Recent content by Hardrocknerd

  1. Hardrocknerd

    CAP 25 - Part 4 - CAP 25f Typing Poll 2

    Fire/Ground Fire/Ice Fire/Electric
  2. Hardrocknerd

    CAP25 - Part 4 - CAP 25f Typing Poll 1

    Fire/Ground Fire/Ice Fire/Psychic Fire/Flying Fire/Electric Fire/Fighting
  3. Hardrocknerd

    CAP25 - Part 4 - CAP 25g Typing Poll 1

    Grass/Ice Grass/Normal Grass/Fighting Grass/Electric Grass/Flying
  4. Hardrocknerd

    CAP25 - Part 4 - CAP 25w Typing Poll 1

    Water/Bug Water Water/Normal Water/Poison Water/Steel
  5. Hardrocknerd

    CAP 25 - Part 4 - Secondary Typings Discussion

    I'll steal hawk1113's analysis format real quick :P Fire/Dark: Super-effective Against: Bug, Grass, Ice, Steel, Ghost, Psychic Resisted by: Dark with Fire resist, Fairy with Fire resist, Fighting with Fire resist Walled on Paper by: 8 - Greninja(-Ash), Arghonaut, Diancie-M, Tyranitar(-M), Tapu...
  6. Hardrocknerd

    CAP 25 - Part 4 - Secondary Typings Discussion

    Water/Ground is definitely awesome for a defensive Mon. But that leads to the problem: There are/were already a lot of defensive Mons with exactly this typing, as you already mentioned. Between Gastrodon, Swampert and Quagsire I really don't feel like there is a niche left for CAP 25w to fill...
  7. Hardrocknerd

    CAP 25 - Part 4 - Secondary Typings Discussion

    I still think Fire/Ice has an edge over Fire/Electric, exactly because it can threaten a larger portion of the metagame with actual STAB (especially with a certain move that would be poll-jumping to name here), however I think Fire/Electric is closely behind it. Anyway, I have to agree that...
  8. Hardrocknerd

    CAP 25 - Part 4 - Secondary Typings Discussion

    One issue I have with that argument is that relying on BoltBeam-coverage makes us not only rely on said coverage, but also, even when using HP Ice, on having a SpA-focused Mon, ruling out the possibility of giving the metagame a physically attacking Fire type, something way less common in CAP...
  9. Hardrocknerd

    CAP 25 - Part 4 - Secondary Typings Discussion

    The recent posts about CAP 25w seem to have confirmed the opinion I already expressed in my first post: Water pairs really well with a lot of stuff, especially defensively. Therefore, I have to add Water/Electric as well as very much so Water/Bug as dual typing options for CAP 25w that I'd...
  10. Hardrocknerd

    CAP 25 - Part 4 - Secondary Typings Discussion

    I really like that Fire/Ice has (finally) been brought up in the recent posts because that is a typing that immediately came to my mind when we agreed on making CAP 25f an offensive mon. While on paper the Ice type doesn't add a lot of types it hits effectively to the Fire type, I think it...
  11. Hardrocknerd

    CAP 25 - Part 2 - Concept Poll 3

    Deck Knight
  12. Hardrocknerd

    CAP 25 - Part 2 - Concept Poll 2

    Deck Knight Mr Holiday Pipotchi
  13. Hardrocknerd

    CAP 25 - Part 2 - Concept Poll 1

    Deck Knight mxmts Granny Pie Mr Holiday LucarioOfLegends Pipotchi Quanyails Wulfanator72
  14. Hardrocknerd

    CAP 25 - Part 2 - Concept Submissions

    This is my first ever CAP-Concept, so feel free to criticize! WIP Name - Environment Control Description - Three Mons utilizing different kinds of effects related to 'environmental' factors like hazards, weather or terrain. Justification - This is an Archetype concept: Each Mon would fill one...
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