Recent content by GuilherWolfang

  1. GuilherWolfang

    Simple Questions/Requests - Mark 37 (Minor Pokemon Trades, Item Requests etc GO HERE) (NO HACKING)

    Hi, can anyone PLEASE trade me a bergmite with HA(sturdy) any IVs and nature....i can give you a keldeo for it ^__^
  2. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    fifth time i will explain this u.u Using hax on yourself means that your opponent can't do nothing besides being FORCED to use something on his team when he builds it to stop you. something you can't react to is uncompetitive. Using hax on opponent means he can partially control it and make use...
  3. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    There's always going to be some sort of luck involved in Pokemon. Stacking the odds in your favor is okay as long as it's what you're doing to the other guy's pokemon, and not something to yours, like Double Team. SwagPlay like parafusion is annoying at times, but definately not cheap. Some...
  4. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Swagger is a confusion move...confusion os not worth a ban...it's there for 5 generations, and never done any harm. Like t-wave. The problem is everything together... Ban the set together (prankster, foulplay, t-wave, substitute, swagger) and this strategy won't work anymore...the best chance...
  5. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    But I said i have the reason in 3 posts before lol Want me to write it a forth time? Ok I'll write(you don't have to agree, just take it into consideration when awnsering). You can't react to evasion without luck OR without using something in your team just for this. And if you are forced to...
  6. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Agree with Wise Walrus, all the banning options are unfair....confusion or t-wave is not a problem if it were parafusion would have been banned a long time ago....created hax in a strategy on a team is not exactly hax, foul play is a good move for defensive pokemon and not game breaking or...
  7. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Man, I already said in 3 posts why 0HKO and Evasion and VERY different from swagger o.o You can read my posts and disagree with me, it's ok, but post the reason you disagree, don't just say that it need the clauses removed. ^^ But identical to swagplay is paraflinch where you have the same...
  8. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    In a way I agree with you, that's why i'm saying that confusion(or swagger) is not the problem...the whole set together is the problem...I still don't think it's worth a ban...but i will for sure respect the opinion of anyone wanting to ban the whole set(prankster+confusion+t-wave+foulplay+sub)
  9. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    COMPETITIVE is when the 2 players can react to each other...and so the one with the best strategy can win...created hax is still a strategy(and paralysis can be used by a serene grace body slam, or glare as i use in my zygarde in my secondary team that i'm testing, so groung types are not...
  10. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Sorry, the problem is not swagger...CONFUSION is not unconpetitive, it's worse than paralisys, don't decrease speed and is not permanent. And raising attack is not a problem, it's just high-risk, high reward...the same high-risk as when we use focus blast for example...more power, but can...
  11. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    I posted a reason in one of my posts as why evasion is worth a ban and this isn't. You use evasion on yourself...and the opponent can't react..you just got a evasion boost with one move and hax is in your side and he can't turn the tide. With confusion it's not in this way...you send a swagger...
  12. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Disagree with some things, as you need turns to setup this, one turn to swagger, one to T-wave etc and with EVERY opponent pokemon, and we can agree that a strategy that creates hax in not unconpetitive. But I agree with the first paragraph...the COMBINATION of confusion, foul play, paralisys...
  13. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    It just outclasses if you are facing a offensive mon. And that you can't control, when you send klefki, your opponent control to who he switch.
  14. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    You said "Burns freezes paras and crits off of attacking movies are nothing like Swagger. Swagger is literally just hax whereas an attacking move with another effect may induce hax." Well...T-Wave is just hax in this argument and should be banned....same coin flip...but reduces speed and is...
  15. GuilherWolfang

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    You prove that the problem is not the swagger, and confusion+paralisys is ok (paraflinch goes beyond because is a team has machamp it is confusion+paralisys+flinch)...the problem is using foul play on a defensive pokemon you said =p But foul play IS made to be used on a defensive pokemon o.o...
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