Recent content by Germaniac

  1. Germaniac

    I ranked all 171 type combinations

    I've been mulling over what measure to use as a tiebreaker. The easy way is to use number of wins, but I was wondering if there's a way to measure how big of a win each win is. The answer I arrived at is basically how much health the winning side has at the end of the match. This method...
  2. Germaniac

    I ranked all 171 type combinations

    Retried this idea, this time with the PageRank algorithm to sort the results. The idea of using PageRank is, correct me if I'm wrong, it'll give higher values for victories against stronger typings (e.g. Steel) than victories against weaker typings (e.g. Bug). By simulating matches like I did...
  3. Germaniac

    Pokemon Day Presents 2024 - Pokemon LZA 2025

    CTB (how Final Fantasy X calls its battle system) is a natural evolution of ATB. The difference is you don't have to wait for the bars to fill up, it basically skips time to the point when the next bar is filled up. Also, you can see the (expected) order of upcoming turns. This is, imo, a...
  4. Germaniac

    Pokemon Day Presents 2024 - Pokemon LZA 2025

    The battle system they used in PLA is a commonly used system in other JRPGs, most notably Final Fantasy X and Digimon Story Cyber Sleuth. It's just a take on the usual turn based system but the time discretization is made more realistic. It's neither better nor worse, it's just different. As a...
  5. Germaniac

    Pokemon Day Presents 2024 - Pokemon LZA 2025

    Good, I want BW3, not a remake of one half of the story told in the DS games.
  6. Germaniac

    Pokemon Day Presents 2024 - Pokemon LZA 2025

    Legends uses a different battle system, it's gonna be a separate format.
  7. Germaniac

    Pokemon Day Presents 2024 - Pokemon LZA 2025

    Hopefully it'll have PvP this time.
  8. Germaniac

    I ranked all 171 type combinations

    I think the order Bulbapedia uses on their type chart is based on the order of types used for Hidden Power calculation with Normal and Fairy, the 2 types Hidden Power can't be, added to the start and the end respectively. I'm not sure if there's any other basis for this but I guess this is the...
  9. Germaniac

    Research Legends: Arceus Battle Mechanics Research

    The same reason the game has the ability to check effectiveness versus 3 opponent types. It's most likely a leftover from main games but there's always the chance those moves are cut late into the development after they've decided the modifiers for triple weakness/resistance. Cheers, there...
  10. Germaniac

    I ranked all 171 type combinations

    Can't you File->Download it? You can use them.
  11. Germaniac

    I ranked all 171 type combinations

    So in a vacuum, that is, valuing weakness/resistance against each type as equal (i.e. resistance against Rock is valued as useful as resistance against Normal for example, which may not be the case in practice with things like Stealth Rock), Steel/Fairy is probably the best defensive typing, as...
  12. Germaniac

    Which PLA battle mechanics you wish made it into SV?

    PLA introduced a plethora of new battle mechanics, from the all-impactful action speed mechanics to the brand-new status conditions Drowsy and Frostbite. These new ideas were appreciated by some fans who unfortunately didn't get to see the new mechanics they liked in SV. Which mechanics you wish...
  13. Germaniac

    Research Legends: Arceus Battle Mechanics Research

    Since the game has the unique modifiers of 2.5 for double weakness and 0.4 for double resistance, I wonder if there are unused modifiers for triple weakness and triple resistance?
  14. Germaniac

    Research Legends: Arceus Battle Mechanics Research

    So, I decided to compile a list of Pokemon-Damaging Move combinations with Action Speed of 1, this is only achievable with a Pokemon with 120+ Speed using a Move with -4 User Action Speed Mod (all such moves have the same User Action Speed Mod for both Standard and Agile Style). Assumptions...
  15. Germaniac

    Research Legends: Arceus Battle Mechanics Research

    Oh right, what about Strong style moves? Do they give no action speed modifier to the target or do they follow standard?
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