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Recent content by Gimmick

  1. Gimmick

    Official SM OU Suspect Process, Round 4, Voting

    Metagrossite: Ban
  2. Gimmick

    SM OU Suspect Process, Round 4 - Voter Identification Thread

    will post thoughts soon
  3. Gimmick

    SM OU CDUMAS MAGEARNA OFFENSE, PEAKED #4 AND 93%GXE

    It's been awhile since I've posted in RMT (like, 3 years), but I lurk and have made this observation over and over so I might as well say it. First of all, this team is great. Every time I play it on the ladder, it's difficult but super fun because every single turn matters so much. I think...
  4. Gimmick

    Smogon Simple Questions Thread

    What is the reasoning behind displaying shiny Pokemon during team preview? Some event Pokemon, most notably Happy Hour Jirachi, provide immediate information at team preview based on whether or not it's shiny, which can definitely change the way a battle is played. For example, if an opponent...
  5. Gimmick

    Pokémon Pelipper

    One of the reasons that Pelipper is so good is because it has a slow U-turn. It's bulky enough to take most non-super effective hits and then U-turn out into a partner, such as Kingdra or Kabutops. Later on, you can then find a chance to Roost off the damage you took and repeat the process...
  6. Gimmick

    Pokémon Pelipper

    I've pretty much exclusively been using rain since release and I have a lot to say about Pelipper, but I'll keep it as short as possible. First of all, I love this thing. It's obviously only good because it has Drizzle, but it turns out that it can do more than just set up Rain and die unlike...
  7. Gimmick

    Metagame Metagame Discussion Thread

    I've played more ladder games in the past 24 hours than I have in the past year, and I'm actually in love with the SM Pokebank metagame right now. I've missed Rain so much since BW and Pelipper really makes it feel more viable without being over the top. Pelipper fits naturally in the meta with...
  8. Gimmick

    On The Radar

    Ahhh yes a new generation. I always love to see so many very different opinions about the metagame based on individual experiences within only a week. That isn't to say these opinions are not valid, but seeing the stark differences in opinion should indicate some kind of notion to wait a bit...
  9. Gimmick

    Project OU Laddering Achievements Mark III

    So I was trying to get the weekly achievement but then http://replay.pokemonshowdown.com/ou-246188134 I was so excited too because I had such a good matchup lol. Serperior and Slowking both 6-0. Ban Thunder Wave imo. This isn't an achievement, but it's a pretty humorous game to watch. This is...
  10. Gimmick

    Project OU Laddering Achievements Mark III

    Horray for bad luck! I re-did All-Star Cast: http://replay.pokemonshowdown.com/ou-246178638 I should have built a different team. The win cons' goals are to sweep through teams so people forfeit whenever they know they'll be swept. I feel like balance/bulky offense is the best way to play...
  11. Gimmick

    Project OU Laddering Achievements Mark III

    Ahh some nice new creative challenges. The generation-based achievements were super fun. http://replay.pokemonshowdown.com/ou-246128320 Charizard @ Charizardite X Ability: Blaze EVs: 248 HP / 8 Def / 252 SpD Careful Nature - Dragon Dance - Roost - Fire Punch - Will-O-Wisp Clefable @ Leftovers...
  12. Gimmick

    Project The Next Best Thing - ORAS OU Edition V2 - Victini (Voting: Post #275)

    SketchUp's Double-Edge Altaria vgc represent
  13. Gimmick

    Resource ORAS OU Simple Questions, Simple Answers MKII (Read the OP First!) (Now with 100% more Rules!!!)

    Oh dur, thanks. So its attack number stat thing is multiplied by 1.5 and then converted into a base stat? I've always wondered how that worked. Is there a conversion formula or something? Also, since it's proportional, wouldn't being Adamant or Jolly technically change its recalculated "base stat"?
  14. Gimmick

    Resource ORAS OU Simple Questions, Simple Answers MKII (Read the OP First!) (Now with 100% more Rules!!!)

    I was looking at some old threads and posts from the early XY meta, and I noticed a thread saying that M-Kangaskhan's Parental Bond essentially gives it 213 base Attack. How does the math work on that? I thought Parental Bond was sort of like a Choice Band, so it'd be 125 (M-Kanga's base attack)...
  15. Gimmick

    Project The Next Best Thing - ORAS OU Edition V2 - Victini (Voting: Post #275)

    Parashuffler M-Altaria Altaria-Mega @ Altarianite Ability: Cloud Nine -> Pixilate EVs: 248 HP / 164 Def / 96 Spe Impish Nature - Body Slam - Roar - Roost - Heal Bell / Substitute / Earthquake / Pursuit M-Altaria has a fantastic defensive typing in this metagame and investing in physical...
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