Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
My combination is Dream world Politoed and Dragonite, the ones I use are both bulky since speed on both of them is below average. Politoed can damage most things with its boosted Scald, but other water types and grass are my main problem, thats where Dragonite comes in, resistances to both those...
Ive been using a timid life orb set online and I have to say the ammount of people I have fooled with him is insane. I use a shedinja which causes all kinds of problems for people because they know that they need at least one pokemon on their team that can kill it, this narrows down my guess of...
This seems like an UU pokemon for sure but its one I would like to use in OU battles, it may be out classed but its typing and moves seem like it could definately prove useful. A quick thunderwave and volt change outta there, also im keen to use the elusive spider web move.
Sorry if theres already one of these done but I could not find one on the threads so here it is.....
Armaldo#348
75/125/100/70/80/45
Abilities: Battle Armor- Prevents critical hits
(DW) Swift Swim- Doubles speed in rain
Type: Rock/Bug
Weakness: Water, Rock, Steel.
Resistances: Normal...
We put a lot of work into the tier system with balancing and calculations but it does lack the unpredictability and diversity that the game should be enjoyed in, surely a bit more work to make the game much better is worth it! A great idea that I hope will come about. Viva la revolucion
@M BLADE
Those calculations scare me, zangoose is starting to look like a normal type Marowak or Medicham, granted with a different style of play but more of a glass cannon now.
YouAreOuttaHere!
Relaxed: 252 Hp/ 252 Def/ 4 sp attk
Ability:Chlorophyl/Regeneration
Item:Red card
Moves:Sleep powder, Knock off, Leech seed, Giga drain
What the fudge is this you might ask, well its something unexpected thats what! Standard ability and moves just different item. Next question...
This new ability does make zangoose more frail, but its not gunna last long either way. The extra attack is welcome in my opinion and makes it one of the scariest facade users to look out for this generation. It definately needs a batonpass speed boost support or something, and it should have...
Yeh thats actually good point, I find power whip tends to miss when I really need it. And now that giga drain is more powerful it seems like a better option as the extra hp would be welcome on my tangrowth. Also coming off the higher attack stat doesnt hurt it either.
Yeh tangrowths sp def does let it down, but with its new ability it doesnt need to rely on synthesis as much and opens up another move slot so amnesia might get used a bit more to cover this.
Another good move set could be: Ingrain, Amnesia, powerwhip, and earthquake with the ability leaf guard...
Its a different way to analyse battling stratergies which may make it easier for some people to understand. It seems like a good idea, I wish i thought of it.