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Recent content by hanlord

  1. hanlord

    A game mechanism question

    Hi, I have a question about game mechanism to ask. A drowsy pokemon falls asleep at the end of the turn, and shed skin trait cures status also at the end of the turn. Is it possible that the asleep status be cured immediately after the pokemon falls asleep at the end of the turn, with shed skin...
  2. hanlord

    Problems in using the local simulator

    :psysad:Oops, I cloned the repository to the wrong directory by mistake. Although I did successfully started and finished a game, but I have some problems trying to use python to run the game, then I removed the repository in the wrong place. But when I tried to clone it again, I was denied to...
  3. hanlord

    Problems in using the local simulator

    :psytear:Thanks a lot! :psytear:
  4. hanlord

    Problems in using the local simulator

    :psytear:Thanks for troubleshooting! I used these lines from the md files to start a battle: const Sim = require('pokemon-showdown'); stream = new Sim.BattleStream(); (async () => { for await (const output of stream) { console.log(output); } })(); stream.write(`>start...
  5. hanlord

    Problems in using the local simulator

    :psysad:Sorry for such a stupid question but I just get started with nodejs. I successfully installed showdown to nodejs and started a random battle following the instruction in the md file in github, then I got trouble sending decision of the 1st turn. According to the md file, I should type...
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