members I...
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