Recent content by hawk1113

  1. SPOILERS! [Tutor Compatibility for ALL Pokemon!] List of Movepool Changes

    Bisharp losing Knock-Off may just completely kill its viability; having to rely on Sucker Punch and Pursuit is a bad deal and it didn't even learn something like Darkest Lariat or Throat Chop to make up for it :(. I'll be interested to see if Hawlucha wants Close Combat over High Jump Kick -...
  2. SPOILERS! Pokemon Sword and Shield Datamine Thread

    Fair point although Quick Attack is sorta meh compared to Water Shuriken :p. Still it is a tool in the toolbox to be able to swap into taking neutral damage against many targets and a good thing to keep in mind for a more defensive (Bulk Up?) Cinderace.
  3. SPOILERS! Pokemon Sword and Shield Datamine Thread

    This gen seems primed to make a big impact on OU and I'll be excited to test - I know people always say that, but seriously. Rillaboom: Grassy Surge is no joke, and it boasts more HP and speed than Tapu Bulu (at the expense of worse...everything else and no fairy typing). Rilla has several of...
  4. CAP 26 - Part 10 - Name Poll 3

    Judgmantle Equilibra Magiscale
  5. CAP 26 - Art Poll 4

    Pipotchi
  6. CAP 26 - Art Poll 1

    Yilx Sunfished Quanyails Pipotchi HONK thebangzats Falchion Amamama DougJustDoug YourFavDalmatian pokehimon flying moose
  7. CAP 26 - Part 8 - Moveset Discussion

    I am of a mind with snake, generally speaking, for a reason I mentioned a few threads ago: the Scott Evil "Why Don't You Just Shoot Him?" problem. Doom Desire has a lot of power...at a huuuuuuge momentum cost. The only Pokemon capable of using it currently is in the meta, but never ever uses it...
  8. CAP 26 - Part 7 - Secondary Ability Discussion

    The topic leader asked for someone to do some grunt math work, and I am here to deliver. I also used the "default spread" 248 HP/68 Def/88SpDef [Modest], and looked at how we match up against every prominent Fire and Ice type attacker in the metagame with and without Thick Fat. On paper, this...
  9. CAP 26 - Part 5 - Stat Limits Discussion

    What level of Speed does CAP26 need to perform its role as a pivot optimally, whilst minimizing the risk of failing concept and becoming a wallbreaker. In terms of a lower limit, I like 66. 66 speed allows us to outspeed CM and AV Magearna without investment, which feels important since...
  10. CAP 26 - Part 5 - Stat Limits Discussion

    1. What are some statistical trends amongst strong Pivots that make them succeed in the CAP metagame and how can we apply them to CAP26? Since I haven't seen a whole lot of statistics, here we go! Here are the statistics for every Pokemon currently designated as a "Defensive Pivot" in the...
  11. CAP 26 - Part 4 - Primary Ability Poll 1

    Levitate Water Absorb Regenerator Bulletproof Over the course of discussion Water Absorb grew on me a lot, while my favorite (Bulletproof) fell as I thought more about the long-term health and success of CAP 26 and the importance of having the greatest possible number of good match-ups...
  12. CAP 26 - Part 4 - Primary Ability Discussion

    Snake's post is brilliant but I was already like 75% done with this novel and I'm going to darn well post it :(. I mega-posted on Magic Guard yesterday, so now it's time to talk about Regenerator. I can't dispute Birkal's closing point - Regenerator provides a ton of utility, flexibility, and...
  13. CAP 26 - Part 4 - Primary Ability Discussion

    Magic Guard: I want to talk about this ability first, because I'm not convinced that it has enough "Defensive Potential" to be worth unlocking compared to other options. Let's analyze it by what it blocks and by how common that is. I will be utilizing the CAP 1760 move usage statistics from last...
  14. CAP 26 - Part 4 - Primary Ability Discussion

    I can't immediately think of any. The only one raised so far in thread by Roland is that Bulletproof is so specific in its targets and its niche that we run the risk of making a useless 'mon if the meta shifts away from M-Alakazam and friends either this generation or next. I can understand that...
  15. CAP 26 - Part 4 - Primary Ability Discussion

    In my mind, Pivoting is inherently a momentum sink - you are giving up a turn without gaining any forward momentum. People switch anyways because losing a 'mon or wasting a ton of health for minimal gains in a bad match-up is even worse, but any time you click "switch" you are losing out on a...
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