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Offensive Core: Haunted Moon
:bw/golurk::sv/roaring moon:
Golurk is a surprisingly strong wallbreaker able to destroy most any wall for scarf moon to allow for Roaring Moon to come in later to clean up the remains of the opponents team, Moon also helps Golurk get in by forcing a defensive...
Multitype and rks system only change the types of arceus and sivally respectively, dread plate does still boosts the bp of dark moves tho so not totally useless just unoptimal
So… we’re back and trying to be better than ever.
First off, things have changed a good bit.
cat has left the council, we thank them for their amazing help with setting up and running the tier! But now we’re looking for new members to help push the metagame in the right direction. DM me on...
Golurk from UR -> C/B-
:bw/golurk:
SLAM DUNK (Golurk) @ Choice Band
Ability: Sword of Ruin
EVs: 100 HP / 252 Atk / 156 Spe or 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Poltergeist
- Earthquake
- Close Combat
- Stone Edge / Heat Crash / Trick
The first ev set lets you outspeed min...
Offensive Core: James Bolt
:bw/Thundurus-Therian::sm/inteleon:
(wish i could use the animated gen 5 sprite)
Thundy-T and Intel form a pretty strong core of special attackers able to threaten each others checks, with thundy being able to cripple or knock out the waters that intel struggles to...